Archived from groups: comp.sys.ibm.pc.games.strategic,alt.games.moo2 (
More info?)
in reply to:
"What patches besides 1.3 are available for Moo II? "
Yes there is an excellent one, that removes many game bugs and allows
for command line arguments to ame some setting.
I will post the read me file for it.
********************************************
MASTER OF ORION II
Battle at Antares
DOS Version 1.40b19
(Unofficial Patch)
Readme File
Feb 19, 2005
********************************************
Found at www.lordbrazen.blogspot.com
********************************************
THIS PATCH IS NOT SUPPORTED BY MICROPROSE OR
ANYONE AT ALL. USE AT YOUR OWN RISK.
********************************************
NOTE: THIS IS A ENGLISH DOS VERSION PATCH
ONLY. IT REQUIRES THAT ENGLISH VERSION 1.31
PATCH IS APPLIED FIRST.
How to Update to Version 1.40
*****************************
1) Download the updater file named "MOO2V140.EXE" Please be
sure to note which directory you download the file to.
2) Copy MOO2V140.EXE to the Master of Orion II directory on
your hard drive. This directory is usually \MPS\ORION2.
3) To update your copy of Master of Orion II to version
1.40, simply run the MOO2v140.EXE. It will create a
separate Orion2v140.exe and optionally a desktop icon.
4) To play the updated v1.40 version of the game, run
Orion2v140.exe or use the desktop icon. To play the
v1.31 version of the game, run Orion2.exe.
Networked games
***************
All players must be using the same version number of the
game (such as version 1.40). You will not be able to join
a game if your version is different than the host.
Version 1.40 Changes
********************
Bug Fixes
*********
Ship leader crash - You will no longer crash the game when you
visit the ship leaders screen and you have
no ships.
Credit cheat - You will no longer receive Trade goods and
produce an item at the same planet in a single
turn.
Last race bugs - The last race button has been removed from
multiplayer
game screens due to numerous bugs (duplicate race
pictures / various crash bugs)
Arti planet bug - The arti planet special will no longer be removed
when an opponent ends their turn first.
Stealth tech bug - Stealth tech now works on ships equiped with it.
XP LAN game support - Lockups and Crashes related to Windows XP LAN
games are fixed. Now supports XP SP2.
Missing VESA bug - You should no longer receive the erronious
"missing
vesa.com" on some computers.
Repeat Build bug - Repeat built production can no longer be canceled
after purchased.
New Features
************
New technology age - Post warp. All players get all techs 250RPs and
below even if
the race is not creative.
Improved home systems - There will be at least one colonizable planet
plus your homeworld in your home system.
New command line switches - various command line switches have
been added to improve the map generator.
/nowh No wormholes are generated on new maps
/nobh No black holes are generated on new maps
/noorion Orion is hidden on new maps ( cannot be
reached )
/minstart The unoccupied planet closest to the sun in
all
home systems will be at least 2 production per
worker to a normal G race.
/hugestart The unoccupied planet closest to the sun in
all
home systems will be huge and its gravity will
match that of the homeworld.
/richstart The unoccupied planet closest to the sun in
all
home systems will be rich and its gravity will
match that of the homeworld (this switch is
ignored if /goodstart is used).
/goodstart The unoccupied planet closest to the sun in
all
home systems will be Ultra Rich and its
gravity
will match that of the homeworld.
/nosplint No splinter worlds unless there is a monster
guarding it.
/planets=# Sets the minimum number of planets in all home
systems to #. This value includes the home
world. Valid values are 2-5 (default is 2).
If you try a value outside of the valid range
it will use the default.
/picks=# Sets the starting race picks points to #.
Valid values are 10-14 (default is 10). If
you
try a value outside of the valid range it will
use the default. Note: some screens in the
game
only show the first 11 race picks (it is
possible to pick more than 11).
NOTE: the switches /minstart, /hugestart, /richstart, and
/goodstart all effect the same planet. The effect is
cumulative. These switches ONLY EFFECT ONE PLANET.
ALL OTHERS ARE COMPLETELY RANDOM.
Other Changes
*************
The modem comm info button has been disabled in order to make room
for the patch code. If you need to configure the modem settings,
you can use the 1.31 version of the game to do so. Also, the TEN
button has been disabled for the same reason.
Also here is a site that has some multiplayer info for moo2 and files
as well.
http://masteroforion2.blogspot.com/2004_02_01_masteroforion2_archive.html#107792119255475969