Archived from groups: comp.sys.ibm.pc.games.war-historical (
More info?)
In article <W9bQd.1033$5D1.707@newsfe1-win.ntli.net>,
nothanks@nohope.net says...
> Epi Watkins wrote:
> > In article <g39Qd.152$d4.41@newsfe3-win.ntli.net>, nothanks@nohope.net
> > says...
> >
> >>Epi Watkins wrote:
> >>
> >>>In article <6k7Qd.1479$A55.623@newsfe3-gui.ntli.net>,
> >>>nothanks@nohope.net says...
> >>>
> >>>
> >>>>A good little thread going on about what makes a good 'wargame' but
> >>>>aren't we missing the point here? All that seems to being argued about
> >>>>is the type of 'wargames' that people like i.e. Codename Panzers vs.
> >>>>BiN. Some people like some and others, like the other. The former has no
> >>>>real place in this NG and the latter does.
> >>>
> >>>
> >>>You've confused me a little. What's the former and latter?
> >>>
> >>
> >>The first one mentioned and the second one?
> >
> >
> > \
> >
> >
> >
> > you don't have to be sarcastic. I guess now you mean the games. Did
> > you have a point?
>
> Yes ... some people like their games as games (Codename Panzers etc.)
> and some people like them to be more 'realistic' (BiN etc.). I just
> don't see the point of either side of the arguement trying to convince
> the other that they are right.
That's pretty true. People like what they like. No big deal. People
love to argue about something on the internet though.
A lot of people seem to think likeing a certain type of game makes them
better somehow as well.
--
Epi
Do you get off on pain? Like to feel it coursing
through your body? Are you a masochist? Do you
like to play with a sore? It's only a matter of
degrees. I guess degrees matter.