Obsidian Shard (free shard ad :p)

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Heya,

Anyone longing for UO as it was in ~'98? Come, give it a try!

Pre UO:R, new monsters, weapons, custom scripts, races. You'll have to
actually train skills, what resulted in a very nice player community.


http://www.obsidianshard.com

When applying for an accounts, in the field "Account name of player who
referred you" enter "scor" if you'd be willing to help me out. Thx!
 

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On Wed, 15 Dec 2004 18:13:21 +0200, "regiss" <regiss@takas.lt> wrote:

>Heya,
>
>Anyone longing for UO as it was in ~'98? Come, give it a try!
>
HELL NO! Only a maniac or a masochist would long for that.
I would rather ram white hot pokers in my eyes than go back
to that time in UO.

Ice
 
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> I would rather ram white hot pokers in my eyes than go back
> to that time in UO.

Heheheh, i don't mean all the aspects as it was back then. lol
 
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It was hell - I NEVER want to go back to then!! :0)

Thalarctos
Suzerein of Sorcery
Order of Thoth
Europa


"Ice" <nobody@noplace.com> wrote in message
news:6td1s0dg6ivbbfpaikbsh65mjlaf0uf512@4ax.com...
> On Wed, 15 Dec 2004 18:13:21 +0200, "regiss" <regiss@takas.lt> wrote:
>
> >Heya,
> >
> >Anyone longing for UO as it was in ~'98? Come, give it a try!
> >
> HELL NO! Only a maniac or a masochist would long for that.
> I would rather ram white hot pokers in my eyes than go back
> to that time in UO.
>
> Ice
 
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"regiss" <regiss@takas.lt> wrote:

>Heheheh, i don't mean all the aspects as it was back then. lol

Then in fact you lied when you advertised it as being 'like it was'.

D.
--
Touch-twice life. Eat. Drink. Laugh.

-Resolved: To be more temperate in my postings.
Oct 5th, 2004 JDL
 
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> Then in fact you lied when you advertised it as being 'like it was'.

Ppl are expected to use common sense, ya know.. Like, you wouldn't expect me
to actually advertise "bad" aspects of it, would ya? :)
 

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On Thu, 16 Dec 2004 11:23:40 +0200, "regiss" <regiss@takas.lt> wrote:

>
>> Then in fact you lied when you advertised it as being 'like it was'.
>
>Ppl are expected to use common sense, ya know.. Like, you wouldn't expect me
>to actually advertise "bad" aspects of it, would ya? :)
>
The BAD aspect would be that there is nonconsensual PVP. That is what
UO was all about back then. Do the PK's run in packs like wild dogs,
or hang around just outside town to PK newbie's? Do the PK's hang
around spawns, watch for someone to get down in health fighting a
monster to come out of hiding to kill them? Do they find a house spot
they want, and kill the owner every time he/she come out of their
house until the person picks up and moves? Do they hang around the
entrance of all the dungeons to kill anyone that enters before they
even have a chance to defend themselves? How about house looting,
and gold duping? If not, then its not like the "good old days".

Just wondered.

Ice
 
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> <snip>
> If not, then its not like the "good old days".

Things you described depend entirely on ppl and is liable to change through
time. What i meant by " ~'98" is the gameplay itself.

Anyway, there's none of the things you mentioned and i must say quite small
% of PKs (quite nicely developed PvP system instead, depending on
Order/Chaos allignment) and they don't go after crafters/newbies. There's an
understanding of honor in this community. You'd give it a try or at least
read the rules page for the shard, maybe you'd see what i'm talking about..
If interested, ofc.
 

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On Thu, 16 Dec 2004 15:23:11 +0200, "regiss" <regiss@takas.lt> wrote:

>> <snip>
>> If not, then its not like the "good old days".
>
>Things you described depend entirely on ppl and is liable to change through
>time. What i meant by " ~'98" is the gameplay itself.
>
>Anyway, there's none of the things you mentioned and i must say quite small
>% of PKs (quite nicely developed PvP system instead, depending on
>Order/Chaos allignment) and they don't go after crafters/newbies. There's an
>understanding of honor in this community. You'd give it a try or at least
>read the rules page for the shard, maybe you'd see what i'm talking about..
>If interested, ofc.
>
The problem with the early UO was that it "did" all depend on the
people playing the game and the people running the game. There is no
"in-game" mechanism to control antisocial behavior. On a private
shard, you "may" be able to control antisocial behavior, but on a
public shard, there is no way.

I will _never_ understand some peoples obsession with the early UO.
The early UO was not only plagued with bugs and poor programming,
it had a flawed concept of what to expect from the general public.
There was no way to extract "meaningful justice" for wrong doings.
I am not sure there is a way to do that in a "game".

Evan early man had enforceable laws (very harsh laws). Kill and you
are killed, steal and you have your hand cut off, run from the "law
men", and you have your foot cut off. Lie or cheat, and you were
banished from society. They did not die to be rez'ed, and the hand and
foot did not grow back, and after banishment, you did not
get to create a new persona and come back to society.

The designers, Ralph K. included were not students of "mankind", they
were (in Ralph K's case a musician, artist, and idealist), others were
"supposed" to be programmers and program designers. (In some cases,
not very good programmers and designers). Who ever had the original
idea had a great concept (IMO), it was the implementation and lack of
understanding of "mankind" that was flawed.

A world, even a virtual reality world, can not survive without some
kind of "enforceable" laws. Without laws you have nothing except
chaos, and eventual collapse. Collapse is where UO was headed when
they split the world between good and evil, "Trammel and Felucca".

