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Counter-Strike: Source Beta audio performance

  • Sound Cards
  • Engine
  • Performance
  • Audio
  • Font
  • Components
Last response: in Components
August 26, 2004 7:25:52 AM

This is a shift from graphic cards.
<A HREF="" target="_new">This page</A> does audio benchamrking for SOURCE engine.

"Unlike the DOOM 3 engine, which currently processes positional audio on the CPU, the Source engine appears to take advantage of hardware 3D audio acceleration. In theory, leveraging sound card resources to crunch positional audio calculations should free up CPU resources and improve overall performance, but is there really much of a performance difference between audio implementations? We've rounded up nine different sound cards to find out."

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September 1, 2004 2:02:43 AM

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