Archived from groups: rec.games.computer.ultima.online (
More info?)
Michael Cecil wrote:
> On Mon, 27 Jun 2005 23:49:52 -0500, "WindsorFox[SS]"
> <windsorfoxNO@SPAMcox.net> wrote:
>
>
>>Michael Cecil wrote:
>>
>>>On Mon, 27 Jun 2005 15:16:40 GMT, vince garcia <vggarciaxx@ix.netcom.com>
>>>wrote:
>>>
>>>
>>>
>>>>Has anyone other than me noticed a lack of skill gain lately? Seems like
>>>>all my characters, who were gaining their .1s a day, are now gaining
>>>>nothing. It's bene like this for a week or so
>>>
>>>
>>>Can't say that's been my situation.
>>>
>>
>>
>> WTF would that do? If you don't die every once in a while you can't
>>gain?
>
>
> Huh? Die? I didn't say anything about that. Maybe you're confusedly
> replying to the wrong post.
>
> Getting yourself killed (drinking a strong poison near a shrine was my
> method) used to be a way to unstick your skills or stats if they didn't
> want to increase. I remember doing it in 1998 when a new char could not
> raise str past 58 at all for weeks of regular gameplay.
>
Used to do that with my tamers too, m......poison cocktails from Moe's
Don't think it works now, at least not for my new mage's magery, still
at 92.7, for 3 days now, casting enough EQ and FS to bring down
Blackthron's castle now...
But I noticed after I came back into the game, the first week was like
honeymoon period, I GMed my fencer's resist from 98.6 in 2 days without
using cap lock trick, just killing reapors and litchlords.
oo00oo