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Any chance of an updated UO client?

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Archived from groups: rec.games.computer.ultima.online (More info?)

 

Greetings! I used to play on Chesapeake years ago (Dreadlord days..).
Even tho my account is long gone I am curious if OSI is taking any steps to
revive this once great game? If you compare UO to the current MMORPGs out
there (EQ, WoW, etc) it has a lot going for it; housing, a great tradeskill
system, etc. Is there any talk of them retooling the client to bring it up
to date graphics wise?

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On Wed, 30 Mar 2005 10:42:13 -0600, JMC
<jmcastle@mindspring.NOSPAM.com> wrote:

>Greetings! I used to play on Chesapeake years ago (Dreadlord days..).
>Even tho my account is long gone I am curious if OSI is taking any steps to
>revive this once great game? If you compare UO to the current MMORPGs out
>there (EQ, WoW, etc) it has a lot going for it; housing, a great tradeskill
>system, etc. Is there any talk of them retooling the client to bring it up
>to date graphics wise?

Have you even looked at the 3D client that is used now. There are a
lot of us that would quit UO if they tried to make it look like EQ and
WoW. Some of us cant play EQ or WoW because of the 3D client,
so we do not "want" them to take away the 2D client.

Spend a little cash and get the new Samurai Empire and give it a try.
This is not the place to start about how great the "Dreadlord days"
were. The few of us that are still around HATED that time.
UO is a different game now, with totally different requirement.

Reply to Ice

Archived from groups: rec.games.computer.ultima.online (More info?)

 

Ice <nobody@noplace.com> wrote in
news:tvll4151k34f3qkmqvcut2dkstgrsmavea@4ax.com:

> On Wed, 30 Mar 2005 10:42:13 -0600, JMC
><jmcastle@mindspring.NOSPAM.com> wrote:
>
>>Greetings! I used to play on Chesapeake years ago (Dreadlord days..).
>> Even tho my account is long gone I am curious if OSI is taking any
>>steps to revive this once great game? If you compare UO to the
>>current MMORPGs out there (EQ, WoW, etc) it has a lot going for it;
>>housing, a great tradeskill system, etc. Is there any talk of them
>>retooling the client to bring it up to date graphics wise?
>
> Have you even looked at the 3D client that is used now. There are a
> lot of us that would quit UO if they tried to make it look like EQ and
> WoW. Some of us cant play EQ or WoW because of the 3D client,
> so we do not "want" them to take away the 2D client.
>
> Spend a little cash and get the new Samurai Empire and give it a try.
> This is not the place to start about how great the "Dreadlord days"
> were. The few of us that are still around HATED that time.
> UO is a different game now, with totally different requirement.
>

Thanks for the reply :) It wasn't my intention to 'pine about the old
days'. I for one was glad when they did the felucca/tramel thing because
so much of the PvP was non-consensual 'pick on the poor guy trying to
mine' garbage.

With regards to the client, I quit around the time they released that
initial 'new' client because it ran horribly. My understanding from
reading many posts since then is that people still opt to use the
original/old client which makes perfect sense to me.
My question was if OSI had any plans to release a 3d-accelerated client
that still stuck to the tried and true 3rd person, top-down view that has
been the staple of Ultima. I don't expect them to change it to an EQ/WoW
or 1st person perspective.

I understand that UO still enjoys a niche place in the market but with
the cancelation of UO2 and their refocusing on UO I was just curious if
there was any buzz about making moves to bring in more new people, beyond
just the release of expansions such as Samurai Empire? I realize this
will ruffle the feathers of old school UO'ers, but lets be honest; if you
pick up and look at the box for Samurai Empire (as I did this weekend at
Best Buy) it is hard to imagine them luring new players with those dated
graphics - and yes I know there is a great game hiding underneath :)

Reply to Anonymous

Archived from groups: rec.games.computer.ultima.online (More info?)

 

JMC wrote:
> Ice <nobody@noplace.com> wrote in
> news:tvll4151k34f3qkmqvcut2dkstgrsmavea@4ax.com:
>
>
>>On Wed, 30 Mar 2005 10:42:13 -0600, JMC
>><jmcastle@mindspring.NOSPAM.com> wrote:
>>
>>
>>>Greetings! I used to play on Chesapeake years ago (Dreadlord days..).
>>>Even tho my account is long gone I am curious if OSI is taking any
>>>steps to revive this once great game? If you compare UO to the
>>>current MMORPGs out there (EQ, WoW, etc) it has a lot going for it;
>>>housing, a great tradeskill system, etc. Is there any talk of them
>>>retooling the client to bring it up to date graphics wise?
>>
>>Have you even looked at the 3D client that is used now. There are a
>>lot of us that would quit UO if they tried to make it look like EQ and
>>WoW. Some of us cant play EQ or WoW because of the 3D client,
>>so we do not "want" them to take away the 2D client.
>>
>>Spend a little cash and get the new Samurai Empire and give it a try.
>>This is not the place to start about how great the "Dreadlord days"
>>were. The few of us that are still around HATED that time.
>>UO is a different game now, with totally different requirement.
>>
>
>
> Thanks for the reply :) It wasn't my intention to 'pine about the old
> days'. I for one was glad when they did the felucca/tramel thing because
> so much of the PvP was non-consensual 'pick on the poor guy trying to
> mine' garbage.
>
> With regards to the client, I quit around the time they released that
> initial 'new' client because it ran horribly. My understanding from
> reading many posts since then is that people still opt to use the
> original/old client which makes perfect sense to me.
> My question was if OSI had any plans to release a 3d-accelerated client
> that still stuck to the tried and true 3rd person, top-down view that has
> been the staple of Ultima. I don't expect them to change it to an EQ/WoW
> or 1st person perspective.
>
> I understand that UO still enjoys a niche place in the market but with
> the cancelation of UO2 and their refocusing on UO I was just curious if
> there was any buzz about making moves to bring in more new people, beyond
> just the release of expansions such as Samurai Empire? I realize this
> will ruffle the feathers of old school UO'ers, but lets be honest; if you
> pick up and look at the box for Samurai Empire (as I did this weekend at
> Best Buy) it is hard to imagine them luring new players with those dated
> graphics - and yes I know there is a great game hiding underneath :)
You're absolutely right, I think that the "lack" of "modern" graphics,
compared to the newer titles available, will make it hard to attract
new-young players. I use the 3D-client, only for one reason really, I
like to be able to have bigger bags in my rucksack :-). If it weren't
for that little detail, I would still use the 2D client.
UO is till the best MMORPG game outthere in my opinion, but I'm an
"old-school" UO'er :-), but I have tried some other games as well. I
even tried the WoW beta for a while but got tired real quick of it. I
seemed to be another Anarchy Online game, mission/quests all the time,
and No housing! :-)

You're original question was about a new client. I haven't seen anything
about that in the boards or on the UO site at all, so I guess we have to
stuck to the old ones a while longer :-) I wouldn't mind though if they
developed a client with a bit like the Heretic 2 perspective. That one
was really cool :-)

/ZW

Reply to Anonymous

Archived from groups: rec.games.computer.ultima.online (More info?)

