Archived from groups: rec.games.empire (
More info?)
Markus Armbruster <armbru@pond.sub.org> wrote:
> Daniel Damouth <damouth@san.rr.com> writes:
>
> > Markus Armbruster <armbru@pond.sub.org> wrote in
> > news:87y8gdw4j3.fsf@pond.sub.org:
> >
> >> Daniel Damouth <damouth@san.rr.com> writes:
> >>
> >>> If my fort has a range of 4.5, will it shoot at hostile ships
> >>> that move into a sector 5 sectors away?
> >>
> >> Fire will fail with `out of range' half of the time.
> >>
> >> Quote `info fire':
> >>
> >> Gun ranges, both on offense AND defense, are somewhat random.
> >> If you have a range of 4.16, you can always shoot to 4, and have
> >> a 16% chance of being able to fire at range 5...
> >
> > Is that a yes?
>
> It's a 50% yes: your fort gets a 50% chance to shoot.
Note that you can already hit the ship when firing manually.
Also note that rounded down firing ranges are great when you want to kill
an opposing fort. Even if you both have the same ranger then your shot will
fail 50% oif the time. If it fails you only wasted some shells.
If it hits then there is only 50% chance of return fire.
So those 4.X ranges are sometimes a real advantage.
--
Hennes