GGWaW - patch 1.0.33

Archived from groups: comp.sys.ibm.pc.games.war-historical (More info?)

Hi,

new patch for Gary Grigsby's World at War :

ftp://ftp.matrixgames.com/pub/GaryGrigsbysWorldAtWar/GGWaW-Update-v1033.zip

Greetz,

Eddy Sterckx
3 answers Last reply
More about ggwaw patch
  1. Archived from groups: comp.sys.ibm.pc.games.war-historical (More info?)

    Has a bug in it relating to games with supply turned off. Maybe hold
    off until the next one comes out. Also it seems the AI still needs to
    be tweaked re defense of the UK.


    eddysterckx@hotmail.com wrote:
    > Hi,
    >
    > new patch for Gary Grigsby's World at War :
    >
    >
    ftp://ftp.matrixgames.com/pub/GaryGrigsbysWorldAtWar/GGWaW-Update-v1033.zip
    >
    > Greetz,
    >
    > Eddy Sterckx
  2. Archived from groups: comp.sys.ibm.pc.games.war-historical (More info?)

    I wouldn't hold off on this one unless you play with supply turned off,
    which most players don't. The improvements across the board are well
    worth downloading. With that said, we're looking at that bug and a few
    other reports and plan to issue 1.034 relatively quickly to resolve
    those problems as well.

    Regards,

    - Erik
  3. Archived from groups: comp.sys.ibm.pc.games.war-historical (More info?)

    As a side note, there is a work-around to the "no supply" issue which
    involves attacks on neutral powers, for those who don't mind a little
    text file editing. (please note, the key is adding the // to each
    line)

    Here is a workaround to the Major Powers being assigned supply costs to
    attack neutral countries:

    in the dat/alliance.txt the following are the last 5 lines of the file:


    // ATTACK_NEUTRAL_COST,player,amount Cost to attack a neutral

    ATTACK_NEUTRAL_COST,PLAYER_UN,10
    ATTACK_NEUTRAL_COST,PLAYER_SOV,5
    ATTACK_NEUTRAL_COST,PLAYER_GER,5

    EDIT: comment out the last 3 lines by changing them to this:

    // ATTACK_NEUTRAL_COST,player,amount Cost to attack a neutral

    //ATTACK_NEUTRAL_COST,PLAYER_UN,10
    //ATTACK_NEUTRAL_COST,PLAYER_SOV,5
    //ATTACK_NEUTRAL_COST,PLAYER_GER,5

    and the Major powers will not need supply to attack Neutrals

    Regards,

    - Erik
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