Archived from groups: microsoft.public.games.zone.simulation (
More info?)
FAA regulations require jet transport aircraft to be able to sustain minimum
climb gradients immediately after takeoff with an engine failure factored
in. The gradient depends on how many engines the aircraft is certified with.
For example, a two-engine aircraft such as a Boeing 737 must be able to
climb from 35 feet to 400 feet with a climb gradient of 2.4% on just one
engine with flaps in the takeoff position. To compare, a four-engine jet
such as a Boeing 747 must be able to climb with a 3.0% gradient. Jet
transport aircraft expedite their climb to 1,500 feet while retracting flaps
and slats. Above this altitude a climb profile such as 250/280/.72 is
maintained. This means that the aircraft climbs at 250 knots while
speed-restricted below 10,000 feet, then holds 280 knots until that speed
yields a mach number of 0.72 (72% of the speed of sound). This altitude is
called the mach cross over altitude. The mach number is held constant until
reaching the assigned cruise altitude.
That said - it depends on what you are trying to do. There are two factors
the best rate of climb Vy and the best ANGLE of climb Vx. Best Angle gets
you higher faster, best rate gets you further as you go higher with
resultant fuel savings.
The speed will vary from aircraft to aircraft and is rarely anything close
to maximum speed or power setting. That's usually reserved for military
operations <G>. The a/c manual will list both Vx and Vy. Without the manual
you could calculate it based upon weight and fuel etc.
HTH
"Johan" <Johan@discussions.microsoft.com> wrote in message
news:B68CABDC-9DBF-4DBA-93DB-720353B9A5C7@microsoft.com...
> My IAS decreases dramatically so that I am stalling after a bit, and can't
> climb any further. What is the problem?