Archived from groups: comp.sys.ibm.pc.games.space-sim (
More info?)
"Nats" <nstutt@nstutt.freeserve.co.uk> wrote in message
news:dete7v$405$1@news6.svr.pol.co.uk...
> I can explain what things X needs to be great. And they all revolve around
> simple changes to the gameplay. But there just doesnt seem to be anyone in
> the development team who seems to see eye to eye with me. Instead of
> adding the things that I feel would be crucial they instead tinker with
> the commerce system or add larger space stations. These are things I do
> not care about personally. What I really want to do is have the
> flexibility to fly anywhere in the universe in a semi-realistic(!) manner
> and fly down to the planet surfaces and land myself. I want there to be a
> challenge in actually flying the craft whilst avoiding Spacial phenomenon.
> I want to be able to learn some skills that will make me better at the
> game over time. Elite had these kinds of things, that are solid, fun
> gameplay features. I cant see any of this kind of thing in the X games.
> They are games for another type of person that I am, and every time I buy
> one I am hoping that this time just perhaps they have got it right. So far
> they havent got it even near. I'll not be buying anymore. Its sad that
> this is the only space simulation in development it really is, but Im not
> funding developers with such limited vision. Thats how I feel.
Hey Nats, sorry to be flogging a dead horse here but I just thought of
something that might make you appreciate the X Universe a bit more.
No I'm not holding my breath, but I've just finished reading some fan
fiction by a _very_ good author. He has written 3 novel sized stories (with
one more to go I think) about the X Universe and some characters in it. His
method of writing is good, but what's better is the background he provides
into the X Universe. He provides us information about the sectors, and
brings into the light concepts like deep space, and the relations the
sectors have in regards to their solar systems. How the majority of the
known species don't even know where they are in relation to the galaxy. How
the Xenon has interstellar capability and has fleets of capital ships
lurking out beyond the sectors, deep in space.
He adds some great new concepts to it, and as far as I can tell they meld
fantastically into the world we play in. To me reading his work made me want
to jump back into X2 simply because it seems so much more developed.
The website that you can find them on (and no I've nothing to do with it and
there are no banners!) is:
http://x-universe.kiwi.nu/
The ones you want to look at is Traders Tale by Mercenary, the rest are good
too but the TT are by far the most professional and well written.
Anyway, just thought I would try to help alleviate that empty feeling you
mentioned. There is a great deal of life and background to the X Universe,
it just has to be found.
Ceo-