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Archived from groups: rec.arts.int-fiction,rec.games.int-fiction (More info?)
I've been sitting on this a while, and it's about time it was released.
This is revision 1788 of Zoom, otherwise known as version 1.0.3. Once again,
the release focus is on the Mac OS X version, this time to fix bugs in the
1.0.2 version.
Zoom is a Z-Machine for OS X and X-Windows. It supports versions 3-8 of
the Z-Machine, and implements the Z-Machine specification version 1.1
(draft 6). The OS X version has been much improved in recent releases
and has an iTunes-style story browser, can run multiple games simultaneously
and supports 'true' scrollback (complete with box quotes).
This release fixes a bug that would cause the display to 'jump' when running
certain games, and adds two minor features to the OS X version: the ability
to turn off the 'are you sure' dialog when closing a window, and the
ability to reload and restart a game from disk. These features are aimed
at game developers.
Source code for Zoom can be downloaded from:
<http://www.logicalshift.demon.co.uk/unix/zoom/>
and the cocoa version for OS X is available from:
<http://www.logicalshift.demon.co.uk/mac/zoom.html>
These should also be making their way to the if-archive in due time.
Andrew.
I've been sitting on this a while, and it's about time it was released.
This is revision 1788 of Zoom, otherwise known as version 1.0.3. Once again,
the release focus is on the Mac OS X version, this time to fix bugs in the
1.0.2 version.
Zoom is a Z-Machine for OS X and X-Windows. It supports versions 3-8 of
the Z-Machine, and implements the Z-Machine specification version 1.1
(draft 6). The OS X version has been much improved in recent releases
and has an iTunes-style story browser, can run multiple games simultaneously
and supports 'true' scrollback (complete with box quotes).
This release fixes a bug that would cause the display to 'jump' when running
certain games, and adds two minor features to the OS X version: the ability
to turn off the 'are you sure' dialog when closing a window, and the
ability to reload and restart a game from disk. These features are aimed
at game developers.
Source code for Zoom can be downloaded from:
<http://www.logicalshift.demon.co.uk/unix/zoom/>
and the cocoa version for OS X is available from:
<http://www.logicalshift.demon.co.uk/mac/zoom.html>
These should also be making their way to the if-archive in due time.
Andrew.