Archived from groups: comp.sys.ibm.pc.games.flight-sim (
More info?)
<alq119_4spam@yahoo.com> wrote in message
news:1108060677.828166.147720@c13g2000cwb.googlegroups.com...
> Dave wrote:
>> Hi Peter,
>>
>> I'm not sure what you mean when you say PF supports a maximum
>> resolution of 1240x960. I've had mine as high as 1600x1200.
>>
>> The one concern I have about PF and LCD's is the ghosting of the
>> images. What response times do your LCD's have and is this an issue
>> for you? (I would 12ms should be pretty fast!)
>
> I use PF on a Sony 19inch, which has a 1280x1024 native rez. PF, for
> me, also has a max selectable rez of 1280x960. I can change it in the
> .ini file to higher than that, but not through the menus. When I
> changed it to 1280x1024, the picture was a tiny bit sharper, but
> slightly "letterboxed" at the top & bottom of the screen. Deciding I'd
> rather have a larger image, I went back to 1280x960. As for ghosting -
> I sometimes get it a little, nothing to moan about. Having a big screen
> that doesn't take up half as much room as my old CRT is well worth it,
> though.
>
> A bigger issue than ghosting, is running a game at a lower rez than the
> monitor's native one. The picture is more blurry the lower your rez is.
> That's the main reason I upgraded my CPU from an AMD XP2200 to a 3200,
> and changed my ATI 9600 to a Geforce 6800GT. I wanted to run all of my
> games at 1280x1024. At 1280x960, perfect settings, AF & AA, PF looks
> great.
>
That's because Pacific Fighters runs with the 4:3 screen ratio, as do most
games. By changing the res to 1280x1024 (or 5:4 ratio) it effectively was
still running at 1280x960, but letterboxed it so it would fit in the
1280x1024 resolution. That's the problem I see with LCD monitors the popular
resolution is 1280x1024 which is not the standard ratio, which is a problem
for gaming since most games use the 4:3 ratio. You are best off spending the
bucks if you can and getting one with a 1600x1200 native resoltion which
scales well any 4:3 ratio resolution less than 1600x1200. Or if you can't
afford it, go with a 1024x768 native resolution monitor.
Also, what is meant by ghosting? If there is ghosting with a static image,
then that means you probably don't have a good cable that is shielded
properly. If it is that little bit of blurring effect during action, then
yes that is with respect to your LCD's response time limitations. 16ms or
less is usually the key sign of a good moving image or not.