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Archived from groups: rec.games.frp.super-heroes,rec.games.frp.cyber (More info?)
(Appologies in advance for the cross-post... this is a genre-neutral
question, and these are the groups I'm lurking in at the moment)
I've played a lot of RPGs over the years (probably not as many as some
of you out there, but still lots by my standards) and most of them are
based around one of two basic dice-rolling mechanics:
1) Flat distribution - single dice or orther flat-probability
combinations (D100 frex)
2) Simple bell curve - 3d6 and the like
Now, I've heard a tiny bit about a dice system using more interesting
skill check resolution involving various numbers of variously-sized
dice. Difficulty is reflected in the sides of the dice as well as the
number of dice rolled. Frex, a hard task might find you pitting a few
large dice against the GMs small dice.
Can anyone figure out from the above a) what I'm talking about and b)
where I can find more information on it? Even some basic info would be
nice. I'd /like/ some pointers to a discussion on the probabilities
behind it, but I can work those myself with a bit more info.
--
Corey Murtagh
The Electric Monk
"Quidquid latine dictum sit, altum viditur!"
(Appologies in advance for the cross-post... this is a genre-neutral
question, and these are the groups I'm lurking in at the moment)
I've played a lot of RPGs over the years (probably not as many as some
of you out there, but still lots by my standards) and most of them are
based around one of two basic dice-rolling mechanics:
1) Flat distribution - single dice or orther flat-probability
combinations (D100 frex)
2) Simple bell curve - 3d6 and the like
Now, I've heard a tiny bit about a dice system using more interesting
skill check resolution involving various numbers of variously-sized
dice. Difficulty is reflected in the sides of the dice as well as the
number of dice rolled. Frex, a hard task might find you pitting a few
large dice against the GMs small dice.
Can anyone figure out from the above a) what I'm talking about and b)
where I can find more information on it? Even some basic info would be
nice. I'd /like/ some pointers to a discussion on the probabilities
behind it, but I can work those myself with a bit more info.
--
Corey Murtagh
The Electric Monk
"Quidquid latine dictum sit, altum viditur!"