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Archived from groups: rec.games.frp.gurps (More info?)
Usually the character can "turn off" some advantages, in the rare
cases they become "disadvantageous"
Some, like Charisma and Appearance, are "always ON" by default.
But what about modifying advantages in order to make them switchable
to "OFF"?
Example: a goddess is merely "Beautiful", but at will she can be Very
Beautiful (Universal) plus several levels of Charisma, etc... Which is
the same to say the goddess is Very Beautiful, etc, but she can
conceal part of her magnificiency to appear a mortal woman.
I'd suggest a +10% modifier, or, if the advantages are MANY, an
Alternative Form identical but with fewer advantages (or lessened
versions of the same).
Any suggestions?
Other ways to build this kind of character?
Korin Duval
--
"Truth requires a great amount of courage;
Fiction requires a great amount of maturity."
Usually the character can "turn off" some advantages, in the rare
cases they become "disadvantageous"
Some, like Charisma and Appearance, are "always ON" by default.
But what about modifying advantages in order to make them switchable
to "OFF"?
Example: a goddess is merely "Beautiful", but at will she can be Very
Beautiful (Universal) plus several levels of Charisma, etc... Which is
the same to say the goddess is Very Beautiful, etc, but she can
conceal part of her magnificiency to appear a mortal woman.
I'd suggest a +10% modifier, or, if the advantages are MANY, an
Alternative Form identical but with fewer advantages (or lessened
versions of the same).
Any suggestions?
Other ways to build this kind of character?
Korin Duval
--
"Truth requires a great amount of courage;
Fiction requires a great amount of maturity."