G
Guest
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Archived from groups: rec.games.empire (More info?)
Would the clever custodians of the game like to consider creating a
deity tool which keeps track of kills and losses for each nation?
Would be interesting to see how one fared militarily at the end of the
game. You could even have a running tally on a "Kills Chart" which
players can view, though sometimes this might be giving too much
information away.
Another variation to the game this could produce is the inclusion of
kills/losses on the power chart calculation. Every kill would generate
extra points proportional to the value of the unit destroyed. Every
loss would do the opposite.
This system would encourage preservation of damaged units (at the
moment the benefits of preserving units are considerably less).
This might put a whole new slant on the game.
Wahbit
Would the clever custodians of the game like to consider creating a
deity tool which keeps track of kills and losses for each nation?
Would be interesting to see how one fared militarily at the end of the
game. You could even have a running tally on a "Kills Chart" which
players can view, though sometimes this might be giving too much
information away.
Another variation to the game this could produce is the inclusion of
kills/losses on the power chart calculation. Every kill would generate
extra points proportional to the value of the unit destroyed. Every
loss would do the opposite.
This system would encourage preservation of damaged units (at the
moment the benefits of preserving units are considerably less).
This might put a whole new slant on the game.
Wahbit