Archived from groups: comp.sys.ibm.pc.games.war-historical (
More info?)
<p.oxford@comcast.net> wrote in message
news:1112917001.756023.262340@l41g2000cwc.googlegroups.com...
>A masterpiece; intricately and ingeniously programmed, accessible yet
> deep, deep, deep, simulating every aspect of WW2 from logistics to
> partisans. The AI at Normal (there are three higher levels) seems
> formidable, though ignoring FOW. WaW intimidates with limitless choices
> rather than green eyeshade minutia like WITP. with Verdict: the best
> offering yet by Girgsby or Matrix. Overall, I liked it a hell of a lot
> better than the overrated Decisive Battles series. You can actually
> LEARN something about WW2 grand strategy with this one.
>
I agree. Game is great. Only what is missing (but not too much as I have
said) are some diplomacy options, especially for Spain and Turkey in Europe.
> I think this may rival Combat Mission as the PBEM game du choix for
> wargamers with two caveats:
> 1- The is a flaw, inherent, one supposes, in IGO-UGO games, in that
> competitive 1st players may be tempted to replay unsatisfactory opening
> moves. Subsequent turns are well secured.
I agree again but as I know from experience this is the problem for all PBEM
games.
> 2- The ideal # of participants appears be to four rather than two.
Absolutely.