 

JMC wrote:
> Ice <nobody@noplace.com> wrote in
> news:tvll4151k34f3qkmqvcut2dkstgrsmavea@4ax.com:
<snip>
> I understand that UO still enjoys a niche place in the market but with
> the cancelation of UO2 and their refocusing on UO I was just curious if
> there was any buzz about making moves to bring in more new people, beyond
> just the release of expansions such as Samurai Empire? I realize this
> will ruffle the feathers of old school UO'ers, but lets be honest; if you
> pick up and look at the box for Samurai Empire (as I did this weekend at
> Best Buy) it is hard to imagine them luring new players with those dated
> graphics - and yes I know there is a great game hiding underneath :)

The game is still huge and crowded on the asian shards. Probably several
reasons for this, not the least of which is several facets of good
customer service like helpful GMs, banning jerks aka TOS enforcement,
local shards vs. EQ's everything in Sand Diego<?>. It looks like most of
the efforts to lure new people in will be made for that market.

I will sum up the problems with the game as it is played on the USA
shards in one sentence. The other day I was able to bank next to
"Canabis" and his white wyrm "poop." I'd like to turn him in to the
American GMs but the only outcome would probably be a black mark against
my account for bothering GMs while he is trying to smoke his crack pipe
or the last guy playing the shard other then myself would be gone.<sic>

Reply to Anonymous

Archived from groups: rec.games.computer.ultima.online (More info?)

 

On Wed, 30 Mar 2005, Ice wrote:

> On Wed, 30 Mar 2005 10:42:13 -0600, JMC
> <jmcastle@mindspring.NOSPAM.com> wrote:
>
> >Greetings! I used to play on Chesapeake years ago (Dreadlord days..).
> >Even tho my account is long gone I am curious if OSI is taking any steps to
> >revive this once great game? If you compare UO to the current MMORPGs out
> >there (EQ, WoW, etc) it has a lot going for it; housing, a great tradeskill
> >system, etc. Is there any talk of them retooling the client to bring it up
> >to date graphics wise?
>
> Have you even looked at the 3D client that is used now. There are a
> lot of us that would quit UO if they tried to make it look like EQ and
> WoW. Some of us cant play EQ or WoW because of the 3D client,
> so we do not "want" them to take away the 2D client.
>

Making a real, quality 3D client doesn't mean they have to take away the
current 2D client. If it makes you feel any better, Jessica Lewis (a.k.a.
Lady Lu, currently the one holding whips over the Devs' heads) said they had
no plans to force people into a 3D client. Doesn't mean they won't make a
new client, just means they won't get rid of the beloved 2D one. They
really need something that can attract new players, though =\.

--
Paul W. Lints UIN:25030144
pwlints@deleteme.csupomona.edu

Reply to Anonymous

Archived from groups: rec.games.computer.ultima.online (More info?)

 

On Wed, 30 Mar 2005 15:24:43 -0800, "Paul W. Lints"
<pwlints@deleteme.csupomona.edu> wrote:

>On Wed, 30 Mar 2005, Ice wrote:
>
>> On Wed, 30 Mar 2005 10:42:13 -0600, JMC
>> <jmcastle@mindspring.NOSPAM.com> wrote:
>>
>> >Greetings! I used to play on Chesapeake years ago (Dreadlord days..).
>> >Even tho my account is long gone I am curious if OSI is taking any steps to
>> >revive this once great game? If you compare UO to the current MMORPGs out
>> >there (EQ, WoW, etc) it has a lot going for it; housing, a great tradeskill
>> >system, etc. Is there any talk of them retooling the client to bring it up
>> >to date graphics wise?
>>
>> Have you even looked at the 3D client that is used now. There are a
>> lot of us that would quit UO if they tried to make it look like EQ and
>> WoW. Some of us cant play EQ or WoW because of the 3D client,
>> so we do not "want" them to take away the 2D client.
>>
>
>Making a real, quality 3D client doesn't mean they have to take away the
>current 2D client. If it makes you feel any better, Jessica Lewis (a.k.a.
>Lady Lu, currently the one holding whips over the Devs' heads) said they had
>no plans to force people into a 3D client. Doesn't mean they won't make a
>new client, just means they won't get rid of the beloved 2D one. They
>really need something that can attract new players, though =\.

My guess is that the "secret project" that many of the devs are
working on includes a new modern client along with a rewrite
of much of the ancient buggy server code. If they're serious
about keeping UO as more than a dwindling niche game they
really don't have much choice.

Reg LeCrisp - Atlantic

Reply to Anonymous

Archived from groups: rec.games.computer.ultima.online (More info?)

 

"JMC" <jmcastle@mindspring.NOSPAM.com> wrote in message
news:itCdnQDfFKN4S9ffRVn-1g@adelphia.com...

> a great tradeskill system,

They trashed the blacksmith & tailor skills with the release of (AoS) Age of
Shadows. You can't craft anything thats worth anything other than selling to
the NPC vendors. The loot from monsters is far better. The Runic tools that
were susposed to let us make good items were a tall tale. The common ones
still make stuff far lower in quality than turns up as loot, and the few
tools that do turn up that can make something good are extremely rare to the
point they seem to be just Urban Legends. Those tools are obtained through
whats called a BOD (bulk order deed) System which I'll let you read up on, I
don't even care to discuss it. I'll be throwning stuff around the room here
and have to clean it up after I post this if I dwell on it to much.

Check out http://www.uo.com/ageofshadows/ for a positive sounding pile of
info on AoS and then check out http://uo.stratics.com/ for general info on
the game.

AoS also made combat require items that give bonus's to your skills. Ultima
Online now imitates Diablo. If your into hardcore PvM or PvP you will need
to find or buy (for millions in gold in many cases) such items. The new
monsters are rigged up to balance against such items and artifacts and
beating them with average non-uber gear is much harder.

I joined to play a Crafter Merchant just after UO:Renissance came out. Since
AoS, I'm just hanging on to see if they undo the damage to the crafting
system. I'd rather play Crafter Merchant than Hunter Merchant but the later
is the only choice since AoS.

