G
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Archived from groups: rec.games.int-fiction,rec.arts.int-fiction (More info?)
Hi Folks,
Infocom, as we are all aware, used its own Z-Machine interpreter, which has
been nicely rendered by Mr. Nelson and Inform, my question is has anyone
managed to create an interpreter for Level 9 games - not just at a text
level, but also including the graphic elements.
The reason I ask is that we can, via Inform, create a good text adventure in
the style of Zork, but is there a programming language where I can write a
game in the style of Knight Orc, or The Worm in Paradise?
I like text and graphic adventure games (maybe more than pure text! ;-)) so
I would like to experiment with creating a game like Level 9 did - does such
a language exist???
J
Hi Folks,
Infocom, as we are all aware, used its own Z-Machine interpreter, which has
been nicely rendered by Mr. Nelson and Inform, my question is has anyone
managed to create an interpreter for Level 9 games - not just at a text
level, but also including the graphic elements.
The reason I ask is that we can, via Inform, create a good text adventure in
the style of Zork, but is there a programming language where I can write a
game in the style of Knight Orc, or The Worm in Paradise?
I like text and graphic adventure games (maybe more than pure text! ;-)) so
I would like to experiment with creating a game like Level 9 did - does such
a language exist???
J