Archived from groups: comp.sys.ibm.pc.games.rpg (
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On 1 Mar 2005 00:51:33 GMT, Knight37 <knight37m@email.com> wrote:
>Nostromo <nostromo@spamfree.net.au> once tried to test me with:
>
>> Thus spake Mean_Chlorine <mike_noren2002@NOSPAMyahoo.co.uk>, Mon, 28
>> Feb 2005 15:04:19 +0100, Anno Domini:
>>
>>>Thusly Nostromo <nostromo@spamfree.net.au> Spake Unto All:
>>>
>>>>yes, success financially for Blizzard
>>>
>>>The only kind of success worth a damn in business.
>>
>> Say that to the likes of Black Isle & Torment, or Looking Glass &
>> SS1/SS2...not really huge successes financially, now were they (I
>> could come up with many others); those companies didn't fold or the
>> games die out w/o a sequel because they were 'bad'...in fact, they
>> have become legendary in these circles, perhaps *because* they were
>> not McD software for the masses.
>
>But what good did it do them?
>
>Most corporations would rather be rich than loved.
>
With WoW, the Blizzard unit of VU looks as if it will be rich AND
loved..... Give credit where it is due. Blizzrd seems to have created
something fairly special with WoW.
John Lewis
( a vehement non-fan of the Diablo series and very luke-warm on
Starcraft and previous Warcrafts )
>
>--
>
>Knight37
>
>The gene pool could use a little chlorine.