I have to admit I never go out just to buy a computer game. When I'm browsing in the shops (no, that doesn't make me a woman), If I find something I like I buy it, providing it doesn't have a ridiculous pricetag i.e. £44.99.
<font color=purple><b>Reality in a box:</b></font color=purple>
Amongst the games I own a vast number of them are of the "simulation" variety. I put the word simulation in quotes, because if you actually believe those things are simulating anything, well... you need to go out more often. The list includes games all the way from Microprose F15 Eagle III and MiG-29 to Janes F15 and Eurofighter Typhoon. I even own a Suncom F15 Talon Joystick. I pain an arm and a leg for it a quite few years back. The other day I was playing Janes F15 - "the most accurate simulation" and I just thought... 'hold on, is this really fun? This is crap.' Sometimes I do enjoy playing these games, but mostly they're as boring as hell. I just somehow convince myself that they're fun. You also have to master a 300 page manual before you even install the game. Almost makes me wanna say - I wanna play asteroids.
<font color=purple><b>OK... so maybe I know a bit about physics</b></font color=purple>
I also was playing Collin Mcrae Rally. That game isn't so "realistic" but it can be enjoyable. It can also be damn fustrating. When you hit a signpost or a sponsor boards on the roadside, the stupid car comes to a instant bloody halt. what the hell is that about? I mean, hey I don't go crashing into things when I drive but I'm sure if I did, I would go through a piece of damn card board. OK, so I'm not a huge fan of racing sims, but that is just rubbish.
<font color=purple><b>Go forth my minions and wreak total havoc</b></font color=purple>
I liked red alert 2. Unlike its predecessor and others of the genre, the units didn't mistake a simple command of - walk a straight line from A to B - as go half way across the map and wander around in enemy territory. But there wasn't enough content. The game finished too quickly. Perhaps I just enjoy these games cause I get immersed into building my army and then sit back and watch them destroy anything that isn't mine. (Actually I like stealing things with the engineer, and my <font color=red>"wall of yuri"</font color=red> is brilliant) These are good games, because they don't try to "simulate" anything real. Yes, there are wars in real life but...
<font color=purple><b>Sports is good but its just too tiring in real life</b></font color=purple>
Sometimes I do like playing these games especially football. (Real proper football, where you control the ball with your feet; not just pick it up and run around wearing poncy lycra.) But c'mon, I never baught a football "sim" in my life. I only play it in my friends house when there are loads of us there. I prefer to play it outside on the grass thank you very much.
<font color=purple><b>Anything that isn't you, is your enemy</b></font color=purple>
I like playing quake and other fps games. In easy mode, they are a brilliant way of stress relief. (My voodoo doll is pretty good too. But I gotta wait till the next morning to see the result of that. ) The problem is, most players of these games are concerned far too much with what they don't see and wouldn't be able to see anyway. You'll hear people gloating because they're machine churns out 200frames pers second over the next guys 195. I mean, what the hell is that all about? who gives a [-peep-] about stupid framerate like that. gimme 60fps, and I'm happy. OK... so 85fps does help a bit.
The best thing about these games is that, it is lightyears away from reality. you can get shot umpteen times and still survive. And if you can manage to get a picture of your boss and skin one of the characters with that. The game is even enjoyable in spectator mode. just release the hungry bots.
<font color=purple><b>A return to innocence</b></font color=purple>
What is the perfect computer game? Is it doom, the daddy of violent fps? Is it command & conquer, making stratagists out of all of us? Is it the ones serving our modern day fantasies of being in a jet fighter or $1m car? or is it soemthing much simpler? I would say tetris has achieved perfection. If the borg played computer games, thats what they'd play. It is nothing but a bunch of falling bricks you use to make lines. Thats all! The game defines simplicity it self. Since this game, there have been many clones and "improvments" on genre that never really took off. It is a game that you can play over and over and over through out the years, and still get immersed. I've seen nice calm girls get high on adrenelin playing this game on a monochrome gameboy.
Why are all the games these days cheap knock offs of the last knock off? Why can't all these big huge gaming corporations come up with new ideas. Is it really that difficult?