I'm not happy with UO as it is. Others love it. DO some homework and see
what you think of it.

Reply to Anonymous

Archived from groups: rec.games.computer.ultima.online (More info?)

 

On Thu, 31 Mar 2005 14:21:08 -0500, "Baydlor" <baydlor@hotmail.com>
wrote:
>I joined to play a Crafter Merchant just after UO:Renissance came out. Since
>AoS, I'm just hanging on to see if they undo the damage to the crafting
>system. I'd rather play Crafter Merchant than Hunter Merchant but the later
>is the only choice since AoS.
>
>I'm not happy with UO as it is. Others love it. DO some homework and see
>what you think of it.
>

There's hope though. Check out Mr. Tact's new blog at www.mrtact.com

If they actually let him do what he's talking about in the blog
crafting could make a comeback.

Reg LeCrisp - Atlantic

Reply to Anonymous

Archived from groups: rec.games.computer.ultima.online (More info?)

 

On Thu, 31 Mar 2005 18:31:57 -0500, Reg LeCrisp <x@x.x> wrote:

>On Thu, 31 Mar 2005 14:21:08 -0500, "Baydlor" <baydlor@hotmail.com>
>wrote:
>>I joined to play a Crafter Merchant just after UO:Renissance came out. Since
>>AoS, I'm just hanging on to see if they undo the damage to the crafting
>>system. I'd rather play Crafter Merchant than Hunter Merchant but the later
>>is the only choice since AoS.
>>
>>I'm not happy with UO as it is. Others love it. DO some homework and see
>>what you think of it.
>>
>
>There's hope though. Check out Mr. Tact's new blog at www.mrtact.com
>
>If they actually let him do what he's talking about in the blog
>crafting could make a comeback.

Not bad. I wouldn't grant any Fame off player-generated BODs because
then players would simply game the system to turn themselves into
Dread Lords. The player could "sweeten the pot" by adding a special
item to the BOD, however.
--
Paleontologists recently announced they have
discovered when Man first discovered language:
Just after he invented the hammer and nail.

And it was BAD language.

Reply to Anonymous

Archived from groups: rec.games.computer.ultima.online (More info?)

 

On Thu, 31 Mar 2005 14:21:08 -0500, "Baydlor" <baydlor@hotmail.com>
wrote:

>
>"JMC" <jmcastle@mindspring.NOSPAM.com> wrote in message
>news:itCdnQDfFKN4S9ffRVn-1g@adelphia.com...
>
>> a great tradeskill system,
>
>They trashed the blacksmith & tailor skills with the release of (AoS) Age of
>Shadows. You can't craft anything thats worth anything other than selling to
>the NPC vendors. The loot from monsters is far better. The Runic tools that
>were susposed to let us make good items were a tall tale. The common ones
>still make stuff far lower in quality than turns up as loot, and the few
>tools that do turn up that can make something good are extremely rare to the
>point they seem to be just Urban Legends. Those tools are obtained through
>whats called a BOD (bulk order deed) System which I'll let you read up on, I
>don't even care to discuss it. I'll be throwning stuff around the room here
>and have to clean it up after I post this if I dwell on it to much.
>

I agree that the BOD system stinks, but you can still craft good
armor. My Samurai character is warring leather armor crafted by
my Tailor that gives her 70 resist in all category's. My Smith made
her a lance that has 125 luck, 25% increase in speed, 35 % mana leach,
28% stamina leach, + 40% added damage.
If that's not good equipment, I guess I just do not understand what
good equipment is.

Ice

Reply to Ice

Archived from groups: rec.games.computer.ultima.online (More info?)

 

> I agree that the BOD system stinks, but you can still craft good
> armor. My Samurai character is warring leather armor crafted by
> my Tailor that gives her 70 resist in all category's. My Smith made
> her a lance that has 125 luck, 25% increase in speed, 35 % mana leach,
> 28% stamina leach, + 40% added damage.
> If that's not good equipment, I guess I just do not understand what
> good equipment is.
>
> Ice
>

Which runic hammer did you use?

Reply to Anonymous

Archived from groups: rec.games.computer.ultima.online (More info?)

 

On Fri, 1 Apr 2005 21:23:08 -0500, "Baydlor" <baydlor@hotmail.com>
wrote:

>
>> I agree that the BOD system stinks, but you can still craft good
>> armor. My Samurai character is warring leather armor crafted by
>> my Tailor that gives her 70 resist in all category's. My Smith made
>> her a lance that has 125 luck, 25% increase in speed, 35 % mana leach,
>> 28% stamina leach, + 40% added damage.
>> If that's not good equipment, I guess I just do not understand what
>> good equipment is.
>>
>> Ice
>>
>
>Which runic hammer did you use?
>
The lance was made with a bronze, or maybe a gold. That is the
best I have ever got with the BOD system. The leather was made
with a Horned sewing kit.

Ice

Reply to Ice

Archived from groups: rec.games.computer.ultima.online (More info?)

 

On Fri, 1 Apr 2005 21:23:08 -0500, "Baydlor" <baydlor@hotmail.com>
wrote:

>
>> I agree that the BOD system stinks, but you can still craft good
>> armor. My Samurai character is warring leather armor crafted by
>> my Tailor that gives her 70 resist in all category's. My Smith made
>> her a lance that has 125 luck, 25% increase in speed, 35 % mana leach,
>> 28% stamina leach, + 40% added damage.
>> If that's not good equipment, I guess I just do not understand what
>> good equipment is.
>>
>> Ice
>>
>
>Which runic hammer did you use?
>

--
Paleontologists recently announced they have
discovered when Man first discovered language:
Just after he invented the hammer and nail.

And it was BAD language.

Reply to Anonymous

Archived from groups: rec.games.computer.ultima.online (More info?)

 

Rick Cortese <ricortes@earthlink.net> wrote in news:THC2e.767$EE2.94
@newsread2.news.pas.earthlink.net:

> I will sum up the problems with the game as it is played on the USA
> shards in one sentence. The other day I was able to bank next to
> "Canabis" and his white wyrm "poop." I'd like to turn him in to the
> American GMs but the only outcome would probably be a black mark against
> my account for bothering GMs while he is trying to smoke his crack pipe
> or the last guy playing the shard other then myself would be gone.<sic>

I jumped back into the shards and looked around. My only complaints when I
played before was the crowds. Counldnt build a house, wilderness was all
suburbs, monster spots had more players waiting to tackle any monster that
appeared than were were monsters. Now its much less crowded, but I was
pretty disgusted with it.

