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-=Eve Online=- New Stuff in the upcoming "Shiva" Patch

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Anonymous
May 14, 2004 7:49:45 PM

Archived from groups: comp.sys.ibm.pc.games.space-sim (More info?)

Eve Online, one of the most popular MMORPG's currently in existence,
is receiving a new injection of features in its expansion pack slated
for release in Q3 of 2004, codenamed Shiva.

The developers chose one key point to expand upon, content. Almost all
of the new features expand upon this already diverse game. The feature
that is getting the most attention however, is the addition of player
owned structures, which turns the game into a game of conquest in
which there is real territory to be won. This will have a major impact
on game play, as you now have to deploy protection for your assets
instead of just a run and gun shooter.

The structures that will be added are the following:


Control towers
Factories
Refineries
Storage & silos
Research Platforms
Hangars
Defense Systems
Supplemental Modules


The following is a list of world additions created for Shiva, these
are just an addition to the already realistic, and treacherous world
in the original Eve Online.


Super massive asteroid fields
Planetary rings
System-wide fields
Ice fields
Debris fields
Small bodies
Comets
Orbital asteroids
New planetary effects
Aurora borealis
Volcanic activity
Atmospheric effects
Meteor showers
Along with the content, and world additions, the game is already
expanding its user interface to keep up with the new content, as well
as make the interface more intuitive for use. The major changes
include:


Tactical view

Along with the content, and world additions, the game is already
expanding its user interface to keep up with the new content, as well
as make the interface more intuitive for use. The major changes
include:


Tactical view
New solar system map
Better intra-system navigation
Vastly improved scanner functions
Fleet command
Wing hierarchies
Set objectives
Market
In-flight access
New functionality
In-Game browser
New support for HTML 3.2
EVE specific tags
Helper applications
Calculator
Notepad

Shiva also has upgraded agent functionality, which includes the
ability to trade in illegal goods, trade special items, and even
complete missions. The Agent system has been a part of EVE since its
inception, but the developers feel with the new functionality included
in Shiva, that this will "leap forward and become an important part of
the game."

New game play systems are being added too, allowing alliances to be
formed which will result in massive corporations fighting against each
other. Contracts, including trade agreements and assassination
agreements can be bound to players now. Aggression system has also
been upgraded to allow for better handling of a conflict and extended
criminal flagging.

Also added are new multi level scenarios allowing players to enter
dungeons through warp gates in which they have to finish a list of set
tasks in order to move on. If the missions get too tough, you can team
up with a friend in order to complete them. This also serves as a
tutorial of sorts for new gamers. The multi-level scenario features
include:


Multi-leveled with escalating difficulty
Structure game play, ideal for new players
Huge rewards at the end of the dungeon
Pirate installations
Old ruins
Empire Operations
Hive Complex


Each of the above have sub levels and the sub levels even have sub
levels allowing the player to get into the mind set of the game right
off the bat. It also adds to the value of the game.

Shiva is also adding over 200 new NPC types to the game, including
VIP's, support ships, convoys, roaming fleets, and rogue drones.

All in all, the game appears to be on track for its Q3 release this
year, and should make quite a splash in the MMORPG market as it
already has an immediate audience in its loyal bands of EVE players.
For more information check out their web site at www.eve-online.com..



YAY!!
Miles we Need You Bro :?)

Jim
A.K.A. skelator
Anonymous
May 14, 2004 8:02:46 PM

Archived from groups: comp.sys.ibm.pc.games.space-sim (More info?)

Thanks for the great post Jim!

I'm looking forward to the new additions. I'm just disappointed that CCP
didn't show their faces at E3 this year. But hey, if it means that they
keep writing code instead of attending E3, then I vote for code.

