G
Guest
Guest
Archived from groups: comp.sys.ibm.pc.games.flight-sim (More info?)
Here's the thing: in Falcon 4.0, if I swing my virtual view left or right
using the hat switch on my stick in HUD view (view 2), after I release the
hat switch my view remains where it was, and I have to force it back to
center manually, again using the hat switch. It's a wasted effort for me,
because I typically only care to look out the cockpit askance for a second
or two at a time, not longer. (I want to make sure that I keep my eyes
forward so I don't hit that ground object 30 miles away...) Usually when
lining up on a runway when on base leg, or when trying to acquire a bogie
that's just flown past me.
In IL2 there is a key setting that allows a toggle between looking around
and having the view stay there, and looking around and having the view
return to front and center once the hat switch is released. (I think it's
F9 by default.)
Is there a similar function within Falcon 4.0?
TIA
James
Here's the thing: in Falcon 4.0, if I swing my virtual view left or right
using the hat switch on my stick in HUD view (view 2), after I release the
hat switch my view remains where it was, and I have to force it back to
center manually, again using the hat switch. It's a wasted effort for me,
because I typically only care to look out the cockpit askance for a second
or two at a time, not longer. (I want to make sure that I keep my eyes
forward so I don't hit that ground object 30 miles away...) Usually when
lining up on a runway when on base leg, or when trying to acquire a bogie
that's just flown past me.
In IL2 there is a key setting that allows a toggle between looking around
and having the view stay there, and looking around and having the view
return to front and center once the hat switch is released. (I think it's
F9 by default.)
Is there a similar function within Falcon 4.0?
TIA
James