On the other hand, the free shards are fantastic. The UO I loved, lots of
new stuff, no crowds, and with abit of looking around thru the hundreds of
shards you can usually find one that operates the way you think it should.

Gandalf Parker

Reply to Anonymous

Archived from groups: rec.games.computer.ultima.online (More info?)

 

Reg LeCrisp <x@x.x> wrote in news:hd2n41td7jkuvggnlcjjbq82bg61ltsme7@
4ax.com:

> My guess is that the "secret project" that many of the devs are
> working on includes a new modern client along with a rewrite
> of much of the ancient buggy server code. If they're serious
> about keeping UO as more than a dwindling niche game they
> really don't have much choice.

They also have to becuase the "pay to play" shards no longer have anything
to offer over the free ones. In fact, as far as I can tell, there is NO
complaint people can have about the pay shards that there isnt a free one
created just to fix it.

A completely new client will be needed to bring people back into paying to
play

Gandalf Parker

Reply to Anonymous

Archived from groups: rec.games.computer.ultima.online (More info?)

 

On Sun, 03 Apr 2005 14:01:36 GMT, Gandalf Parker
<gandalf@most.of.my.favorite.sites> wrote:

>Reg LeCrisp <x@x.x> wrote in news:hd2n41td7jkuvggnlcjjbq82bg61ltsme7@
>4ax.com:
>
>> My guess is that the "secret project" that many of the devs are
>> working on includes a new modern client along with a rewrite
>> of much of the ancient buggy server code. If they're serious
>> about keeping UO as more than a dwindling niche game they
>> really don't have much choice.
>
>They also have to becuase the "pay to play" shards no longer have anything
>to offer over the free ones. In fact, as far as I can tell, there is NO
>complaint people can have about the pay shards that there isnt a free one
>created just to fix it.
>
>A completely new client will be needed to bring people back into paying to
>play
>
>Gandalf Parker

"BACK"? Who left?, oh, ya, you.............. We didn't. Glad you
found what you want. We already have what we want. bye.........

Reply to Ice

Archived from groups: rec.games.computer.ultima.online (More info?)

 

On Sun, 03 Apr 2005 10:20:00 -0500, Ice <nobody@noplace.com> wrote:

>On Sun, 03 Apr 2005 14:01:36 GMT, Gandalf Parker
><gandalf@most.of.my.favorite.sites> wrote:
>
>>Reg LeCrisp <x@x.x> wrote in news:hd2n41td7jkuvggnlcjjbq82bg61ltsme7@
>>4ax.com:
>>
>>> My guess is that the "secret project" that many of the devs are
>>> working on includes a new modern client along with a rewrite
>>> of much of the ancient buggy server code. If they're serious
>>> about keeping UO as more than a dwindling niche game they
>>> really don't have much choice.
>>
>>They also have to becuase the "pay to play" shards no longer have anything
>>to offer over the free ones. In fact, as far as I can tell, there is NO
>>complaint people can have about the pay shards that there isnt a free one
>>created just to fix it.
>>
>>A completely new client will be needed to bring people back into paying to
>>play
>>
>>Gandalf Parker
>
>"BACK"? Who left?, oh, ya, you.............. We didn't. Glad you
>found what you want. We already have what we want. bye.........
>

That's a very shortsighted view Icelady. Fans of the 2d client are a
tiny, tiny minority these days. If UO doesn't update itself with a
modern client it's doomed.

Reg LeCrisp - Atlantic

Reply to Anonymous

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Reg LeCrisp <x@x.x> wrote in
news:da3051h1f391t04ahks6atmskfo7da1l2i@4ax.com:

> On Sun, 03 Apr 2005 10:20:00 -0500, Ice <nobody@noplace.com> wrote:
>
>>On Sun, 03 Apr 2005 14:01:36 GMT, Gandalf Parker
>><gandalf@most.of.my.favorite.sites> wrote:
>>
>>>Reg LeCrisp <x@x.x> wrote in news:hd2n41td7jkuvggnlcjjbq82bg61ltsme7@
>>>4ax.com:
>>>
>>>> My guess is that the "secret project" that many of the devs are
>>>> working on includes a new modern client along with a rewrite
>>>> of much of the ancient buggy server code. If they're serious
>>>> about keeping UO as more than a dwindling niche game they
>>>> really don't have much choice.
>>>
>>>They also have to becuase the "pay to play" shards no longer have
>>>anything to offer over the free ones. In fact, as far as I can tell,
>>>there is NO complaint people can have about the pay shards that there
>>>isnt a free one created just to fix it.
>>>
>>>A completely new client will be needed to bring people back into
>>>paying to play
>>
>>"BACK"? Who left?, oh, ya, you.............. We didn't. Glad you
>>found what you want. We already have what we want. bye.........
>
> That's a very shortsighted view Icelady. Fans of the 2d client are a
> tiny, tiny minority these days. If UO doesn't update itself with a
> modern client it's doomed.

Actually I do use the 2D client. Not completely sure if I would use a 3D
if a different one were made. To nobody@, It wasnt "we" I was talking
about. It was "they".

I just feel that with the present software working on free shards, it
must be damaging to their business model. For the "buy a client, pay to
play" model to kick back in for them I think they NEED to create a new
client. If they manage to make it something that "we" would like, thats
good also.

Gandalf Parker

Reply to Anonymous

Archived from groups: rec.games.computer.ultima.online (More info?)

 

Gandalf Parker wrote:
> Rick Cortese <ricortes@earthlink.net> wrote in news:THC2e.767$EE2.94
> @newsread2.news.pas.earthlink.net:
<snip>
> On the other hand, the free shards are fantastic. The UO I loved, lots of
> new stuff, no crowds, and with abit of looking around thru the hundreds of
> shards you can usually find one that operates the way you think it should.
>

I tried to get the little woman into Dundee's old shard and got zero
response from the people running it.

Reply to Anonymous

Archived from groups: rec.games.computer.ultima.online (More info?)