Fisk - Exploration & Recon
DreamScape Corporation

--
=================================
com dot binarysage at timinator
=================================

"Jim Lascola" <jimlascola@yahoo.com> wrote in message
news:4db3c04.0405141449.290548e3@posting.google.com...
> Eve Online, one of the most popular MMORPG's currently in existence,
> is receiving a new injection of features in its expansion pack slated
> for release in Q3 of 2004, codenamed Shiva.
>
> The developers chose one key point to expand upon, content. Almost all
> of the new features expand upon this already diverse game. The feature
> that is getting the most attention however, is the addition of player
> owned structures, which turns the game into a game of conquest in
> which there is real territory to be won. This will have a major impact
> on game play, as you now have to deploy protection for your assets
> instead of just a run and gun shooter.
>
> The structures that will be added are the following:
>
>
> Control towers
> Factories
> Refineries
> Storage & silos
> Research Platforms
> Hangars
> Defense Systems
> Supplemental Modules
>
>
> The following is a list of world additions created for Shiva, these
> are just an addition to the already realistic, and treacherous world
> in the original Eve Online.
>
>
> Super massive asteroid fields
> Planetary rings
> System-wide fields
> Ice fields
> Debris fields
> Small bodies
> Comets
> Orbital asteroids
> New planetary effects
> Aurora borealis
> Volcanic activity
> Atmospheric effects
> Meteor showers
> Along with the content, and world additions, the game is already
> expanding its user interface to keep up with the new content, as well
> as make the interface more intuitive for use. The major changes
> include:
>
>
> Tactical view
>
> Along with the content, and world additions, the game is already
> expanding its user interface to keep up with the new content, as well
> as make the interface more intuitive for use. The major changes
> include:
>
>
> Tactical view
> New solar system map
> Better intra-system navigation
> Vastly improved scanner functions
> Fleet command
> Wing hierarchies
> Set objectives
> Market
> In-flight access
> New functionality
> In-Game browser
> New support for HTML 3.2
> EVE specific tags
> Helper applications
> Calculator
> Notepad
>
> Shiva also has upgraded agent functionality, which includes the
> ability to trade in illegal goods, trade special items, and even
> complete missions. The Agent system has been a part of EVE since its
> inception, but the developers feel with the new functionality included
> in Shiva, that this will "leap forward and become an important part of
> the game."
>
> New game play systems are being added too, allowing alliances to be
> formed which will result in massive corporations fighting against each
> other. Contracts, including trade agreements and assassination
> agreements can be bound to players now. Aggression system has also
> been upgraded to allow for better handling of a conflict and extended
> criminal flagging.
>
> Also added are new multi level scenarios allowing players to enter
> dungeons through warp gates in which they have to finish a list of set
> tasks in order to move on. If the missions get too tough, you can team
> up with a friend in order to complete them. This also serves as a
> tutorial of sorts for new gamers. The multi-level scenario features
> include:
>
>
> Multi-leveled with escalating difficulty
> Structure game play, ideal for new players
> Huge rewards at the end of the dungeon
> Pirate installations
> Old ruins
> Empire Operations
> Hive Complex
>
>
> Each of the above have sub levels and the sub levels even have sub
> levels allowing the player to get into the mind set of the game right
> off the bat. It also adds to the value of the game.
>
> Shiva is also adding over 200 new NPC types to the game, including
> VIP's, support ships, convoys, roaming fleets, and rogue drones.
>
> All in all, the game appears to be on track for its Q3 release this
> year, and should make quite a splash in the MMORPG market as it
> already has an immediate audience in its loyal bands of EVE players.
> For more information check out their web site at www.eve-online.com..
>
>
>
> YAY!!
> Miles we Need You Bro :?)
>
> Jim
> A.K.A. skelator
Anonymous
May 21, 2004 10:54:12 PM

Archived from groups: comp.sys.ibm.pc.games.space-sim (More info?)

In message <4db3c04.0405141449.290548e3@posting.google.com>, Jim Lascola
<jimlascola@yahoo.com> writes
>All in all, the game appears to be on track for its Q3 release this
>year, and should make quite a splash in the MMORPG market as it
>already has an immediate audience in its loyal bands of EVE players.
>For more information check out their web site at www.eve-online.com..
>
>
>
>YAY!!
>Miles we Need You Bro :?)
>
>Jim
>A.K.A. skelator

lol certainly sounds interesting. Always considering it :) 

Miles
--
Miles Osborne Items for Sale http://members.ebay.co.uk/aboutme/talsworthy/
Southampton http://www.spampal.org.uk/
UK
Related resources
Anonymous
May 28, 2004 1:25:58 AM

Archived from groups: comp.sys.ibm.pc.games.space-sim (More info?)

