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Archived from groups: comp.sys.ibm.pc.games.flight-sim (More info?)
With the weather disgustingly hot and humid here in the UK (by our
temperate standards anyway) I've been doing some cooler, low-power
gaming with my CPU and vid card cut back to 2002-ish standards. That led
me, pretty quickly, to EECH, which runs without complaint.
That was how I came to noticed the mouselook option added somewhere in
one of the patches on this list...
http://tinyurl.com/7z8mt
And the result is amazing. Despite repeated attempts to get used to my
TrackIR(1) it's always disorientated me, and mouselook is much better
for me... mainly because as a leftie who's had to get used to right
handed sticks, it's perfectly natural for me to have stick in the right
hand and mouse in the left. Looking around that way is just totally
intuitive, which TIR has never become for my aging brain.
Anyway, cruising around the EECH maps listening to the battle unfold
around me has just given me an hour or two of great pleasure. I also
found myself freshly amazed by the CTRL F11 views. I'd forgotten that
the pilot & copilot views are aminated so well, with moving controls and
MFDs that actually work properly even in external views. So much detail.
This all ties in with a recent discussion elsewhere about the way
hardware's heading, with multiple processors appearing to be the only
way ahead. Now, I don't see games programmers having the time or money
to add yet another layer of complexity to their code in the near future.
But I do think that older software like EECH shows us that modern PCs
are already *hugely* powerful. We have no shortage of capability at our
disposal, all we have is a shortage of talented programmers who'll work
for peanuts in genres that don't attract the money.
So maybe between us we could afford to fund a town in India or somewhere
else where a little money goes a long way? We help them, they breed us a
generation of programmers. Seems like a fair swap
Or is it really sinister? Mmm... probably. It's an attractive thought
though. That way we might only have to wait 15 years or so for the next
decent sim which has imagination as well as targets ;-)
Andrew McP
With the weather disgustingly hot and humid here in the UK (by our
temperate standards anyway) I've been doing some cooler, low-power
gaming with my CPU and vid card cut back to 2002-ish standards. That led
me, pretty quickly, to EECH, which runs without complaint.
That was how I came to noticed the mouselook option added somewhere in
one of the patches on this list...
http://tinyurl.com/7z8mt
And the result is amazing. Despite repeated attempts to get used to my
TrackIR(1) it's always disorientated me, and mouselook is much better
for me... mainly because as a leftie who's had to get used to right
handed sticks, it's perfectly natural for me to have stick in the right
hand and mouse in the left. Looking around that way is just totally
intuitive, which TIR has never become for my aging brain.
Anyway, cruising around the EECH maps listening to the battle unfold
around me has just given me an hour or two of great pleasure. I also
found myself freshly amazed by the CTRL F11 views. I'd forgotten that
the pilot & copilot views are aminated so well, with moving controls and
MFDs that actually work properly even in external views. So much detail.
This all ties in with a recent discussion elsewhere about the way
hardware's heading, with multiple processors appearing to be the only
way ahead. Now, I don't see games programmers having the time or money
to add yet another layer of complexity to their code in the near future.
But I do think that older software like EECH shows us that modern PCs
are already *hugely* powerful. We have no shortage of capability at our
disposal, all we have is a shortage of talented programmers who'll work
for peanuts in genres that don't attract the money.
So maybe between us we could afford to fund a town in India or somewhere
else where a little money goes a long way? We help them, they breed us a
generation of programmers. Seems like a fair swap
Or is it really sinister? Mmm... probably. It's an attractive thought
though. That way we might only have to wait 15 years or so for the next
decent sim which has imagination as well as targets ;-)
Andrew McP