<font color=red><i>99% of statistics are made up!</i></font color=red>
<font color=purple><b>Reality in a box:</b></font color=purple>
Amongst the games I own a vast number of them are of the "simulation" variety. I put the word simulation in quotes, because if you actually believe those things are simulating anything, well... you need to go out more often. The list includes games all the way from Microprose F15 Eagle III and MiG-29 to Janes F15 and Eurofighter Typhoon. I even own a Suncom F15 Talon Joystick. I pain an arm and a leg for it a quite few years back. The other day I was playing Janes F15 - "the most accurate simulation" and I just thought... 'hold on, is this really fun? This is crap.' Sometimes I do enjoy playing these games, but mostly they're as boring as hell. I just somehow convince myself that they're fun. You also have to master a 300 page manual before you even install the game. Almost makes me wanna say - I wanna play asteroids.
<font color=purple><b>OK... so maybe I know a bit about physics</b></font color=purple>
I also was playing Collin Mcrae Rally. That game isn't so "realistic" but it can be enjoyable. It can also be damn fustrating. When you hit a signpost or a sponsor boards on the roadside, the stupid car comes to a instant bloody halt. what the hell is that about? I mean, hey I don't go crashing into things when I drive but I'm sure if I did, I would go through a piece of damn card board. OK, so I'm not a huge fan of racing sims, but that is just rubbish.
<font color=purple><b>Go forth my minions and wreak total havoc</b></font color=purple>
I liked red alert 2. Unlike its predecessor and others of the genre, the units didn't mistake a simple command of - walk a straight line from A to B - as go half way across the map and wander around in enemy territory. But there wasn't enough content. The game finished too quickly. Perhaps I just enjoy these games cause I get immersed into building my army and then sit back and watch them destroy anything that isn't mine. (Actually I like stealing things with the engineer, and my <font color=red>"wall of yuri"</font color=red> is brilliant) These are good games, because they don't try to "simulate" anything real. Yes, there are wars in real life but...
<font color=purple><b>Sports is good but its just too tiring in real life</b></font color=purple>
Sometimes I do like playing these games especially football. (Real proper football, where you control the ball with your feet; not just pick it up and run around wearing poncy lycra.) But c'mon, I never baught a football "sim" in my life. I only play it in my friends house when there are loads of us there. I prefer to play it outside on the grass thank you very much.
<font color=purple><b>Anything that isn't you, is your enemy</b></font color=purple>
I like playing quake and other fps games. In easy mode, they are a brilliant way of stress relief. (My voodoo doll is pretty good too. But I gotta wait till the next morning to see the result of that. ) The problem is, most players of these games are concerned far too much with what they don't see and wouldn't be able to see anyway. You'll hear people gloating because they're machine churns out 200frames pers second over the next guys 195. I mean, what the hell is that all about? who gives a [-peep-] about stupid framerate like that. gimme 60fps, and I'm happy. OK... so 85fps does help a bit.
The best thing about these games is that, it is lightyears away from reality. you can get shot umpteen times and still survive. And if you can manage to get a picture of your boss and skin one of the characters with that. The game is even enjoyable in spectator mode. just release the hungry bots.
<font color=purple><b>A return to innocence</b></font color=purple>
What is the perfect computer game? Is it doom, the daddy of violent fps? Is it command & conquer, making stratagists out of all of us? Is it the ones serving our modern day fantasies of being in a jet fighter or $1m car? or is it soemthing much simpler? I would say tetris has achieved perfection. If the borg played computer games, thats what they'd play. It is nothing but a bunch of falling bricks you use to make lines. Thats all! The game defines simplicity it self. Since this game, there have been many clones and "improvments" on genre that never really took off. It is a game that you can play over and over and over through out the years, and still get immersed. I've seen nice calm girls get high on adrenelin playing this game on a monochrome gameboy.
Why are all the games these days cheap knock offs of the last knock off? Why can't all these big huge gaming corporations come up with new ideas. Is it really that difficult?
<font color=red><i>99% of statistics are made up!</i></font color=red>