[LotR] Anyone else noticed this?

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http://uk.games-workshop.com/storefront/store.uk?do=Individual&code=60011699
001&orignav=300808

That'll be LotR Warmaster then. I can hardly contain my excitement.

Tim
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Helicon_One wrote:
> http://uk.games-workshop.com/storefront/store.uk?do=Individual&code=60011699
> 001&orignav=300808
>
> That'll be LotR Warmaster then.

The boxed set is $100 USD and contains a full rulebook, big terrain, and
a *lot* of stands (48 evil, 27 good). WarMaster boxed sets are only 18
stands for $50 USD.

> I can hardly contain my excitement.

Well, I'm more excited over this than with the 25mm version, that's for
sure. LotR battles are naturally large scope, with very big numbers on
each side. B5A supports this.

Also, as replacements for WarMaster, the boxed set is pretty good.

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"John Hwang" <JohnHwangCSI@cs.com.no.com> wrote in message
news:36kh07F54il0gU1@individual.net...
> Helicon_One wrote:
>> http://uk.games-workshop.com/storefront/store.uk?do=Individual&code=60011699
>> 001&orignav=300808
>>
>> That'll be LotR Warmaster then.
>
> The boxed set is $100 USD and contains a full rulebook, big terrain, and a
> *lot* of stands (48 evil, 27 good). WarMaster boxed sets are only 18
> stands for $50 USD.
>
>> I can hardly contain my excitement.
>
> Well, I'm more excited over this than with the 25mm version, that's for
> sure.

Agreed. I'm interested simply because it's a new game that genuinely does
seem to be playable from the box, though of course it isn't a complete game
in the sense that you won't want extra units (Elven cavalry, for instance).
I'm not overly fussed about most of the models - they aren't quite Warmaster
quality for the most part - but they're good enough. And, being LotR, we can
of course expect the Elves to be the best fighters...

Philip Bowles
 
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"Philip Bowles" <pbowles@aol.com> wrote in message
news:36kl69F52n81qU1@individual.net...
>
> "John Hwang" <JohnHwangCSI@cs.com.no.com> wrote in message
> news:36kh07F54il0gU1@individual.net...
>> Helicon_One wrote:
>>> http://uk.games-workshop.com/storefront/store.uk?do=Individual&code=60011699
>>> 001&orignav=300808
>>>
>>> That'll be LotR Warmaster then.
>>
>> The boxed set is $100 USD and contains a full rulebook, big terrain, and
>> a *lot* of stands (48 evil, 27 good). WarMaster boxed sets are only 18
>> stands for $50 USD.
>>
>>> I can hardly contain my excitement.
>>
>> Well, I'm more excited over this than with the 25mm version, that's for
>> sure.
>
> Agreed. I'm interested simply because it's a new game that genuinely does
> seem to be playable from the box, though of course it isn't a complete
> game in the sense that you won't want extra units (Elven cavalry, for
> instance). I'm not overly fussed about most of the models - they aren't
> quite Warmaster quality for the most part - but they're good enough. And,
> being LotR, we can of course expect the Elves to be the best fighters...

Are the figures the same scale as WarMaster?


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"smithdoerr" <askmeforname@hotmail.com> wrote in message
news:36knj7F524fc7U1@individual.net...
>
> "Philip Bowles" <pbowles@aol.com> wrote in message
> news:36kl69F52n81qU1@individual.net...
>>
>> "John Hwang" <JohnHwangCSI@cs.com.no.com> wrote in message
>> news:36kh07F54il0gU1@individual.net...
>>> Helicon_One wrote:
>>>> http://uk.games-workshop.com/storefront/store.uk?do=Individual&code=60011699
>>>> 001&orignav=300808
>>>>
>>>> That'll be LotR Warmaster then.
>>>
>>> The boxed set is $100 USD and contains a full rulebook, big terrain, and
>>> a *lot* of stands (48 evil, 27 good). WarMaster boxed sets are only 18
>>> stands for $50 USD.
>>>
>>>> I can hardly contain my excitement.
>>>
>>> Well, I'm more excited over this than with the 25mm version, that's for
>>> sure.
>>
>> Agreed. I'm interested simply because it's a new game that genuinely does
>> seem to be playable from the box, though of course it isn't a complete
>> game in the sense that you won't want extra units (Elven cavalry, for
>> instance). I'm not overly fussed about most of the models - they aren't
>> quite Warmaster quality for the most part - but they're good enough. And,
>> being LotR, we can of course expect the Elves to be the best fighters...
>
> Are the figures the same scale as WarMaster?

Supposed to be - the Online Store calls it a "10mm strategy game".

Philip Bowles
 
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>
>The boxed set is $100 USD and contains a full rulebook, big terrain, and
>a *lot* of stands (48 evil, 27 good). WarMaster boxed sets are only 18
>stands for $50 USD.

Are you sure its $100? I was told by my store that its only $80 U.S., but hey,
maybe the price went up.
 
