G
Guest
Guest
Archived from groups: rec.games.empire (More info?)
There should be a way to increase a sector's visibility numbers by
parking a zeppelin in a sector. Of course that sector would need to
have fuel and maybe bombs and guns, but it should give any sector
(even an 0% wilderness) view numbers something like 157% of a fully
improved sector to represent the increased distance to the horizon.
Doing so would be a big improvement in realism (and isn't that the
whole point?) and lower micromanagement with only a minor increase in
code complexity. Just my .02 USD.
- James
There should be a way to increase a sector's visibility numbers by
parking a zeppelin in a sector. Of course that sector would need to
have fuel and maybe bombs and guns, but it should give any sector
(even an 0% wilderness) view numbers something like 157% of a fully
improved sector to represent the increased distance to the horizon.
Doing so would be a big improvement in realism (and isn't that the
whole point?) and lower micromanagement with only a minor increase in
code complexity. Just my .02 USD.
- James