 

Reg LeCrisp wrote:

> On Sun, 03 Apr 2005 10:20:00 -0500, Ice <nobody@noplace.com> wrote:
>
>
>>On Sun, 03 Apr 2005 14:01:36 GMT, Gandalf Parker
>><gandalf@most.of.my.favorite.sites> wrote:
>>
>>
>>>Reg LeCrisp <x@x.x> wrote in news:hd2n41td7jkuvggnlcjjbq82bg61ltsme7@
>>>4ax.com:
>>>
>>>
>>>>My guess is that the "secret project" that many of the devs are
>>>>working on includes a new modern client along with a rewrite
>>>>of much of the ancient buggy server code. If they're serious
>>>>about keeping UO as more than a dwindling niche game they
>>>>really don't have much choice.
>>>
>>>They also have to becuase the "pay to play" shards no longer have anything
>>>to offer over the free ones. In fact, as far as I can tell, there is NO
>>>complaint people can have about the pay shards that there isnt a free one
>>>created just to fix it.
>>>
>>>A completely new client will be needed to bring people back into paying to
>>>play
>>>
>>>Gandalf Parker
>>
>>"BACK"? Who left?, oh, ya, you.............. We didn't. Glad you
>>found what you want. We already have what we want. bye.........
>>
>
>
> That's a very shortsighted view Icelady. Fans of the 2d client are a
> tiny, tiny minority these days. If UO doesn't update itself with a
> modern client it's doomed.

The only poll I saw showed the 2d client as the 4:1 favorite over the
3d. Do you have a source that says something different?

I recently checked out Diablo, the first one, on Battlenet and there are
still a couple of hundred players there. This is down from the thousands
that used to be there but it looks like old games never really die.

A modern client wouldn't be enough to make OSI a leading player again.
It would attract a few people but not that many. I recall posting a long
while back that there are several stages in the life of marketing with
each defined by the people who buy an item. Beginning stage is called
'early adapters' and the later stage is 'laggards' as I heard it in
college. We are well into the laggard stage now.

Just saw a Xfire poll. WoW is #1 on their top ten list. EQ, SWG, EQII,
UO, etcetera didn't even make the list. It's only one poll of course but
telling.

I attribute much of WoW success to being able to exploit the laggard
market segment, but then they have always had that one in their pocket.
The laggards would be characterized by doing what everyone else is doing
and not wanting to try anything new on their own. Diablo with over 2
million in sales, Warcraft, etcetera let Blizzard become a laggard's
paradise. They weren't the first 100,000 to buy those games but the
other 1.9 million. The "Hey there Johny Laggard, buy a new computer and
a copy of WoW because we are all playing it. It'll be just like Diablo"
was always available to Blizzard. OSI went after it a bit with "Bring a
friend to Britania" type promotions but never really had market penetration.

Reply to Anonymous

Archived from groups: rec.games.computer.ultima.online (More info?)

 

On Sun, 03 Apr 2005 16:09:21 GMT, Gandalf Parker
<gandalf@most.of.my.favorite.sites> wrote:
>>>"BACK"? Who left?, oh, ya, you.............. We didn't. Glad you
>>>found what you want. We already have what we want. bye.........
>>
>> That's a very shortsighted view Icelady. Fans of the 2d client are a
>> tiny, tiny minority these days. If UO doesn't update itself with a
>> modern client it's doomed.
>
>Actually I do use the 2D client. Not completely sure if I would use a 3D
>if a different one were made. To nobody@, It wasnt "we" I was talking
>about. It was "they".
>

I use the 2d client myself. Not because I like it particularly but
because the 3d version is so awful.

>I just feel that with the present software working on free shards, it
>must be damaging to their business model. For the "buy a client, pay to
>play" model to kick back in for them I think they NEED to create a new
>client. If they manage to make it something that "we" would like, thats
>good also.

My main reason for wanting a new and properly done 3d client is to
bring in more people. I can't remember the last time I've see a real
newbie character who stayed around more than a few weeks.

Reg LeCrisp - Atlantic

Reply to Anonymous

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On Mon, 04 Apr 2005 06:50:16 -0400, Reg LeCrisp <x@x.x> wrote:

>On Sun, 03 Apr 2005 16:09:21 GMT, Gandalf Parker
><gandalf@most.of.my.favorite.sites> wrote:
>>>>"BACK"? Who left?, oh, ya, you.............. We didn't. Glad you
>>>>found what you want. We already have what we want. bye.........
>>>
>>> That's a very shortsighted view Icelady. Fans of the 2d client are a
>>> tiny, tiny minority these days. If UO doesn't update itself with a
>>> modern client it's doomed.
>>
>>Actually I do use the 2D client. Not completely sure if I would use a 3D
>>if a different one were made. To nobody@, It wasnt "we" I was talking
>>about. It was "they".
>>
>
>I use the 2d client myself. Not because I like it particularly but
>because the 3d version is so awful.
>
>>I just feel that with the present software working on free shards, it
>>must be damaging to their business model. For the "buy a client, pay to
>>play" model to kick back in for them I think they NEED to create a new
>>client. If they manage to make it something that "we" would like, thats
>>good also.
>
>My main reason for wanting a new and properly done 3d client is to
>bring in more people. I can't remember the last time I've see a real
>newbie character who stayed around more than a few weeks.
>
>Reg LeCrisp - Atlantic
I see real newbies all the time at my vendor shop. I drop runes at
the "Heaven" bank, and keep prices low for newbies. I know they are
real newbies because of the questions they ask. I also see very old
returnees. People that have been gone for years, and just returning.

The Atlantic shard is full, why would you want more people on it.

Ice

Reply to Ice

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On Mon, 04 Apr 2005 10:10:37 -0500, Ice <nobody@noplace.com> wrote:

>>My main reason for wanting a new and properly done 3d client is to
>>bring in more people. I can't remember the last time I've see a real
>>newbie character who stayed around more than a few weeks.
>>
>>Reg LeCrisp - Atlantic
>I see real newbies all the time at my vendor shop. I drop runes at
>the "Heaven" bank, and keep prices low for newbies. I know they are
>real newbies because of the questions they ask. I also see very old
>returnees. People that have been gone for years, and just returning.
>
>The Atlantic shard is full, why would you want more people on it.
>
>Ice

I don't think its very crowded. I think people are just clumped up
at the same hunting spots these days. I see real newbies from time
to time and I try to be friendly but they rarely stay around past the
first free month. Fact is UO has been hemorrhaging subscribers for
months now. I would be very surprised if they have even 150,000
anymore.

Why do you think they're doing this big promotional giveaway
with all the mini artifacts? And the soulstone fragments?
All these promotions are doing is letting them hold on to some
of the veteran accounts. They certainly aren't attracting newbs.

Reg LeCrisp - Atlantic

Reply to Anonymous

Archived from groups: rec.games.computer.ultima.online (More info?)

