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Archived from groups: comp.sys.ibm.pc.games.sports (More info?)
Bert, from VG Sports posted this email from an EA representative:
_____
Guys,
I appreciate all the reports of this serious exploit. We, through your help,
have identified a game play issue regarding formation switches on offense
that could affect the fatigue level of the defense. This issue would affect
both online and offline play.
This issue can be resolved in one of two ways. The first is to turn fatigue
off; when this option is off, the issue can not be observed or exploited.
The second is to audible to your original play (audible L2) if the offense
shifts; while this works, it makes it very difficult to make pre-play
adjustments, as the audible resets any adjustments.
For online play, we will be patching the servers and disabling fatigue, so
that this issue will not be used as an exploit online. This change will be
made tomorrow morning at 1 AM PST for both the Xbox and PS2 servers. The
update will be invisible to users and will not require a client side patch.
Online games will still show fatigue as "on" but it will really be off.
While this isn't a perfect solution, we felt it was the best way to counter
the exploit.
We have also modified the settings at the Madden Challenge events and
alerted the staff to this so that this issue can not be used as an exploit
in the events.
We wanted to make you aware of this so you could inform your members for
their normal offline games, and wanted to take this chance to thank you for
helping identify this issue and bringing it to light, the power of the
community really helps make Madden the great game that it is.
Be sure to send me any questions.
Thanks,
Nathan Fahrenthold
EA SPORTS Community Producer
---------------------------------------------
Lame
Bert, from VG Sports posted this email from an EA representative:
_____
Guys,
I appreciate all the reports of this serious exploit. We, through your help,
have identified a game play issue regarding formation switches on offense
that could affect the fatigue level of the defense. This issue would affect
both online and offline play.
This issue can be resolved in one of two ways. The first is to turn fatigue
off; when this option is off, the issue can not be observed or exploited.
The second is to audible to your original play (audible L2) if the offense
shifts; while this works, it makes it very difficult to make pre-play
adjustments, as the audible resets any adjustments.
For online play, we will be patching the servers and disabling fatigue, so
that this issue will not be used as an exploit online. This change will be
made tomorrow morning at 1 AM PST for both the Xbox and PS2 servers. The
update will be invisible to users and will not require a client side patch.
Online games will still show fatigue as "on" but it will really be off.
While this isn't a perfect solution, we felt it was the best way to counter
the exploit.
We have also modified the settings at the Madden Challenge events and
alerted the staff to this so that this issue can not be used as an exploit
in the events.
We wanted to make you aware of this so you could inform your members for
their normal offline games, and wanted to take this chance to thank you for
helping identify this issue and bringing it to light, the power of the
community really helps make Madden the great game that it is.
Be sure to send me any questions.
Thanks,
Nathan Fahrenthold
EA SPORTS Community Producer
---------------------------------------------
Lame