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Archived from groups: rec.games.corewar (More info?)
Hi there!
I'm a student of computer science at the LMU in Munich,Germany.
I'm preparing a course for the coming semester. Therefor I have to
write a Corewars server, so to speak a corewars interpreter, etc. As I
am quite new to Corewars I do have a few questions.
- As I understood there are 2 languages in which one can write a
warrior. Redcode and corewars. Corewars is the pure assembler without
labels in the code and Redcode has all the labels and stuff. Am I right
with this or did I get something wrong?
- I'm looking for a as big as possible collection of warriors. If
possible in corewars and not in redcode (so the pure assembler without
labels in the code). This is, that I don't have to implement a compiler
which then generates the corewars code for the interpreter.
Thank you for your time and I hope one of you can help me
Regards, Korbinian Schoder
Hi there!
I'm a student of computer science at the LMU in Munich,Germany.
I'm preparing a course for the coming semester. Therefor I have to
write a Corewars server, so to speak a corewars interpreter, etc. As I
am quite new to Corewars I do have a few questions.
- As I understood there are 2 languages in which one can write a
warrior. Redcode and corewars. Corewars is the pure assembler without
labels in the code and Redcode has all the labels and stuff. Am I right
with this or did I get something wrong?
- I'm looking for a as big as possible collection of warriors. If
possible in corewars and not in redcode (so the pure assembler without
labels in the code). This is, that I don't have to implement a compiler
which then generates the corewars code for the interpreter.
Thank you for your time and I hope one of you can help me
Regards, Korbinian Schoder