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Archived from groups: alt.lang.basic,alt.folklore.computers,comp.lang.basic.misc,rec.games.int-fiction (More info?)
B-Venture (an adventure game in only 2,738 bytes of RAM)
By: Paul Allen Panks (dunric@gmail.com)
I wrote the smallest possible text adventure I could (in just under 2.7KB
of RAM). The total program size is 50 lines of QBASIC code, and requires a
QBasic-compatible BASIC interpreter to play. Does not work under GW-Basic
for some odd reason, but should work fine on QBasic, UBasic and PowerBASIC
for MSDOS.
The game is remarkably large for such a small program, spanning nearly 20
full rooms, with a forest, castle, meadow, lake, town and even a tree you
can climb (where a small hut rests atop a branch). The game verbs include
GO,GET,DROP,USE,INVENTORY,LOOK and others. There is even a fighting mode
where the player can engage other monsters in battle. Although the game is
too small to include statistics for the player, winning each battle raises
the player hit points by 99 with each victory. Items such as the ARMOR,
CLOAK and HELMET protect the player during battle. There is even a SWORD
the player can wield while engaged in combat. Did I mention I squeezed all
of this into only 2,738 bytes of RAM?
The goal of B-Venture is to defeat an evil vampire residing within the
castle. The castle is guarded by a hellish werewolf with fiery eyes and a
mean streak. The rest of the adventure is populated by a few other
creatures, as well as several items the player can use (e.g. armor,
equipment, etc.)
Sincerely,
Paul Allen Panks
dunric@gmail.com
--
panks@sdf.lonestar.org
SDF Public Access UNIX System - http://sdf.lonestar.org
B-Venture (an adventure game in only 2,738 bytes of RAM)
By: Paul Allen Panks (dunric@gmail.com)
I wrote the smallest possible text adventure I could (in just under 2.7KB
of RAM). The total program size is 50 lines of QBASIC code, and requires a
QBasic-compatible BASIC interpreter to play. Does not work under GW-Basic
for some odd reason, but should work fine on QBasic, UBasic and PowerBASIC
for MSDOS.
The game is remarkably large for such a small program, spanning nearly 20
full rooms, with a forest, castle, meadow, lake, town and even a tree you
can climb (where a small hut rests atop a branch). The game verbs include
GO,GET,DROP,USE,INVENTORY,LOOK and others. There is even a fighting mode
where the player can engage other monsters in battle. Although the game is
too small to include statistics for the player, winning each battle raises
the player hit points by 99 with each victory. Items such as the ARMOR,
CLOAK and HELMET protect the player during battle. There is even a SWORD
the player can wield while engaged in combat. Did I mention I squeezed all
of this into only 2,738 bytes of RAM?
The goal of B-Venture is to defeat an evil vampire residing within the
castle. The castle is guarded by a hellish werewolf with fiery eyes and a
mean streak. The rest of the adventure is populated by a few other
creatures, as well as several items the player can use (e.g. armor,
equipment, etc.)
Sincerely,
Paul Allen Panks
dunric@gmail.com
--
panks@sdf.lonestar.org
SDF Public Access UNIX System - http://sdf.lonestar.org