Miles Osborne <dump@mados.fsnet.co.uk> wrote in message news:<+wfRALAEJkrAFwGQ@dsl.pipex.com>...
> In message <4db3c04.0405141449.290548e3@posting.google.com>, Jim Lascola
> <jimlascola@yahoo.com> writes
> >All in all, the game appears to be on track for its Q3 release this
> >year, and should make quite a splash in the MMORPG market as it
> >already has an immediate audience in its loyal bands of EVE players.
> >For more information check out their web site at www.eve-online.com..
> >
> >
> >
> >YAY!!
> >Miles we Need You Bro :?)
> >
> >Jim
> >A.K.A. skelator
>
> lol certainly sounds interesting. Always considering it :) 
>
> Miles


Well hop to it M8 ;) 

You know I "STILL" monitor your old corporations channel LOL

Jim
Anonymous
May 31, 2004 11:46:24 PM

Archived from groups: comp.sys.ibm.pc.games.space-sim (More info?)

In message <4db3c04.0405272025.3c2d724c@posting.google.com>, Jim Lascola
<jimlascola@yahoo.com> writes
>Miles Osborne <dump@mados.fsnet.co.uk> wrote in message
>news:<+wfRALAEJkrAFwGQ@dsl.pipex.com>...
>> In message <4db3c04.0405141449.290548e3@posting.google.com>, Jim Lascola
>> <jimlascola@yahoo.com> writes
>> >All in all, the game appears to be on track for its Q3 release this
>> >year, and should make quite a splash in the MMORPG market as it
>> >already has an immediate audience in its loyal bands of EVE players.
>> >For more information check out their web site at www.eve-online.com..
>> >
>> >
>> >
>> >YAY!!
>> >Miles we Need You Bro :?)
>> >
>> >Jim
>> >A.K.A. skelator
>>
>> lol certainly sounds interesting. Always considering it :) 
>>
>> Miles
>
>
>Well hop to it M8 ;) 
>
>You know I "STILL" monitor your old corporations channel LOL
>
>Jim

Wow! Are they still there or have they dispersed. Currently playing
WWiiO and really can only handle one MOG. I briefly did a AO trial but
because of tech issues didn't really get much further than managing to
finally enter the game.

Eve will always interest which is why I still monitor it - just have to
be strong :) 
--
Miles Osborne Items for Sale http://members.ebay.co.uk/aboutme/talsworthy/
Southampton http://www.spampal.org.uk/
UK
Anonymous
June 2, 2004 7:13:22 PM

Archived from groups: comp.sys.ibm.pc.games.space-sim (More info?)

Miles Osborne <dump@mados.fsnet.co.uk> wrote in message news:<VjrrEaBA23uAFw7J@dsl.pipex.com>...
> In message <4db3c04.0405272025.3c2d724c@posting.google.com>, Jim Lascola
> <jimlascola@yahoo.com> writes
> >Miles Osborne <dump@mados.fsnet.co.uk> wrote in message
> >news:<+wfRALAEJkrAFwGQ@dsl.pipex.com>...
> >> In message <4db3c04.0405141449.290548e3@posting.google.com>, Jim Lascola
> >> <jimlascola@yahoo.com> writes
> >> >All in all, the game appears to be on track for its Q3 release this
> >> >year, and should make quite a splash in the MMORPG market as it
> >> >already has an immediate audience in its loyal bands of EVE players.
> >> >For more information check out their web site at www.eve-online.com..
> >> >
> >> >
> >> >
> >> >YAY!!
> >> >Miles we Need You Bro :?)
> >> >
> >> >Jim
> >> >A.K.A. skelator
> >>
> >> lol certainly sounds interesting. Always considering it :) 
> >>
> >> Miles
> >
> >
> >Well hop to it M8 ;) 
> >
> >You know I "STILL" monitor your old corporations channel LOL
> >
> >Jim
>
> Wow! Are they still there or have they dispersed. Currently playing
> WWiiO and really can only handle one MOG. I briefly did a AO trial but
> because of tech issues didn't really get much further than managing to
> finally enter the game.
>
> Eve will always interest which is why I still monitor it - just have to
> be strong :) 


no your Channel is empty

but thats not a RARE thing as alot of the corps are using mostly their
Allaince channels and TeamSpeak servers.
My corp is a member of the Curse/C4 Alliance.
If you come back in I'll add you to our corp.

Jim
!