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Archived from groups: rec.games.int-fiction (More info?)
I've noticed the ZIL manual isnt in the IF-Archive (or certainly not
in any easy place to find where I looked....)
I would have thought it to have been in the archive for posterity...
makes for interesting reading...
if anyone wants to read it
David Betz hosts it (david of drool, advsys, etc).
http://www.mv.com/ipusers/xlisper/
Here is a users guide to the ZIL programming language used by Infocom
to develop their excellent works of interactive fiction back in the
1980's. I was given permission to release this manual by Activision,
the current owners of the Infocom intellectual property.
_here_ being http://www.mv.com/ipusers/xlisper/zil.pdf
Learning ZIL
- or -
Everything You Always Wanted to Know
About Writing Interactive Fiction
But Couldn't Find Anyone Still Working Here to Ask
Copyright ©1989 Infocom, Inc.
For internal use only.
Comments to SEM
Conversion to Microsoft Word -- SEM -- 8/1/95
- Stu : Email via http://public.xdi.org/=stu
I've noticed the ZIL manual isnt in the IF-Archive (or certainly not
in any easy place to find where I looked....)
I would have thought it to have been in the archive for posterity...
makes for interesting reading...
if anyone wants to read it
David Betz hosts it (david of drool, advsys, etc).
http://www.mv.com/ipusers/xlisper/
Here is a users guide to the ZIL programming language used by Infocom
to develop their excellent works of interactive fiction back in the
1980's. I was given permission to release this manual by Activision,
the current owners of the Infocom intellectual property.
_here_ being http://www.mv.com/ipusers/xlisper/zil.pdf
Learning ZIL
- or -
Everything You Always Wanted to Know
About Writing Interactive Fiction
But Couldn't Find Anyone Still Working Here to Ask
Copyright ©1989 Infocom, Inc.
For internal use only.
Comments to SEM
Conversion to Microsoft Word -- SEM -- 8/1/95
- Stu : Email via http://public.xdi.org/=stu