Archived from groups: rec.games.int-fiction (
More info?)
Changes from 3.10 to 3.20 (the current version) were pretty minor:
1. Spelling corrections and/or grammar fixes (just use Microsoft Word's
Spell Checker, to check for both grammar and spelling errors).
2. Fixed a bug with the flute (where sometimes you couldn't use it, and
sometimes you only had to be carrying the rope, and no flute, to 'play
flute').
3. Fixed an error where room #99 contained items in the shop, and
dropping items in room #99 placed items IN the shop (this was due to
the fact that when I wrote the first version of HLA Adventure in 2003,
version 1.48, it only had 95 rooms, and thus location "99" could safely
be items for the shop). When I expanded the game, I forgot about
location 99 as the "items for the shop," and placed a room #99 in the
game. hehe
Probably the easiest way to "update" the HLAinform to the current
version of HLA Adventure would be to correct the errors listed above.
Paul
JohnnyMrNinja wrote:
> Roger Pepitone wrote:
> > Paul Panks' game HLA Adventure has now been ported to Inform.
> > Currently in incoming/HLAinform.z5, it should be moved to
> > if-archive/inform/HLAinform.z5
>
> I thought someone smarter than me would respond, but nobody's
> responded. This is brilliant. It's a bit buggy (but then v. 0.1 doesn't
> set the bar too high) but it looks and feels the same. And I was killed
> just as quickly trying to attack the Paladin. I wonder, are you
> planning to update the Inform source as well as keep up with the
> original's version #? Paul's already released 3.20 and I don't think
> anyone's going to be able to stop him. It must be a pain to maintain
> something like this.
>
>
> David J. Grimshaw
> Now Hiring: Cavemen (limited openings)