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Archived from groups: comp.sys.ibm.pc.games.space-sim (More info?)
milo or anyone else with an opinion (and you know that means you),
Was it a mistake to go with matrixgames over self publishing? It seemed to
me that the marketing matrixgames did for starshatter was minimal. Was
starshatter even available on retail shelves? If not, then I dont even see
the point of having a boxed version of the game if all the orders will be
taken online.
I once asked on the starshatter forums at matrixgames that I didnt see any
banner ads for starshatter on sites like shacknews, bluesnews, gamespot,
gamespy, etc. The reply was that they only placed banner ads on sites
within the matrix games network of gaming related websites. So in other
words, if they didnt own the gaming portal, they didnt advertise on it. How
retarded is that? Anyone have more info on the polcies of matrix games when
it comes to marketing their games? Maybe there are different "levels" of
marketing they do and that it depends on what milo signed on for?
I think Starshatter is a good game and still with alot of potential for more
depth of play. But if milo didnt make enough money to warrant development
of a new version with more features, then we all lose.
-mj
milo or anyone else with an opinion (and you know that means you),
Was it a mistake to go with matrixgames over self publishing? It seemed to
me that the marketing matrixgames did for starshatter was minimal. Was
starshatter even available on retail shelves? If not, then I dont even see
the point of having a boxed version of the game if all the orders will be
taken online.
I once asked on the starshatter forums at matrixgames that I didnt see any
banner ads for starshatter on sites like shacknews, bluesnews, gamespot,
gamespy, etc. The reply was that they only placed banner ads on sites
within the matrix games network of gaming related websites. So in other
words, if they didnt own the gaming portal, they didnt advertise on it. How
retarded is that? Anyone have more info on the polcies of matrix games when
it comes to marketing their games? Maybe there are different "levels" of
marketing they do and that it depends on what milo signed on for?
I think Starshatter is a good game and still with alot of potential for more
depth of play. But if milo didnt make enough money to warrant development
of a new version with more features, then we all lose.
-mj