Pirates: Bad maps?

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Hey all, I haven't read all the pirates messages, so I may have
missed if anyone discussed this, but has anyone else had problems
with bunk maps?

I finally completed my map from Baron Raymondo for my lost
uncle, and it was in a very strange out of the way location (SE
of Camcacha or something) that I couldn't sail in very closely
to the landmark. I went as close as I could and spent at least
an hour of reloading and looking around and there aren't even
any of the landmarks, except for the main rock sitting in the
water. No indian totems or gysers, etc.

I could fall back a save and try to take him on again but my
most previous save is way, way back, so I was thinking of just
startin a new game otherwise. When this sort of thing happens,
if you reload, can you just get a new map? I noticed that on reloads
treasure map locations change, so I was hoping if I saved more often
on diff slots I could avoid this problem in future.

Jim
 
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On Wed, 09 Feb 2005 23:37:27 GMT, "Jim Vieira"
<whiplashr@wi.rr.com.remove.this.to.reply> wrote:

>Hey all, I haven't read all the pirates messages, so I may have
>missed if anyone discussed this, but has anyone else had problems
>with bunk maps?
>
>I finally completed my map from Baron Raymondo for my lost
>uncle, and it was in a very strange out of the way location (SE
>of Camcacha or something) that I couldn't sail in very closely
>to the landmark. I went as close as I could and spent at least
>an hour of reloading and looking around and there aren't even
>any of the landmarks, except for the main rock sitting in the
>water. No indian totems or gysers, etc.
>
>I could fall back a save and try to take him on again but my
>most previous save is way, way back, so I was thinking of just
>startin a new game otherwise. When this sort of thing happens,
>if you reload, can you just get a new map? I noticed that on reloads
>treasure map locations change, so I was hoping if I saved more often
>on diff slots I could avoid this problem in future.

I haven't run into that, but I've heard that the landmark names can
repeat on the map. So it is possible that the main rock you've found
is the wrong one, and you need to find another.

OTOH, if it is someplace like SE of Campeche, or anywhere else with
plenty of inland space, you can have a lot of ground to cover before
you get to the mapped area. Lost cities more often are in obscure
locations, than lost relatives.
--
*-__Jeffery Jones__________| *Starfire* |____________________-*
** Muskego WI Access Channel 14/25 <http://www.execpc.com/~jeffsj/mach7/>
*Starfire Design Studio* <http://www.starfiredesign.com/>
 
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"Craig Richardson" <crichard-tacoma@worldnet.att.net> wrote in message
news:rgll015f1ap4qqpitqi9s44p3ot3ep1hmq@4ax.com...
> On Wed, 09 Feb 2005 20:25:42 -0600, Jeffery S. Jones
> <jeffsj@execpc.com> wrote:
>
> > OTOH, if it is someplace like SE of Campeche, or anywhere else with
> >plenty of inland space, you can have a lot of ground to cover before
> >you get to the mapped area. Lost cities more often are in obscure
> >locations, than lost relatives.
>
> Yet Another Complication...
>
> Campeche is a special case, because of the large distances involved
> and the presence of Villahermosa and Gran Granada. Nearest I figure
> it, if the directions reference Campeche, it's on the Yucatan
> peninsula (the boundary being a line roughly NW from the corner of Bay
> of Honduras). It seems doable to actually cover "S of Campeche" or
> "SE of Campeche", as long as you never stray from the oddly oriented
> triangular regions they each correspond to. That's the rub, of
> course. The fact that the designers kindly chose to not give you a
> GPS when you're on the ground means that you have to take a /lot/ of
> care to always know where you're walking, 'cause in Central America,
> once you're lost, you can be game-months off-course before you know
> it...

Yes and it was Campeche, not sure where I came up with Camchaca
or whatever :)

I'll go back again and try to look around more closely, with the spyglass,
as you guys suggested.