GGWaW - patch 1.0.33

G

Guest

Guest
Archived from groups: comp.sys.ibm.pc.games.war-historical (More info?)

I wouldn't hold off on this one unless you play with supply turned off,
which most players don't. The improvements across the board are well
worth downloading. With that said, we're looking at that bug and a few
other reports and plan to issue 1.034 relatively quickly to resolve
those problems as well.

Regards,

- Erik
 
G

Guest

Guest
Archived from groups: comp.sys.ibm.pc.games.war-historical (More info?)

As a side note, there is a work-around to the "no supply" issue which
involves attacks on neutral powers, for those who don't mind a little
text file editing. (please note, the key is adding the // to each
line)

Here is a workaround to the Major Powers being assigned supply costs to
attack neutral countries:

in the dat/alliance.txt the following are the last 5 lines of the file:


// ATTACK_NEUTRAL_COST,player,amount Cost to attack a neutral

ATTACK_NEUTRAL_COST,PLAYER_UN,10
ATTACK_NEUTRAL_COST,PLAYER_SOV,5
ATTACK_NEUTRAL_COST,PLAYER_GER,5

EDIT: comment out the last 3 lines by changing them to this:

// ATTACK_NEUTRAL_COST,player,amount Cost to attack a neutral

//ATTACK_NEUTRAL_COST,PLAYER_UN,10
//ATTACK_NEUTRAL_COST,PLAYER_SOV,5
//ATTACK_NEUTRAL_COST,PLAYER_GER,5

and the Major powers will not need supply to attack Neutrals

Regards,

- Erik