Archived from groups: comp.sys.ibm.pc.games.rpg (
More info?)
Also, the point of the game is not to catch up with anyone. The only
reason you need to catch up to someone is if you want to do a solo 1on1
fight which is rare. The game is about as realistic as possible as in
you have to learn to make thing and fly ships and use weapons. But even
a new player whos been playing three months has the potential to take
down someone whos played for a year. It all depends on the situation
but the majority of the game isn't pvp. There's always the chance but
it's not the purpose.
The game space is split up into two areas. Empire and Non-empire.
Empire space is considered safe except for the occasional highjacking
which you will likely never be the subject of. Empire space is split
into hundreads of solar systems whos security status range between 0.0
and 1.0. 0.5 up to 1.0 are about as safe as you get. Wehn under 0.4
you're typically safe at gates and station but pvp is allowed around
planets and anywhere not near stations/gates.
The second region of space, non-empire, is typically controlled by
player corps and alliances who band together to cliam a section of
space for themselves where rare and exotic ores can be found as well as
very dangers computer pirates. Access to the areas are typically
resricted by the controlling body unless you join thier alliance, are
very friendly, or buy passes. If you're caught in these areas, expect
to be hunted.
The process of dying has two level. Everyone can fly a ship and the
ship isn't actually you per say. you can buy new ships and swap between
them as you wish. If a ship is destroyed you still have your lifepod.
If that is destroyed you die. =) But nothing happens from dying short
of being returned to the station you have your clone set to. When you
die you need to buy a new clone. If your clone doesn't cover your skill
points, you'll lose any skill points beyond your clone, so good
practice is to keep an updated clone at all time.
Thiings to do in eve include mining, building everything there is,
research blueprints which are used for building, hunting npc which can
be profitable, running your own stations which provide rare minerals
for advanced production, running your own corp... etc, etc, etc. There
is almost an endless way to entertain yourself. Some even play the
player controlled market.
The market consisit of items being sold by player all over the universe
as well as some NPC supplys. You can sell at whatever price you wish
where ever you wish. Some study the market and sell items at
extravagant prices in locations they aren't common to make excess
profit.
Ah, 6 paragraphs is enough for now. Catch me in game as Resin Kadir or
Trina Kadir =)