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Archived from groups: rec.games.int-fiction (More info?)
Please forgive me if this has been addressed--I'm new to this group.
Essentially I'm looking for a single-player MUD (I know this is an
oxymoron, but that's the best way I can describe it). Something like a
hack-and-slash RPG experience but presented descriptively. And I don't
mean ASCII graphics (e.g. NetHack)--I mean text-based descriptions of
all events and environments along with a command parser. The game would
involve all the usual hack-and-slash elements: a variety of weapons,
armour, skills, hit points, experience points, shops, etc.
I've looked for this kind of thing many times, and surprisingly have
come up empty handed. If such a game really doesn't exist (surely it
must, though!), I might just have to write one myself. Likely the best
approach would be to modify MUD code (although Inform or TADS might be
suitable too).
Can anyone point me to something like this?
....Thanks in advance!
Please forgive me if this has been addressed--I'm new to this group.
Essentially I'm looking for a single-player MUD (I know this is an
oxymoron, but that's the best way I can describe it). Something like a
hack-and-slash RPG experience but presented descriptively. And I don't
mean ASCII graphics (e.g. NetHack)--I mean text-based descriptions of
all events and environments along with a command parser. The game would
involve all the usual hack-and-slash elements: a variety of weapons,
armour, skills, hit points, experience points, shops, etc.
I've looked for this kind of thing many times, and surprisingly have
come up empty handed. If such a game really doesn't exist (surely it
must, though!), I might just have to write one myself. Likely the best
approach would be to modify MUD code (although Inform or TADS might be
suitable too).
Can anyone point me to something like this?
....Thanks in advance!