Sign in with
Sign up | Sign in
Your question

What is maximum resolution of CRT or LCD or Plama?

Tags:
  • CRT Monitors
  • Resolution
  • Monitors
  • Peripherals
Last response: in Computer Peripherals
Share
March 29, 2005 5:25:11 PM

Hi everybody,

I would like to know if somebody of you know the maximum resolution (size of "dots") in today (2005) monitor.

-------------------------------------------------
dpi-----dpmm-----Size_dot-----Size dot
-----------------(inch)--------(mm)

300-----11.81----0.0033-------0.0847
600-----23.62----0.0017-------0.0423
1200----47.24----0.0008-------0.0212
2400----94.49----0.0004-------0.0106
4800---188.98----0.0002-------0.0053
9600---377.95----0.0001-------0.0026
-------------------------------------------------

When I see CRT with .26 mm dot well it make me laugh compare to what a printer do.
It would be so great that a day monitor reach 9600 dpi.
So for a 30" x 20" monitor, we would need 17,280,000 (30 inches x 20 inches x 9600 dot/inch x 3 bytes/dot - I suppose same resolution for horizontal and vertical)

To play a game at least 30 Fps we would need to "show" 518,400,000 dots/s. And they are not calculus again. So our actual machine are very slow now...
:) 


<P ID="edit"><FONT SIZE=-1><EM>Edited by Thor on 03/29/05 01:32 PM.</EM></FONT></P>

More about : maximum resolution crt lcd plama

March 31, 2005 12:13:08 AM

I believe the lowest dot pitch I've seen is .22 on a hitachi tube. The highest resolutions I've seen are 2048x1536 for CRTs and 2560x1600 for LCDs.

<A HREF="http://www.folken.net/myrig.htm" target="_new">My precious...</A>
March 31, 2005 4:22:48 PM

Hi folken !

Hihihihi !
You make me laugh a lot with your "Precious".
It's a good idea.

We are "to Galaxy" to what a 35 mm film (in photo) can give:
http://www.photo.net/bboard/q-and-a-fetch-msg?msg_id=00...

But some can ask WHY to have so much resolution since play game at 1600 x 1200 is good.

Well more resolution is high more details are good.
And when you make a zoom you can continue see details and not "big bad ugly square/polygons".

But sure CPU AND Video card AND memories NEED to be a lot strong before we can reach and play 240 pixels/mm.

Thanks for your comments and have a nice, Oops, have a Precious day !
:) 
Related resources
May 2, 2005 2:59:32 AM

I myself like the idea of playing games at the heighest resolution possible... but anything past 1600 x 1200 is going to make too much of a differance.

but what your saying about zooming in...has me totally confused... do you mean zooming in with your head to the screen?

wouldn't it just be easier to render what your zooming into correctly as you do it(software solution) then decreasing the dot pitch to nothing. Hard solution/problem)

<b><A HREF="http://www.digitalgunfire.com" target="_new">DigitalGunfire-Industrial EBM</A></b>
ASUS P4S8X-P4 2.4B - 2x512M DDR333 - ATI 9500Pro - WD80G HD(8M) - SAMSUNG SV0844D 8G HD - LG 16X DVD - Yamaha F1 CDRW
May 4, 2005 10:51:25 AM

I had a Samsung 17" monitor with .20dp, I did the math and thought "1600x1200 max sounds conservative" so I forced unsupported modes and tried 1920x1440, it worked fine at that resolution. But try reading anything without using a magnifying glass on a 17" monitor at that resolution!

<font color=blue>Only a place as big as the internet could be home to a hero as big as Crashman!</font color=blue>
<font color=red>Only a place as big as the internet could be home to an ego as large as Crashman's!</font color=red>
May 4, 2005 11:05:22 PM

DAMN! i didn't think that was possible on a 17"

<b><A HREF="http://www.digitalgunfire.com" target="_new">DigitalGunfire-Industrial EBM</A></b>
ASUS P4S8X-P4 2.4B - 2x512M DDR333 - ATI 9500Pro - WD80G HD(8M) - SAMSUNG SV0844D 8G HD - LG 16X DVD - Yamaha F1 CDRW
May 5, 2005 6:00:53 AM

Everything was perfectly clear too, I actually had to put my face around 2" from the monitor to check out the clarity at that resolution. But I'd already done the math, the pixels were small enough, I just had to find out if the rest of the monitor could handle the stress.

<font color=blue>Only a place as big as the internet could be home to a hero as big as Crashman!</font color=blue>
<font color=red>Only a place as big as the internet could be home to an ego as large as Crashman's!</font color=red>
February 11, 2006 10:10:35 PM

To determine the sharp horizontal resolution of a CRT, take the width of the viewable image, divide by screen's dot pitch, and divide by about 1.25 to allow for scanning error. (That's a rule of thumb for aperature grill monitors.)

(Heard about this on dansdata site and have been using it since.)
!