HP Empireclassic Game 1 Regenerated

G

Guest

Guest
Archived from groups: rec.games.empire (More info?)

A new EMPIRE1 has been generated, it lasts 35 days and expires
12 January 2005

- 299x299 sector grid
- 10 islands, everyone starts at EDEN.
- build and movement points accumulate every minute.
- 354 starting time units (that almost 6 hours of accumulated time.)
- ship movement is updated every hour.
- 9999 ship limit (not that it would get that far.)
- 255 player limit (not that it would get that far.)
- Player Identification is created automatically at first log-in.
- Game is always open, no sign ups required (just do it yo'-self.)
- Normal information hiding.

VT or Telnet address is:
hp3000.empireclassic.com

Log in is:
HELLO PLAYER.EMPIRE1

Some bug fixes have been made, it is now Version 3.67.
Revision history is at:
http://hp3000.empireclassic.com/rev_hist.txt

High Scores for previous game at:
http://hp3000.empireclassic.com/highscores/empire1.html
 
G

Guest

Guest
Archived from groups: rec.games.empire (More info?)

Yes this is a call for players, just like the modern versions.
HP Empireclassic is on a traditional multi-user proprietary O/S,
coded in Pascal, and uses simple telnet to play.

The Practice/Learning game called EMPIRE2 on Empireclassic expired.
High scores posted at:
http://hp3000.empireclassic.com/highscores/empire2.html

A new EMPIRE2 has been generated, it lasts 50 days and expires
01 February 2005

- 399x399 sector grid
- 20 islands, starting island is random.
- build and movement points accumulate every 14.4 minutes.
- 99 starting time units (that almost 24 hours of accumulated time.)
- ship movement is updated every 2 hours.
- 9999 ship limit (not that it would get that far.)
- 255 player limit (not that it would get that far.)
- Player Identification is created automatically at first log-in.
- Game is always open, no sign ups required (just do it yo'-self.)
- Normal information hiding.

VT or Telnet address is:
hp3000.empireclassic.com

Log in is:
HELLO PLAYER.EMPIRE2

Some bug fixes and improvements have been made, it is now Version 3.67.

Revision history is at:
http://hp3000.empireclassic.com/rev_hist.txt
 

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