Archived from groups: rec.games.computer.ultima.series (
More info?)
"J. P. Morris" <jpm@it-he.org> wrote in message
news:42a3363d$0$25428$ed2619ec@ptn-nntp-reader02.plus.net...
> The Triad wrote:
>
>> <snip>
>>
>> Thoughts: what happens if you give a corpse the number of someone yet
>> alive? What happens if you give it the Avatar's number?
>
>> Also, what defines a corpse to be a corpse, as far as healers and
>> cremationists are concerned? Could 'spare parts' be ordered via Iolo?
>
> Probably. I didn't try that, though.
>
> Resurrecting copies of people is.. interesting. I resurrected Tiberius
> (who was the healer doing the resurrection) but I only ended up with
> one person and 400 less gold.
>
> However, resurrecting someone far away does seem to work, although I
> suspect that the game has merely 'summoned' them from their original
> location. I did this was Naxatillor the Seer.
> I also did it with Smith, although I'd forgotten the original was
> still alive.
>
> Naxatillor worked perfectly, although I had to kill him with a
> cannon I summoned up, since killing him in cold blood will prevent
> him from resurrecting properly.
>
> As for Smith, that was not so good:
>
http://www.jpmorris.force9.co.uk/magnu.gif
*amusement*
> (I was listening to 'Chronicle of the Black Sword' at the time.
> Just as I got around to Tiberius, with Finn programmed to be
> Smith, it began playing 'The Conjuration Of Magnu', also about
> a horse being summoned. I thought it was extremely apt.)
*thinks; goes to look up*
>> Could one have a piece of cheese that one could ressurect into a dead
>> character, or an edible corpse? And with the former, if possible, what
>> is
>> the result of attempting to ressurect the original corpse of the dead
>> character?
>
> I suspect that it has to be a 'dead body' class object for the healer
> to recognise it as a corpse.. they don't usually offer to resurrect
> cheeses. You might be able to get the 'frame overflow' effect to create
> a corpse in the shape of a cheese,
*nods* That was the idea.
> though the numbers are probably
> too far out for that.
Ah, well.
>> *wonders*
>>
>> (Also, a more semi-mundane question: what objects /cannot/ be Animated?
>> And what do Animated objects generally do, or how do they act?
>> *...imagines, smiling quietly to himself...*)
>
> I don't use that spell much, and I can't remember what it does.
> IIRC 'enchant' allows you to make weapons come to life and kill people
> in Your name..
Hmm. Interesting.
--
The Triad