I cant imagine anyone wanting to live in chaos, even in a virtual
world.

Think about it, without laws to protect "everyone", the very best of
us may be tempted to do things that would endanger or harm themselves,
or someone else. (ie, drive too fast, take something that does not
belong to you, hit someone. etc.) That's at our best, and some people
in the world are just born "EVIL" and would do much worse.

Just MHO,

Ice
 
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"regiss" <regiss@takas.lt> wrote:

>> <snip>
>> If not, then its not like the "good old days".
>
>Things you described depend entirely on ppl and is liable to change through
>time. What i meant by " ~'98" is the gameplay itself.

In other words, you are lying. Your shard is nothing like 'it was' as
your own advertisement lists gameplay features not found then.

D.
--
Touch-twice life. Eat. Drink. Laugh.

-Resolved: To be more temperate in my postings.
Oct 5th, 2004 JDL
 
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> In other words, you are lying.

I really can't understand what is Your problem or what you're on.. :/

> Your shard is.. <snip>

It's not my shard, i'm just a playing there.
 
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lol

I won't argue on that. :) I merely wanted to share an UO experience that i
liked with someone else. :p
 

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On Thu, 16 Dec 2004 19:57:10 +0200, "regiss" <regiss@takas.lt> wrote:

>
>lol
>
>I won't argue on that. :) I merely wanted to share an UO experience that i
>liked with someone else. :p
>
Most of us that are still around DID NOT enjoy that early UO
experience. For myself, I endured it until they fixed it so I could
enjoy UO.

Ice
 
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"regiss" <regiss@takas.lt> wrote:
>> In other words, you are lying.
>
>I really can't understand what is Your problem or what you're on.. :/

Out here in the real world, the one pointing out a liar isn't
generally considered the one with a problem.

D.
--
Touch-twice life. Eat. Drink. Laugh.

-Resolved: To be more temperate in my postings.
Oct 5th, 2004 JDL
 
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On Fri, 17 Dec 2004 02:40:58 GMT, fairwater@gmail.com (Derek Lyons)
wrote:

>"regiss" <regiss@takas.lt> wrote:
>>> In other words, you are lying.
>>
>>I really can't understand what is Your problem or what you're on.. :/
>
>Out here in the real world, the one pointing out a liar isn't
>generally considered the one with a problem.
>
>D.

I think you're over-reacting Derek. What's the problem really?

Reg LeCrisp - Atlantic
 
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"Thal" <yousexything(nospam)@boxfrog.com> wrote in message
news:32c9ibF3m79elU1@individual.net...
> It was hell - I NEVER want to go back to then!! :0)
>
> Thalarctos
> Suzerein of Sorcery
> Order of Thoth
> Europa
>
>
> "Ice" <nobody@noplace.com> wrote in message
> news:6td1s0dg6ivbbfpaikbsh65mjlaf0uf512@4ax.com...
>> On Wed, 15 Dec 2004 18:13:21 +0200, "regiss" <regiss@takas.lt> wrote:
>>
>> >Heya,
>> >
>> >Anyone longing for UO as it was in ~'98? Come, give it a try!
>> >
>> HELL NO! Only a maniac or a masochist would long for that.
>> I would rather ram white hot pokers in my eyes than go back
>> to that time in UO.
>>
>> Ice

Besides, there are "better" Pre-UOR free shards out there anyway :p

(I like things, more or less, the way they are now, thanks. I do my thing,
doesn't interfere with anyone. They do their thing, doesn't interfere with
me)
--
psz
 
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Reg LeCrisp <x@x.x> wrote:

>On Fri, 17 Dec 2004 02:40:58 GMT, fairwater@gmail.com (Derek Lyons)
>wrote:
>
>>"regiss" <regiss@takas.lt> wrote:
>>>> In other words, you are lying.
>>>
>>>I really can't understand what is Your problem or what you're on.. :/
>>
>>Out here in the real world, the one pointing out a liar isn't
>>generally considered the one with a problem.
>>
>>D.
>
>I think you're over-reacting Derek. What's the problem really?

I just enjoy trapping idiots in their own self delusional and self
contradictory webs. Sadly, it's about as hard as catching in a
barrel.

D.
--
Touch-twice life. Eat. Drink. Laugh.

-Resolved: To be more temperate in my postings.
Oct 5th, 2004 JDL
 
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"Derek Lyons" <fairwater@gmail.com> wrote in message
news:41c45ed6.47845732@supernews.seanet.com...
> Reg LeCrisp <x@x.x> wrote:
>
>>On Fri, 17 Dec 2004 02:40:58 GMT, fairwater@gmail.com (Derek Lyons)
>>wrote:
>>
>>>"regiss" <regiss@takas.lt> wrote:
>>>>> In other words, you are lying.
>>>>
>>>>I really can't understand what is Your problem or what you're on.. :/
>>>
>>>Out here in the real world, the one pointing out a liar isn't
>>>generally considered the one with a problem.
>>>
>>>D.
>>
>>I think you're over-reacting Derek. What's the problem really?
>
> I just enjoy trapping idiots in their own self delusional and self
> contradictory webs. Sadly, it's about as hard as catching *** in a
> barrel.
>
> D.
> --
> Touch-twice life. Eat. Drink. Laugh.
>
> -Resolved: To be more temperate in my postings.
> Oct 5th, 2004 JDL


*** == Insert Slow Moving Animal Of Choice Here

--
psz