New "Powered by GURPS" and Print-on-Demand

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Archived from groups: rec.games.frp.gurps (More info?)

Does anyone know where the actual guidelines are for publishing a
"Powered by GURPS" book?

I'm thinking with this Print-on-Demand tech, we might just start seeing
projects like this a lot more in the future. Heck, maybe even some of
my own (that would be why I am soliciting info, natch).

Thanks.
 
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Archived from groups: rec.games.frp.gurps (More info?)

Jeff Womack wrote:
> Does anyone know where the actual guidelines are for publishing a
> "Powered by GURPS" book?

You write to SJ and try to get a license. That's the only way.

--
Andrew Hackard
hackard@speakeasy.net
 
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Archived from groups: rec.games.frp.gurps (More info?)

Jeff Womack wrote:

> Does anyone know where the actual guidelines are for publishing a
> "Powered by GURPS" book?
> I'm thinking with this Print-on-Demand tech, we might just start seeing
> projects like this a lot more in the future. Heck, maybe even some of
> my own (that would be why I am soliciting info, natch).
> Thanks.

Well, I have a license from SJGames and I use print-on-demand technology.
The big hangup here (i.e., the reason what you want to do isn't going to
work) is the SJGames is really big on "the cost of administering your
license" which means that you have to pay them royalties on something over
2500 books a year whether you sell that many or not. Being a game company
in business for many years with a strong existing market (and doing gurps
books for Star Fleet Universe) we still have to push pretty hard to get
books written and published to meet this goal. I suppose you could send me
an email at design@starfleetgames.com and we could discuss if your idea
for a GURPS book (even if not related to star fleet) could get done that
way, since I already meet the minimums and have a distributor network and
huge mail order market, and you wouldn't have to do any of that.
 
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Archived from groups: rec.games.frp.gurps (More info?)

Ah, the less-than-obvious approach...

Will certainly give that a try.