Archived from groups: rec.games.int-fiction (
More info?)
Al <radical1@qadas.com> wrote in message news:<413C76A5.B2F0A636@qadas.com>...
> I am presently playing Ethan's new version of Dungeon (Release 13)
>
> I notice that in Dungeon the Bank Entrance is to the West of the Art
> Gallery and in Zork I to the west of Art Gallery is the room titled
> "East of Chasm"'
>
> Can anyone explain the discrepancy?
>
> I thought Zork I-III was an accurate reproduction of Dungeon.
>
> Slightly confused
Al,
I wrote you back directly, but now that I see this question, I better
understand what you were asking about.
The Bank of Zork appears in Zork II, so the Implementors had to fiddle
with the Dungeon map around the Gallery for Zork I to erase its presence
there.
Other map changes include removing the Royal Puzzle from adjacent to
the Thief's Lair (Zork I) and putting it someplace completely new (Zork III),
moving the Glacier and the Volcano from Zork I to someplace completely
different in Zork II (and changing the method of getting past the Glacier),
and moving the Alice Rooms out of the space accessible to Zork I into Zork II
space. The Palantir Puzzle was redone (not just moved) for Zork II, and the
Slide/Rope puzzle wasn't reseen until Sorcerer.
So... the Implementors did rather a lot of geographic reorganization when
then split Dungeon apart, with elements appearing over 4 games. Zork I
retains the closest resemblence to the original map, but it's not identical.
-ethan
http://penguincentral.com/retrocomputing/zdungeon/