Recent Post on Zork I Bug

Al

Distinguished
Apr 8, 2004
558
0
18,980
Archived from groups: rec.games.int-fiction (More info?)

The MaxZip interp by Andrew does NOT recognize or "see" the painting
in the gallery. However I stand corrected on the MacZip interpreter.
It DOES see the painting and the Winfrotz 'terp for Windows also
"sees" the painting.

Wondering why.


Al
 

at

Distinguished
Jun 27, 2004
78
0
18,630
Archived from groups: rec.games.int-fiction (More info?)

Al wrote:
> The MaxZip interp by Andrew does NOT recognize or "see" the painting
> in the gallery. However I stand corrected on the MacZip interpreter.
> It DOES see the painting and the Winfrotz 'terp for Windows also
> "sees" the painting.
>
> Wondering why.
>
>
> Al

Don't know... but one wild guess I have, is that MaxZip may be
interpreting it under a wrong zmachine version. I think the Zorks are
Zmachine version 3, so what happens if you rename the file extension to
"z3", i.e., "zork1.z3"?

Asa
 
G

Guest

Guest
Archived from groups: rec.games.int-fiction (More info?)

at <"asa(at)lovetour.info"@x.x> wrote:
> Al wrote:
>> The MaxZip interp by Andrew does NOT recognize or "see" the painting
>> in the gallery. However I stand corrected on the MacZip interpreter.
>> It DOES see the painting and the Winfrotz 'terp for Windows also
>> "sees" the painting.
>>
>> Wondering why.

> Don't know... but one wild guess I have, is that MaxZip may be
> interpreting it under a wrong zmachine version. I think the Zorks are
> Zmachine version 3, so what happens if you rename the file extension to
> "z3", i.e., "zork1.z3"?

I don't see why the interpreter would care about the extension, especially
given that the *.z? convention began AFTER the Zip core was developed.
Furthermore, the version number is encoded as the first byte of the game
file.


--
David Griffith
dgriffi@cs.csbuak.edu <-- Switch the 'b' and 'u'
 
G

Guest

Guest
Archived from groups: rec.games.int-fiction (More info?)

dgriffi@cs.csbuak.edu wrote:
> at <"asa(at)lovetour.info"@x.x> wrote:
>>Al wrote:
>>>The MaxZip interp by Andrew does NOT recognize or "see" the painting
>>>in the gallery. However I stand corrected on the MacZip interpreter.
>>>It DOES see the painting and the Winfrotz 'terp for Windows also
>>>"sees" the painting.
>>>
>>>Wondering why.
>
>>Don't know... but one wild guess I have, is that MaxZip may be
>>interpreting it under a wrong zmachine version. I think the Zorks are
>>Zmachine version 3, so what happens if you rename the file extension to
>>"z3", i.e., "zork1.z3"?
>
> I don't see why the interpreter would care about the extension, especially
> given that the *.z? convention began AFTER the Zip core was developed.
> Furthermore, the version number is encoded as the first byte of the game
> file.

I think WinFrotz uses the extension to determine the version - perhaps
only though if the extension is *.z?. This is as my memory serves,
from renaming some game files in the past, and breaking some of them
until I corrected the extension.

Asa
 
G

Guest

Guest
Archived from groups: rec.games.int-fiction (More info?)

Asa Rossoff wrote:
> I think WinFrotz uses the extension to determine the version - perhaps
> only though if the extension is *.z?.

All the Frotz variants all figure out the Z-code version from the header,
not the file name.

> This is as my memory serves, from renaming some game files in the past,
> and breaking some of them until I corrected the extension.

Maybe you renamed them to something that wasn't associated with WinFrotz?

David
 
G

Guest

Guest
Archived from groups: rec.games.int-fiction (More info?)

David Kinder wrote:
> Asa Rossoff wrote:
>
>>I think WinFrotz uses the extension to determine the version - perhaps
>>only though if the extension is *.z?.
>
>
> All the Frotz variants all figure out the Z-code version from the header,
> not the file name.
>
>
>>This is as my memory serves, from renaming some game files in the past,
>>and breaking some of them until I corrected the extension.
>
>
> Maybe you renamed them to something that wasn't associated with WinFrotz?

No, I am pretty technically savvy. It was loaded in the interpreter.
It is possible it was another Windows interpreter than WinFrotz, though.
I still have the exact same installation of interpreters, so I may try
to duplicate it out of curiosity.

Asa