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Archived from groups: rec.games.miniatures.warhammer (More info?)
Here is a semi-shooty Ork army I have been tinkering with and refining
over the last few weeks. It has done pretty well vs marines so I thought
I would put it up and if you guys want to rip it to shreds then feel free.
Although technically this army is based on the Snakebite Clan rules,
thematically I prefer to think of these Orks as more advanced than your
standard Orks rather than more primitive. They make extensive use of
vehicles, fields and shoot better than your standard Orks. Anyways on
with the list.
-*HQ*-
Warboss with Bionik Arm/Bounce/Eavy/Cybork/Combi Shoota Scorcha/Choppa
and 2 attack squigs
Comments: Any Boss works, I just happen to have converted the one with a
squig on one hand to have a choppa as well, with the hand squig counting
as a bionik arm
Big Mek with Kustom Force Field/Slugga/Tools/2x Grot Oilers
Comments: Multipurpose shield/fixy guy
-*TROOPS*-
12xHuntas 1
1 Big Shoota
12xHuntas 2
1 Big Shoota
Comments: BS3 fun, Im thinking of adding a Rokkit Launcha to each squad.
5xTank Bustas, 1 Nob, 4 Rokkits
Comments: These guys ride in the gun wagon
9xBurna Boyz with 1 Mek with Field and Slugga
Comments: 2nd field, these guys help protect the...
20xSlugga Boyz
15xGretchin+Slaver+Squighound
Comments: These guys are to stay at the front and force priority checks
for shooting. With the protection of either KFF they stay around for
quite a while too
-*FAST*-
2xBuggies/Trakks with armor plates and scorcha
Comments: Zip around and scorch various targets. Also adds more vehicle
type targets to shoot at.
-*HEAVY*-
Looted Russ with Armor Plates and Heavy Bolter
Comments: usually people will go crazy trying to kill this, but it it
tough enough to hold out for a turn or two and that Battle cannon does a
lot of damage. Also templates for Orks are good
Gunwagon with Armor/Kannon
Comments: Tankbustas catch a ride in this, which makes it a mobile tank
killing machine with armor that isnt paper thin. Also kannon with its
frag and krak rounds is somewhat versitile.
1500pts 84 models.
IMO this army has a good combination of foot sloggers and tanks, what
the footsloggers lack in numbers they make up in toughness, if you
position the fields properly all your troups will get a 5+ cover save,
even the gretchin. If you find the Burna boyz are getting shot a lot
they can usually mob up with the slugga boyz before the field guy gets
targetted.
With the new rapid fire rules the BS3 Huntas are good value, although I
usually hanker them down in some cover and let them shoot the enemy from
afar.
The buggies are versatile and play heavily on psychology, you can use
them to force the enemies tank busting shots away from your bigger tanks
and if they ignore the buggies the scorchas usually make them pay for it.
The Gunwagon makes an excellent firing platform for the tankbustas, and
with a AV of 12/11/10 it isnt as vulnerable as a Trukk
Last but not least, the Looted Russ. Used correctly you can do some
serious damage to enemy squads. The new move and ord rules also make it
significantly more tactical. If/when it does get damaged you can use
your big mek to repair it.
I dont proclaim this to be a "every army beater" list but at least IMO
it puts non-freeks on a better footing than they usually get.
Let the ripping to pieces begin...
--
Dogboy
Wargame Terrain Generator, free from:
http://homepages.ihug.co.nz/~healer8/
Here is a semi-shooty Ork army I have been tinkering with and refining
over the last few weeks. It has done pretty well vs marines so I thought
I would put it up and if you guys want to rip it to shreds then feel free.
Although technically this army is based on the Snakebite Clan rules,
thematically I prefer to think of these Orks as more advanced than your
standard Orks rather than more primitive. They make extensive use of
vehicles, fields and shoot better than your standard Orks. Anyways on
with the list.
-*HQ*-
Warboss with Bionik Arm/Bounce/Eavy/Cybork/Combi Shoota Scorcha/Choppa
and 2 attack squigs
Comments: Any Boss works, I just happen to have converted the one with a
squig on one hand to have a choppa as well, with the hand squig counting
as a bionik arm
Big Mek with Kustom Force Field/Slugga/Tools/2x Grot Oilers
Comments: Multipurpose shield/fixy guy
-*TROOPS*-
12xHuntas 1
1 Big Shoota
12xHuntas 2
1 Big Shoota
Comments: BS3 fun, Im thinking of adding a Rokkit Launcha to each squad.
5xTank Bustas, 1 Nob, 4 Rokkits
Comments: These guys ride in the gun wagon
9xBurna Boyz with 1 Mek with Field and Slugga
Comments: 2nd field, these guys help protect the...
20xSlugga Boyz
15xGretchin+Slaver+Squighound
Comments: These guys are to stay at the front and force priority checks
for shooting. With the protection of either KFF they stay around for
quite a while too
-*FAST*-
2xBuggies/Trakks with armor plates and scorcha
Comments: Zip around and scorch various targets. Also adds more vehicle
type targets to shoot at.
-*HEAVY*-
Looted Russ with Armor Plates and Heavy Bolter
Comments: usually people will go crazy trying to kill this, but it it
tough enough to hold out for a turn or two and that Battle cannon does a
lot of damage. Also templates for Orks are good
Gunwagon with Armor/Kannon
Comments: Tankbustas catch a ride in this, which makes it a mobile tank
killing machine with armor that isnt paper thin. Also kannon with its
frag and krak rounds is somewhat versitile.
1500pts 84 models.
IMO this army has a good combination of foot sloggers and tanks, what
the footsloggers lack in numbers they make up in toughness, if you
position the fields properly all your troups will get a 5+ cover save,
even the gretchin. If you find the Burna boyz are getting shot a lot
they can usually mob up with the slugga boyz before the field guy gets
targetted.
With the new rapid fire rules the BS3 Huntas are good value, although I
usually hanker them down in some cover and let them shoot the enemy from
afar.
The buggies are versatile and play heavily on psychology, you can use
them to force the enemies tank busting shots away from your bigger tanks
and if they ignore the buggies the scorchas usually make them pay for it.
The Gunwagon makes an excellent firing platform for the tankbustas, and
with a AV of 12/11/10 it isnt as vulnerable as a Trukk
Last but not least, the Looted Russ. Used correctly you can do some
serious damage to enemy squads. The new move and ord rules also make it
significantly more tactical. If/when it does get damaged you can use
your big mek to repair it.
I dont proclaim this to be a "every army beater" list but at least IMO
it puts non-freeks on a better footing than they usually get.
Let the ripping to pieces begin...
--
Dogboy
Wargame Terrain Generator, free from:
http://homepages.ihug.co.nz/~healer8/