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I want to learn to code, where should I start?

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Last response: in Windows 7
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July 27, 2012 10:52:27 PM

Hello, this is my first post. I want to start to code a 16 bit video-game, like cave story, and I don't know how to start. Can you guys give me a start?

More about : learn code start

July 27, 2012 10:58:50 PM

you have 2 different aspects
1) Video game design (story writing, etc etc)
2) computer coding.

These are 2 separate but related areas, and you should look into yourself which you really want to study first.
In college, if you've mastered the parts, then there are cross-disciplinary programs that pair engineers with creative folks to produce something.


As far as where to start, I would recommend just get a few books on the subject to see if you like it. Go check out amazon.com and see what's a top seller in the area.

A hint is you do not need to buy the book, go to your library and borrow it (or something similar).

After you go through a published material, then maybe if you are interested you can search for other online resources

If you want to dip your feet into computer programming:
http://www.khanacademy.org/

has some lectures on computer science. Many introductory computer science tutorials use games as the product to teach the topic
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July 27, 2012 11:02:23 PM

Learning how to code is easy, learning how to code properly is hard.

Coding video games is one of the more difficult tasks so it's best to set your aims somewhat lower for now and take on more complex programming tasks as time goes on.

The first thing you need to do is learn the fundamentals of programming. Most languages are designed for rapid application development or efficient system development. None of these are appropriate for beginners.

The best languages for learning are Pascal, Turing, and Visual Basic. Turing hasn't been maintained in years but Free Pascal is still available and maintained as of 2012 from here:

http://www.freepascal.org/

Visual Basic is available for free from here

http://www.microsoft.com/visualstudio/en-us/products/20...

but I recommend this as a second step, not a first step.

I know it is tempting to want to dive right into the C family languages but it's imperative that you learn proper programming practices first otherwise it will become very hard to learn them later on.
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Related resources
August 4, 2012 11:19:21 AM

Check this webpage: http://www.e-skills4future.moonfruit.com/#/links-resour... There you can find many useful links to help you start with coding. It's true that Codecademy is a great website to learn JavaScript and HTML. However, there are so many other websites (for all programming languages) that worth attention. Hope you'll find this info useful!
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August 4, 2012 2:54:50 PM

Pinhedd said:
Learning how to code is easy, learning how to code properly is hard.

Coding video games is one of the more difficult tasks so it's best to set your aims somewhat lower for now and take on more complex programming tasks as time goes on.

The first thing you need to do is learn the fundamentals of programming. Most languages are designed for rapid application development or efficient system development. None of these are appropriate for beginners.

The best languages for learning are Pascal, Turing, and Visual Basic. Turing hasn't been maintained in years but Free Pascal is still available and maintained as of 2012 from here:

http://www.freepascal.org/

Visual Basic is available for free from here

http://www.microsoft.com/visualstudio/en-us/products/20...

but I recommend this as a second step, not a first step.

I know it is tempting to want to dive right into the C family languages but it's imperative that you learn proper programming practices first otherwise it will become very hard to learn them later on.


Also, http://smallbasic.com/
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