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Archived from groups: rec.games.roguelike.announce,rec.games.roguelike.misc,rec.games.frp.announce,rec.games.frp.misc (More info?)
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I am releasing The Minstrel's Song version 2.0, which retains the rich
world of previous versions while adding simple graphics. The Minstrel's
Song is both a tabletop role playing game and a computer game.
The Minstrel's Song is heavy on world building, and I've made
substantial effort to dig deep when I was creating their cultures.
Would you like to see a list of the top 10 things to do in the
computer game?
10. Pet a dolphin.
9. Pray and worship.
8. Ride a dragon.
7. Match wits with a clockwork door.
6. Climb a tree.
5. Answer a riddle.
4. Build your own mechanical devices.
3. Keep an exotic pet.
2. Choose your own quest.
1. Explore a world of wonder.
The computer game should work, both as a traditional roguelike game,
and as a sort of game master's assistant where the game master is free
to add add his or her own creative touch while the computer takes care
of the legwork, the basic quests, encounters, item generation, and so
on and so forth. In the computer game, there is a series of quests. Yet
the world is designed to allow nonlinear exploration and play. If
you've wanted a game where you weren't constrained to the designer's
path but could run after your own creative challenges, you might like
The Minstrel's Song.
I have devoted a major section of my website to both the tabletop
roleplaying game and the computer at:
http://jonathanscorner.com/tms/
I have new releases of a very nostalgic, retro "roguelike" computer
game at:
http://jonathanscorner.com/tms /download/
There you can find new releases for Windows, Unix, and Linux that are
much more stable than any previous release.
Would you like to be drawn into The Minstrel's Song?
++ Jonathan Hayward, jonathan.hayward@pobox.com
** To see an award-winning website with stories, essays, artwork,
** an RPG, and a four-dimensional maze, why not visit my home page?
** All of this is waiting for you at http://JonathansCorner.com
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-----BEGIN PGP SIGNED MESSAGE-----
Hash: SHA1
I am releasing The Minstrel's Song version 2.0, which retains the rich
world of previous versions while adding simple graphics. The Minstrel's
Song is both a tabletop role playing game and a computer game.
The Minstrel's Song is heavy on world building, and I've made
substantial effort to dig deep when I was creating their cultures.
Would you like to see a list of the top 10 things to do in the
computer game?
10. Pet a dolphin.
9. Pray and worship.
8. Ride a dragon.
7. Match wits with a clockwork door.
6. Climb a tree.
5. Answer a riddle.
4. Build your own mechanical devices.
3. Keep an exotic pet.
2. Choose your own quest.
1. Explore a world of wonder.
The computer game should work, both as a traditional roguelike game,
and as a sort of game master's assistant where the game master is free
to add add his or her own creative touch while the computer takes care
of the legwork, the basic quests, encounters, item generation, and so
on and so forth. In the computer game, there is a series of quests. Yet
the world is designed to allow nonlinear exploration and play. If
you've wanted a game where you weren't constrained to the designer's
path but could run after your own creative challenges, you might like
The Minstrel's Song.
I have devoted a major section of my website to both the tabletop
roleplaying game and the computer at:
http://jonathanscorner.com/tms/
I have new releases of a very nostalgic, retro "roguelike" computer
game at:
http://jonathanscorner.com/tms /download/
There you can find new releases for Windows, Unix, and Linux that are
much more stable than any previous release.
Would you like to be drawn into The Minstrel's Song?
++ Jonathan Hayward, jonathan.hayward@pobox.com
** To see an award-winning website with stories, essays, artwork,
** an RPG, and a four-dimensional maze, why not visit my home page?
** All of this is waiting for you at http://JonathansCorner.com
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en7y4B2lpqbGukWgoNXcrev0
=A7Aa
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