Archived from groups: rec.games.computer.ultima.online (
More info?)
>> Also, though I've tried looking thru the various sites, I can't find
>> info on how these new talismans work. They give percentage bonuses on
>> certain skills from their descriptions, but when I put one on, nothing
>> happens, and even clicking on them, while it stars some sort of count
>> down, doesn't show my skills increasing as the talisman says they
>> should. What's the deal? Am I doing something wrong?
>
> I think some remove spells, and the counter is until the next use.
> Some that give bonuses (you'll notice that they give crafting bonuses,
> which jewelry does not) simply increases the success chance, rather than
> increasing your skill - or so it seems.
> Being GM smith/carp/tailor, I can't test it to see if it allows you to
> create items beyond your skill level, as a simple skill boost would do.
>
> --
I had gotten one of the Red Cross ones with cow protection, which I thought
was hillarious. But it gave a +10 bonus to Spirt Speak and it did bumb the
skill up. The talisman that I find the most usefull is the Totem of the
Void. It has some kind of protection mod along with +2 HP Regen and 10% LMC
bonuses on them. I have found them to be very valuable to both my Mage and
my Fighter. You can get them at either the Painted Caves or the Lab. You can
prolly find them else where too, but thats where I have been getting mine.
Sticky_314