 

On Mon, 4 Apr 2005, Ice wrote:

> On Mon, 04 Apr 2005 06:50:16 -0400, Reg LeCrisp <x@x.x> wrote:
>
> >On Sun, 03 Apr 2005 16:09:21 GMT, Gandalf Parker
> ><gandalf@most.of.my.favorite.sites> wrote:
> >>>>"BACK"? Who left?, oh, ya, you.............. We didn't. Glad you
> >>>>found what you want. We already have what we want. bye.........
> >>>
> >>> That's a very shortsighted view Icelady. Fans of the 2d client are a
> >>> tiny, tiny minority these days. If UO doesn't update itself with a
> >>> modern client it's doomed.
> >>
> >>Actually I do use the 2D client. Not completely sure if I would use a 3D
> >>if a different one were made. To nobody@, It wasnt "we" I was talking
> >>about. It was "they".
> >>
> >
> >I use the 2d client myself. Not because I like it particularly but
> >because the 3d version is so awful.
> >
> >>I just feel that with the present software working on free shards, it
> >>must be damaging to their business model. For the "buy a client, pay to
> >>play" model to kick back in for them I think they NEED to create a new
> >>client. If they manage to make it something that "we" would like, thats
> >>good also.
> >
> >My main reason for wanting a new and properly done 3d client is to
> >bring in more people. I can't remember the last time I've see a real
> >newbie character who stayed around more than a few weeks.
> >
> >Reg LeCrisp - Atlantic
> I see real newbies all the time at my vendor shop. I drop runes at
> the "Heaven" bank, and keep prices low for newbies. I know they are
> real newbies because of the questions they ask. I also see very old
> returnees. People that have been gone for years, and just returning.
>
> The Atlantic shard is full, why would you want more people on it.
>

Because most of the other shards I have seen are nowhere near full.
Congrats to Atlantic, apparently...but what you describe is not the normal
across shards.

--
Paul W. Lints UIN:25030144
pwlints@deleteme.csupomona.edu

Reply to Anonymous

Archived from groups: rec.games.computer.ultima.online (More info?)

 

On Mon, 04 Apr 2005 11:31:28 -0400, Reg LeCrisp <x@x.x> wrote:


>I don't think its very crowded. I think people are just clumped up
>at the same hunting spots these days. I see real newbies from time
>to time and I try to be friendly but they rarely stay around past the
>first free month. Fact is UO has been hemorrhaging subscribers for
>months now. I would be very surprised if they have even 150,000
>anymore.
>
The shards were over crowded to start with. They are just now
down to the useable level, IMO.

>Why do you think they're doing this big promotional giveaway
>with all the mini artifacts? And the soulstone fragments?
>All these promotions are doing is letting them hold on to some
>of the veteran accounts. They certainly aren't attracting newbs.
>
>Reg LeCrisp - Atlantic

Keeping the veterans (from a business point of view) is more important
than attracting 10 newbies that only two will stay. Its that way with
all on-line games, not just UO. UO is now 8 years old, and still not
in any "real" danger of shutting down any time soon.

Why "fix" what is not broken? UO fits the old gamers saying;
There is more too a good game than flashy graphics.

Just MHO,

Ice

Reply to Ice

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"Ice" <nobody@noplace.com> wrote in message
news:td34519gplv485akb4n14rvhjp6qrj1m4m@4ax.com...
>
> Keeping the veterans (from a business point of view) is more important
> than attracting 10 newbies that only two will stay. Its that way with
> all on-line games, not just UO. UO is now 8 years old, and still not
> in any "real" danger of shutting down any time soon.
>
> Why "fix" what is not broken? UO fits the old gamers saying;
> There is more too a good game than flashy graphics.
>
> Just MHO,
>
I regularly see, and help, newbies - I probably see about 20 a month, of
which probably about 5 or 6 stick around for more than three months.
I would love to see a new client - I mainly use the 2D one, for several
reasons. The 3D one demands more of my PC, and even on a 'good' machine, I
suffer more lag because of it. Granted, this would be even more true of a
new 3D client, but as long as the 2D client has a fair-sized following,
there's not much point in changing. 2Ders tend to have the advantage over
3Ders in terms of PvP, PKing, grabbing items from the ground/loot/rare
spawns, etc. If you stock a vendor in 3D, it's a given that it will look
messy to the 2Ders. etc.

However, would a new, all bells and whistles client, really do any more than
the events to draw and keep new players? (or old players, for that matter)
For a short while, it would be 'new and improved', but that wears off fairly
quickly. There would be a new bucket full of bugs, as with any new program,
people would have something new to complain about, etc. I don't think that
simply creating a new client would do any more to draw and keep people than
the Samurai Empire expansion did.

Are people really more likely to stick around because they can see the
nose-hairs on an orc than if they can only see dragon scales after the
dragon is dead and skinned? A new client is needed, but as a tool to draw
and keep people? I don't think so. What happens when the next 'wow, look at
the pretty graphics' online game comes along, or someone gets a decent VR
helmet working with online games? Another new client? I'd rather see the
developers work on putting real content into the game, and fixing the ton of
bugs that exist, than constantly chasing new technology. Just my humble
opinion.

Reply to Anonymous

Archived from groups: rec.games.computer.ultima.online (More info?)

 

"Alergic Alchemist" <allyTchemist@hotmail.com> wrote in message
news:425251fc$0$26351$db0fefd9@news.zen.co.uk...

> I regularly see, and help, newbies - I probably see about 20 a month, of
> which probably about 5 or 6 stick around for more than three months.
> I would love to see a new client - I mainly use the 2D one, for several
> reasons. The 3D one demands more of my PC, and even on a 'good' machine, I
> suffer more lag because of it. Granted, this would be even more true of a
> new 3D client, but as long as the 2D client has a fair-sized following,
> there's not much point in changing. 2Ders tend to have the advantage over
> 3Ders in terms of PvP, PKing, grabbing items from the ground/loot/rare
> spawns, etc. If you stock a vendor in 3D, it's a given that it will look
> messy to the 2Ders. etc.

Not if you use the old backpack option in the interface menu.
>
> However, would a new, all bells and whistles client, really do any more
> than the events to draw and keep new players? (or old players, for that
> matter)
> For a short while, it would be 'new and improved', but that wears off
> fairly quickly. There would be a new bucket full of bugs, as with any new
> program, people would have something new to complain about, etc. I don't
> think that simply creating a new client would do any more to draw and keep
> people than the Samurai Empire expansion did.
>
> Are people really more likely to stick around because they can see the
> nose-hairs on an orc than if they can only see dragon scales after the
> dragon is dead and skinned? A new client is needed, but as a tool to draw
> and keep people? I don't think so. What happens when the next 'wow, look
> at the pretty graphics' online game comes along, or someone gets a decent
> VR helmet working with online games? Another new client? I'd rather see
> the developers work on putting real content into the game, and fixing the
> ton of bugs that exist, than constantly chasing new technology. Just my
> humble opinion.
>
I agree with you and Ice that gameplay should be the deciding factor. Sadly,
it seems that many judge a game by its flashiness and smart graphics.
Perhaps although it is bad for business, it is actually good for the
existing players if we don't attract too many of that crowd!

