Archived from groups: rec.games.frp.super-heroes (More info?)
All,
I noticed in the description of the Summon power (Hero 5th, Revised)
that the cost is 1/5 the total points the creature has, both from base
points, limits, and experience points. That seems to imply that whether
the creature gets 200 points base and has no limits VERSUS the
situation that the creature has 100 points and gets 100 more from
character flaws, that in either case, the PC pays 200/5, or 40.
Now, doesn't this imply that its better for the player to just take no
flaws on its summon, since flaws or not, the character has to pay the
same? Or is it assumed that the summon MUST take a certain number of
flaws? The book mentions the creature is based on what players are
based on but *shrug* thats counter to the way I, as the GM, want the
summon to be.
I just want to build an exact creature type and charge the player the
appropriate amount. If one player wanted to summon a Giant Spider, and
another player wanted to summon a Giant Spider that takes 2x damage
from cold, and they were identical other than the difference in the
cold limitation, would both players pay the same amount?
Archived from groups: rec.games.frp.super-heroes (More info?)
On 14 Aug 2005 01:05:21 -0700, lewis@lwb.org wrote:
>I just want to build an exact creature type and charge the player the
>appropriate amount. If one player wanted to summon a Giant Spider, and
>another player wanted to summon a Giant Spider that takes 2x damage
>from cold, and they were identical other than the difference in the
>cold limitation, would both players pay the same amount?
Sure. Otherwise people who had summoning as their thing would just
evade the problem by summoning the creatures who don't happen to be at
a disadvantage in the immediate circumstances.
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