When I saw this I almost fell off the edge of my chair. I'm somewhat wondering why they did that with the license. For example, isn't it possible to segment the source for Wine so that the core is still under LGPL and the proprietary support API is supported through releasing a non-LGPL patch? For example, if I had to make the linux kernel support my own proprietary hardware, I would build a source base that I could use to patch the Linux kernel source. Whenever I wanted to create a newer up-to-date version of a kernel that support my proprietary hardware, I would get the new kernel soource, patch it, and then compile. The question then becomes is it legal to redistribute the binaries...? Perhaps since the projects seem to be so closely related, it would be possible, perhaps, for the Wine people to make it easy for the WineX people through providing extensible procedure stubs...?
I think the point is that WineX is clearly a derivative work, and this means all of its the source code must be released if they want to use LGPL'd code. The LGPL does not allow linking to proprietary binaries.
I thought the whole point of the LGPL was too allow linking to closed binaries. The GPL doesn't for sure, but the less restrictive LGPL was supposed to let happen to encourage commercial development. Or maybe am I completely wrong here? Dammit, where's a laywer when you need one?
The source code for WineX is available via CVS on transgaming.com
The only reson that they have binaries w/o source that require registration (read money) is because the binary versions have propritary code that they have bought from several major CD-checking and anti-piracy companies that cannot have their source legally available to the public.
I do agree that this is odd for the Linux Commuity but this
is really M$ community. Windows Emulation is such a moving
target that a subscription is at least somewhat justified.
Speaking of Moving Target, what ever happened in the movie
where dear old bill got hurt ?
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