I only use 3d for the bigger backpacks (and object handles when 2d didn't
have them). Some of the spell effects are quite good, but I could live
without them. If I go paragon hunting, I switch to 2d for the distinctive
coloured monsters, and because of the extra 3d lag, even on my fast machine.
Strangely, when AOS first came out it was said by those in Doom that 3d
players had an advantage in looting the Bone Daemon, though I've no definite
proof.

Archeon

Reply to archeon

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"Ice" <nobody@noplace.com> wrote in message
news:qpl2519a8m9rs784dkdko828fqtopc22dh@4ax.com...
> I know they are real newbies because of the questions they ask.

This means nothing honey. Remember when Windsor Fox boasted on this very
board of how he got a free mount, 1million in gold, runebook etc because he
acted like a noob by asking questions like how do you recall?

I never thought you would be this gullible Ice. Does this mean you support
scammers like your Friend, Windsor Fox?

Reply to Anonymous

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"Ice" <nobody@noplace.com> wrote in message
news:td34519gplv485akb4n14rvhjp6qrj1m4m@4ax.com...
>
> Why "fix" what is not broken? UO fits the old gamers saying;
> There is more too a good game than flashy graphics.

Ice we know you are fan girl for UO.

But if this is indeed true, "Why fix what is not broken"

Why do you think UO had to completely revamp the combat skills and loot with
all the stuff in the current game? A far cry from the usual, Might, Power
and Vanquishing weapons huh?

Reply to Anonymous

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On Fri, 8 Apr 2005 23:16:16 -0500, "Reg LeCrisp" <x@x.com> wrote:

>
>"Ice" <nobody@noplace.com> wrote in message
>news:td34519gplv485akb4n14rvhjp6qrj1m4m@4ax.com...
>>
>> Why "fix" what is not broken? UO fits the old gamers saying;
>> There is more too a good game than flashy graphics.
>
>Ice we know you are fan girl for UO.
>
>But if this is indeed true, "Why fix what is not broken"
>
>Why do you think UO had to completely revamp the combat skills and loot with
>all the stuff in the current game? A far cry from the usual, Might, Power
>and Vanquishing weapons huh?
>
We were talking about "graphics". There has been and still is
lots of things in UO that need to be fixed, but graphics is way
down the list, IMHO.

Ice

Reply to Ice

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On Fri, 8 Apr 2005 23:16:16 -0500, "Reg LeCrisp" <x@x.com> wrote:


>Ice we know you are fan girl for UO.

You just showed the "noob" that your are. Ice, a UO "fan girl"?
You have not been around long have you? Ask Ralph K. if Ice
is a UO "fan girl".

Ice

Reply to Ice

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On Sat, 09 Apr 2005 00:23:16 -0500, Ice <nobody@noplace.com> wrote:

>On Fri, 8 Apr 2005 23:16:16 -0500, "Reg LeCrisp" <x@x.com> wrote:
>
>
>>Ice we know you are fan girl for UO.
>
>You just showed the "noob" that your are. Ice, a UO "fan girl"?
>You have not been around long have you? Ask Ralph K. if Ice
>is a UO "fan girl".
>
>Ice

Of course, you realize that the comcast Reg is the bogus one.

--
Michael Cecil
http://home.comcast.net/~macecil/
http://home.comcast.net/~safehex/

Reply to Anonymous

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"Michael Cecil" <macecil@comcast.net> wrote in message
news:fore51hirtpahssbb5v48ouprhq1t3jje8@4ax.com...

>
> Of course, you realize that the comcast Reg is the bogus one.

Who or what is the bogus one? Is there some patent here with names? Do you
think out of the billions of net users across the globe that there is only
one unique handle of "Michael Cecil", or "Ice". Get off your high horse
Mikey.

Ice is at least mature enough to answer the question without worrying about
handles. As far as Ice, Yes Ice you got me there. You were an avid basher
of Koster but back in those days your main gripe was the pk's. Was it not?

btw Ice, I really think you are gonna love SWG with that new computer of
yours. Wanna join me?

Reply to Anonymous

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On Sat, 9 Apr 2005 02:23:44 -0500, "Reg LeCrisp" <x@x.com> wrote:

>
>"Michael Cecil" <macecil@comcast.net> wrote in message
>news:fore51hirtpahssbb5v48ouprhq1t3jje8@4ax.com...
>
>>
>> Of course, you realize that the comcast Reg is the bogus one.
>
>Who or what is the bogus one? Is there some patent here with names? Do you
>think out of the billions of net users across the globe that there is only
>one unique handle of "Michael Cecil", or "Ice". Get off your high horse
>Mikey.
>
>Ice is at least mature enough to answer the question without worrying about
>handles. As far as Ice, Yes Ice you got me there. You were an avid basher
>of Koster but back in those days your main gripe was the pk's. Was it not?
>
>btw Ice, I really think you are gonna love SWG with that new computer of
>yours. Wanna join me?
>
If I remember correctly, Koster had something to do with SWG.
I would not play another Koster game even if I could play 3D games.
Koster is one of the biggest jerks that ever walked. He almost killed
UO. If they had not got him out when they did, there would be
no UO now.

But then that is why you said that. Just to push my buttons.

I have a feeling I know who you are now. Its a shame you don't
just use your old handle, and stop bugging Reg LeCrisp. You just
love pushing buttons. I still feel sorry for people that have to
aggravate other people to get their kicks. Its sick.

Ice

Reply to Ice

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On Sat, 09 Apr 2005 02:37:32 -0500, Ice <nobody@noplace.com> wrote:

>But then that is why you said that. Just to push my buttons.
>
>I have a feeling I know who you are now. Its a shame you don't
>just use your old handle, and stop bugging Reg LeCrisp. You just
>love pushing buttons. I still feel sorry for people that have to
>aggravate other people to get their kicks. Its sick.

Each time you respond to him, the troll, he wins. Please just ignore him
or set up a filter like I did long ago. People like him are not worth a
second thought.

--
Michael Cecil
http://home.comcast.net/~macecil/
http://home.comcast.net/~safehex/

Reply to Anonymous

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"Michael Cecil" <macecil@comcast.net> wrote in message
news:0t1f5154lbajir78iecri41ppp8qqqng3r@4ax.com...
> On Sat, 09 Apr 2005 02:37:32 -0500, Ice <nobody@noplace.com> wrote:

>
> Each time you respond to him, the troll, he wins. Please just ignore him
> or set up a filter like I did long ago. People like him are not worth a
> second thought.

