Which driver are you using for your video card? Are you absolutely positive that your current driver is not at fault? I do not have this issue with either of my GeForce cards and the 28.32 drivers from nVidia. Nor have I seen it with any other nVidia-based cards in WinXP ... <i>if</i> the drivers are upgraded to the latest version. The default drivers in WinXP have no OpenGL support at all.
You should also install your monitor drivers, if at all possible.
Hey Toey, I've been playing CS for a month now. But, I never thought about refresh rate for my ATI Radeon 32MB SDR. How do you know if you're playing at 60Hz? I was thinking about that RefreshFix (which I thank you for mentioning).
Sorry if I'm barging in on this thread...
<font color=red><A HREF="http://www.btvillarin.com" target="_new">btvillarin.com</A> - My Windows XP-based Website</font color=red>
I think you have to judge by whether or not your FPS are locked in at under 60. But I've never played the game (and it's been a couple of years since I played Half-Life, so I'm no expert on the subject.)
Hey, bt ... run the MDK2 demo, and you'll discover very quickly if your refresh rates are locked at 60Hz. The launcher in the game uses DirectX to set the video modes, and you can choose the refresh rate during a test to see if your settings are viable. If vsync is disabled in Display Properties under the OpenGL tab, and you can't break 60 FPS with this test, then the display is fixed at 60Hz for that particular resolution.
I average 150 FPS or more during an average test test at 1024x768x32, with a 100Hz refresh rate, and vsync disabled.
to display fps in cs, use sv_showfps (I think) or netgraph (1-4)
if you look at planethalflife, theres console commands on there, if you dont find them, let me know and I'll give you more info, Im at work now and have limited net access so cant look.
If they squeeze olives to get olive oil, how do they get baby oil?