"Why would a game controler be connected to a sound card? I thought controlers are connected to usb ports, why on a sound card???"
That's a left-over from the stone-age of soundcards that just being carried on. That's how it used to be. Some companies still carry it. Nowdays, many companies choose not to include it anymore on their newer products.
Yeah but the controlers that hook up to that port. Does sound that uses the sound cards features come out of those controlers? Or is it just another port to hook an extra controler?
OMG d00d, most Joysticks people already own use a 15-pin connector. Only newer stuff is USB. In fact, the best joystick I could find to fit my hand was 15-pin. And the same header was used by some MIDI devices, but those were rare.
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The 15-pin Joystick/MIDI connector is an input, I don't know how well it outputs or how it works with MIDI equipement. But I do use a 15-pin joystick on such a connector.
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The original gameport (the familiar 15-pin connector) was developed for the IBM PC in 1981 (approx). According to my dusted off XT reference manual the game port had (and still has) 8 lines of input, 4 lines for digital switches (1 bit each) and 4 lines to read resistance (0-100K ohm potentiometers).
A game adapter usually had two such game ports.
Later MIDI in/out was added to the game port. The digital input lines were made bidirectional to handle the serial I/O nature of MIDI.
At some point the functionality of the game adapter (only one 15-pin connector), sound adapter, and the CDROM interface were combined into one card.
The CDROM interface used to be proprietary. Eventually SCSI and ATAPI became more common and finally the CDROM interface was dropped from sound cards alltogether.
There never was a sound output capability from the game port, not per se, just MIDI-out.
To this day, the most common form of the sound card still contains the original game interface (plus MIDI capability). The old joysticks still work.
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