Archived from groups: rec.games.computer.ultima.series (
More info?)
It was a dark and stormy night when Michael Cecil
<macecil@comcast.net> wrote:
>On Thu, 13 Jan 2005 12:47:36 -0500, The Ultra-Mind Dragon
><angus@hamgate.concordia.ca> wrote:
>
>>Ah geez, this stupid thing wasn't supposed to send, it was suppose to
>>save until I got my thoughts together. One of these days, I'm gonna...
>>
>> Well, I might as well tell you what was on my mind: I finally
>>got around to playing U9 and I don't get the way it ended.
>> It seems that what they were saying about it nearly 5 years
>>ago was deserved. It's easily the most buggy Ultima I ever
>>experienced, if I watched the Space channel for a week, I'm sure I'd
>>see the same cliche concept used to explain the Guardian's origin
>>(which I'm quite sure was *not* what Garriott had in mind when making
>>U7) but the end wasn't what I expected at all. At the beginning,
>>before the Avatar even leaves Earth (whose presence there is already
>>in contradiction to the end of U8) the gypsy tells you that you won't
>>ever return to Britannia or Earth. So I was expecting something really
>>gaudy and ostentatious, like the MASH finale. Instead I got... what I
>>got. And that music seemed really inappropriate. So what happened to
>>the Avatar? Did he go to science-fiction heaven or something? After
>
>No, he was transformed into a metal ankh. Didn't you notice Raven pick it
>up? ;>
And I also saw the one in the sky. But seriously, is there a
more completely explanation of what happened? Or does the explanation
have more to do w/real world politics or something like that?
>
>>the credits were done the program exited in a CRD sort of way. Is that
>>what was supposed to happen? Or would I have had my questions
>>answered?
>
>Did that music remind you of either Time Bandits or The NeverEnding Story
>music? Yes, I think that is the way it is supposed to end. I kind of
I definitely didn't think of the NeverEnding Story, but good
guess w/Time Bandits. No, it reminded me of Dr. Who, from the 80s'
I-wish-they-hadn't-produced-it era.
>wanted a "quotes" bit added to the journal, but actually that was there
>already.
>
>> I've only now just discovered the dialogue patch
>>(http://www.fileplanet.com/dl/dl.asp?/rpgplanet/ultima9/u9diapatch.zip)
>>which promises to explain many things, but I there was no mention of
>>the finale in the summary.
>
>It doesn't change the ending. Really it just brings some familiar faces
>back into the game by renaming some characters with the names from the
>series games.
Maybe it'll explain why in my version Dupre was dead at the
beginning. My U7.5 had a bug wherein Dupre didn't sacrifice himself.
So I had to cheat a blackrock staff (or whatever it was). As a result,
Dupre was with me all the way to the Wall of Lights, but I still had
to resurrect him in U9.