I think Ice is a big girl. She can handle herself well. You like bossing
people around, huh?

Reply to Anonymous

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"Ice" <nobody@noplace.com> wrote in message
news:ru0f51dk1sirbdqsvjb3ng29qu8fqgq41d@4ax.com...
>>

> But then that is why you said that. Just to push my buttons.

Koster was the developer for SWG at one time but is no longer. I agree with
you somewhat. UO and SWG have changed drastically since Koster left the day
to day design decisons to someone else. I just think you will like SWG
because it has a lot of the features that made UO great, but only prettier.
I know you hate 3D, but SWG is far from Doom Tunnel vision.

Reply to Anonymous

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"Ice" <nobody@noplace.com> wrote in message
news:ru0f51dk1sirbdqsvjb3ng29qu8fqgq41d@4ax.com...
> On Sat, 9 Apr 2005 02:23:44 -0500, "Reg LeCrisp" <x@x.com> wrote:
>
> I have a feeling I know who you are now. Its a shame you don't
> just use your old handle, and stop bugging Reg LeCrisp. You just
> love pushing buttons. I still feel sorry for people that have to
> aggravate other people to get their kicks. Its sick.

I couldn't think of one. Do you have a name suggestion?

Reply to Anonymous

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On Sat, 9 Apr 2005 03:48:05 -0500, "Reg LeCrisp" <x@x.com> wrote:

>
>"Ice" <nobody@noplace.com> wrote in message
>news:ru0f51dk1sirbdqsvjb3ng29qu8fqgq41d@4ax.com...
>> On Sat, 9 Apr 2005 02:23:44 -0500, "Reg LeCrisp" <x@x.com> wrote:
>>
>> I have a feeling I know who you are now. Its a shame you don't
>> just use your old handle, and stop bugging Reg LeCrisp. You just
>> love pushing buttons. I still feel sorry for people that have to
>> aggravate other people to get their kicks. Its sick.
>
>I couldn't think of one. Do you have a name suggestion?
>

How about Dedwud?

Reg LeCrisp - Atlantic

Reply to Anonymous

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On Sat, 9 Apr 2005 02:23:44 -0500, "Reg LeCrisp" <x@x.com> wrote:

>
>"Michael Cecil" <macecil@comcast.net> wrote in message
>news:fore51hirtpahssbb5v48ouprhq1t3jje8@4ax.com...
>
>>
>> Of course, you realize that the comcast Reg is the bogus one.
>
>Who or what is the bogus one? Is there some patent here with names? Do you
>think out of the billions of net users across the globe that there is only
>one unique handle of "Michael Cecil", or "Ice". Get off your high horse
>Mikey.
>
>Ice is at least mature enough to answer the question without worrying about
>handles. As far as Ice, Yes Ice you got me there. You were an avid basher
>of Koster but back in those days your main gripe was the pk's. Was it not?
>
>btw Ice, I really think you are gonna love SWG with that new computer of
>yours. Wanna join me?
>

You're a pathetic internet stalker who appropriates handles when they
find themselves on everyone's ignore list. Go back to your your other
channels where the community is large enough that your trollish posts
blend in and aren't so obvious to everyone that sees them.

Reg LeCrisp - Atlantic

Reply to Anonymous

Archived from groups: rec.games.computer.ultima.online (More info?)

 

On Sat, 09 Apr 2005 02:44:50 -0500, Michael Cecil
<macecil@comcast.net> wrote:

> Please just ignore him or set up a filter like I did long ago.

You mean like:

* score:100 *Reg LeCrisp*
* score:-50 Message-ID: *@4ax.com^
* drop:score 100

Until stupid starts forging from a Sympatico account, using NewsProxy
means never having to read his tripe.

--
Paleontologists recently announced they have
discovered when Man first discovered language:
Just after he invented the hammer and nail.

And it was BAD language.

Reply to Anonymous

Archived from groups: rec.games.computer.ultima.online (More info?)

 

"Reg LeCrisp" <x@x.x> wrote in message
news:r3hf51hv3f132js43cj6q6nkagljq4enoq@4ax.com...

>>
>>I couldn't think of one. Do you have a name suggestion?
>>
>
> How about Dedwud?


I like Reg better. How bout you change yours and stop impersonating me?

Reply to Anonymous

Archived from groups: rec.games.computer.ultima.online (More info?)

 

I'm Amezed ppl are still playing this game with all of the new game that are
out there this days
It is true that UO game had and still has the best content
but as far as graphics, lag and aSsHolLes the game is way far behind.

Reply to Point

Archived from groups: rec.games.computer.ultima.online (More info?)

 

On Mon, 11 Apr 2005 12:49:24 +0200, "point" <umic144@hotmail.com>
wrote:

>I'm Amezed ppl are still playing this game with all of the new game that are
>out there this days
>It is true that UO game had and still has the best content
>but as far as graphics, lag and aSsHolLes the game is way far behind.

Haven't played in awhile, have you?

The Lag Monster has retired to Florida, most "1337' players have moved
to newer games, and the graphics while not outstanding by today's
standards are workable.
--
Paleontologists recently announced they have
discovered when Man first discovered language:
Just after he invented the hammer and nail.

And it was BAD language.

Reply to Anonymous

Archived from groups: rec.games.computer.ultima.online (More info?)

 

"point" <umic144@hotmail.com> wrote in
news:d3eqnb$pb3$1@news2.netvision.net.il:

> I'm Amezed ppl are still playing this game with all of the new game
> that are out there this days
> It is true that UO game had and still has the best content
> but as far as graphics, lag and aSsHolLes the game is way far behind.

Havent tried the couple hundred free servers out there? No lag, no crowds,
and with abit of searching you can find one with no @$$holes. Well,
actually, everyone has their own preferences so its probably more truthful
to say that you can find one that only has your own brand of @$$holes.

The one I play on is all adults, no PKilling, almost no PvP, and lots of
surprises that actually manage to NOT break the game. But we still have
some kids come in that find out there is no griefing, yell @$$HOLES and
leaves. Apparently they were looking for the shards I was yelling the same
thing. :)

Gandalf Parker
-- Hey my wife loves me playing Ultima Online.
I get to pack-rat, try my hand at making things, visit other peoples
junk sales, kill & skin animals... all the things she hates me doing in
our garage.

Reply to Anonymous
Tom's Hardware > Forum > Games General > Games General Discussions > Any chance of an updated UO client?
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