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In article <d79d4acd.0501300651.2444e4c4@posting.google.com>,
Christof_Bell@web.de (Christof Bell) writes:
>Well, that's a new one...
>>Hello!
>>Sorry, but ist seems I can not answer any of the existing threads,
I'm
>>working on this.
Still the same, I hope to solve this problem next weekend.
>>The Lizardmen list so far is playable as a combat patrol army.
>>I use the skink priest (2nd lvl.) as the army general.
>>I have two units of 15 skink scouts with blowpipes and
>>a unit of ten skinks with javelins, shield and hand weapons.
>That leaves 8 Skinks, by my calculations. What are those armed with?
With spears, six of them are with the two "salamanders".
>>Then I added two salamanders. These are my new purchases for month
two
>>(purchased from my son's toy dinos ).
>How much do Sallies cost in euros?
17.95 €, now guess why I did not use the original ones.
>>This is a very nasty skirmish army, which is fun to play with for
some
>>time.
>>Next thing to add is some firm saurus warrior units to increase this
>>force to a "real" army. This means I need two boxes of Saurus
warriors
>>and probably a saurus hero.
>One thing I forgot to mention about the Southlands list, if you're
sticking
>with that, is that you can only use Saurus in armies of 2,000pts or
more
>because each Saurus unit is 'tied' to one of the Lord choices. That
is, you can
>have up to one Saurus Warrior unit per Scar-Veteran (who is a Lord in
>Southlands), and up to one Temple Guard unit per Slann. So you'd
certainly need
>the Saurus character for Southlands, but you wouldn't be able to
field them
>immediately. Alternatively, for a 'normal' Lustria army you can have
as many
>Saurus as you like.
I guess southlands is fun as long as you stay with skinks only and
avoid close combat. This is nice with the combat patrol games, but
starts to be annoying with more than 1000p. imo.
>So far I've got you down for:
>
>Skink Priest: Level 2 (equipment unknown)
No equipment so far.
>15 Skink Skirmishers: Scouts. Blowpipes.
>15 Skink Skirmishers: Scouts. Blowpipes.
>10 Skink Skirmishers: Javelins and shields
>Salamander Hunting Pack: 2 Salamanders each with 3 Skink runners.
>Total: 500pts
This is what I wanted to play the first month.
>Saved: Unknown
It's been 20€ from month one and the 50€ (?) the second month. Now I
bought two 'salamanders' at 17.95 each and a blister with jungle
swarms (contains enough snakes for three bases imo) 10.95€.
46.85€ in month two, so I saved 23.15 for month three.
>with your month 3 selections still to be finalised.
I'll buy some saurus warriors (2*29,95) and a saurus hero (10.95) most
probably.
Christof
In article <d79d4acd.0501300651.2444e4c4@posting.google.com>,
Christof_Bell@web.de (Christof Bell) writes:
>Well, that's a new one...
>>Hello!
>>Sorry, but ist seems I can not answer any of the existing threads,
I'm
>>working on this.
Still the same, I hope to solve this problem next weekend.
>>The Lizardmen list so far is playable as a combat patrol army.
>>I use the skink priest (2nd lvl.) as the army general.
>>I have two units of 15 skink scouts with blowpipes and
>>a unit of ten skinks with javelins, shield and hand weapons.
>That leaves 8 Skinks, by my calculations. What are those armed with?
With spears, six of them are with the two "salamanders".
>>Then I added two salamanders. These are my new purchases for month
two
>>(purchased from my son's toy dinos ).
>How much do Sallies cost in euros?
17.95 €, now guess why I did not use the original ones.
>>This is a very nasty skirmish army, which is fun to play with for
some
>>time.
>>Next thing to add is some firm saurus warrior units to increase this
>>force to a "real" army. This means I need two boxes of Saurus
warriors
>>and probably a saurus hero.
>One thing I forgot to mention about the Southlands list, if you're
sticking
>with that, is that you can only use Saurus in armies of 2,000pts or
more
>because each Saurus unit is 'tied' to one of the Lord choices. That
is, you can
>have up to one Saurus Warrior unit per Scar-Veteran (who is a Lord in
>Southlands), and up to one Temple Guard unit per Slann. So you'd
certainly need
>the Saurus character for Southlands, but you wouldn't be able to
field them
>immediately. Alternatively, for a 'normal' Lustria army you can have
as many
>Saurus as you like.
I guess southlands is fun as long as you stay with skinks only and
avoid close combat. This is nice with the combat patrol games, but
starts to be annoying with more than 1000p. imo.
>So far I've got you down for:
>
>Skink Priest: Level 2 (equipment unknown)
No equipment so far.
>15 Skink Skirmishers: Scouts. Blowpipes.
>15 Skink Skirmishers: Scouts. Blowpipes.
>10 Skink Skirmishers: Javelins and shields
>Salamander Hunting Pack: 2 Salamanders each with 3 Skink runners.
>Total: 500pts
This is what I wanted to play the first month.
>Saved: Unknown
It's been 20€ from month one and the 50€ (?) the second month. Now I
bought two 'salamanders' at 17.95 each and a blister with jungle
swarms (contains enough snakes for three bases imo) 10.95€.
46.85€ in month two, so I saved 23.15 for month three.
>with your month 3 selections still to be finalised.
I'll buy some saurus warriors (2*29,95) and a saurus hero (10.95) most
probably.
Christof