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Ducalguard wrote:
>>The boxed set is $100 USD and contains a full rulebook, big terrain, and
>>a *lot* of stands (48 evil, 27 good). WarMaster boxed sets are only 18
>>stands for $50 USD.
>
> Are you sure its $100? I was told by my store that its only $80 U.S., but hey,
> maybe the price went up.

It's 50 GBP on the website, which I assumed would be converted to $100
USD, based on how GW likes to take extra profit in the exchange. If
it's $80 USD, so much the better.

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"Philip Bowles" <pbowles@aol.com> wrote in message
news:36kt5gF53r2aaU1@individual.net...
>
> "smithdoerr" <askmeforname@hotmail.com> wrote in message
> news:36knj7F524fc7U1@individual.net...
>>
>> Are the figures the same scale as WarMaster?
>
> Supposed to be - the Online Store calls it a "10mm strategy game".

Ah ok. I was expecting GW to make them some odd-ball size smaller to
discourage people from using them in other games like they did with LotR.


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-smithdoerr
 
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smithdoerr wrote:
> "Philip Bowles" <pbowles@aol.com> wrote

>>>Are the figures the same scale as WarMaster?
>>
>>Supposed to be - the Online Store calls it a "10mm strategy game".
>
> Ah ok. I was expecting GW to make them some odd-ball size smaller to
> discourage people from using them in other games like they did with LotR.

I expected the same, 8mm, splitting the difference between Warmaster and
Epic.

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On Sat, 05 Feb 2005 17:32:36 +0000, Helicon_One wrote:

> http://uk.games-workshop.com/storefront/store.uk?do=Individual&code=60011699
> 001&orignav=300808
>
> That'll be LotR Warmaster then. I can hardly contain my excitement.
>
>
It might be cool if it actually was a self contained game, as opposed to
all the other boxed sets which pretty require you to buy a ton of other
stuff. Seeing as it has seperate models you can buy, i'm assuming it's the
latter. Or would be if it somehow sells well enough for GW to decide it's
worth supporting with models.

Actually, i'm a annoyed by this. Fanatic as a whole got 'restructured':
losing most of the few employees, having new releases scaled back, and
apparently having fewer resources to work with. So the solution to this is
to release yet another game and spread the available resources even
thinner?

--
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"Philip Bowles" <pbowles@aol.com> wrote in message
news:36kl69F52n81qU1@individual.net...
>
> "John Hwang" <JohnHwangCSI@cs.com.no.com> wrote in message
> news:36kh07F54il0gU1@individual.net...
>> Helicon_One wrote:
>>> http://uk.games-workshop.com/storefront/store.uk?do=Individual&code=60011699
>>> 001&orignav=300808
>>>
>>> That'll be LotR Warmaster then.
>>
>> The boxed set is $100 USD and contains a full rulebook, big terrain, and
>> a *lot* of stands (48 evil, 27 good). WarMaster boxed sets are only 18
>> stands for $50 USD.
>>
>>> I can hardly contain my excitement.
>>
>> Well, I'm more excited over this than with the 25mm version, that's for
>> sure.
>
> Agreed. I'm interested simply because it's a new game that genuinely does
> seem to be playable from the box, though of course it isn't a complete
> game in the sense that you won't want extra units (Elven cavalry, for
> instance). I'm not overly fussed about most of the models - they aren't
> quite Warmaster quality for the most part - but they're good enough. And,
> being LotR, we can of course expect the Elves to be the best fighters...
>
> Philip Bowles


This game uses warmaster game mechanics?

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"Andy O'Neill" <aon14nocannedmeat@lycos.co.uk> wrote in message
news:hrtNd.14302$68.1912@fe1.news.blueyonder.co.uk...
> This game uses warmaster game mechanics?

Come on get with the program.. it uses >

The Hobbit battle game rules and mechanics..
 
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"Andy O'Neill" <aon14nocannedmeat@lycos.co.uk> wrote in message
news:hrtNd.14302$68.1912@fe1.news.blueyonder.co.uk...
> "Philip Bowles" <pbowles@aol.com> wrote in message
> news:36kl69F52n81qU1@individual.net...
>>
>> "John Hwang" <JohnHwangCSI@cs.com.no.com> wrote in message
>> news:36kh07F54il0gU1@individual.net...
>>> Helicon_One wrote:
>>>> http://uk.games-workshop.com/storefront/store.uk?do=Individual&code=60011699
>>>> 001&orignav=300808
>>>>
>>>> That'll be LotR Warmaster then.
>>>
>>> The boxed set is $100 USD and contains a full rulebook, big terrain, and
>>> a *lot* of stands (48 evil, 27 good). WarMaster boxed sets are only 18
>>> stands for $50 USD.
>>>
>>>> I can hardly contain my excitement.
>>>
>>> Well, I'm more excited over this than with the 25mm version, that's for
>>> sure.
>>
>> Agreed. I'm interested simply because it's a new game that genuinely does
>> seem to be playable from the box, though of course it isn't a complete
>> game in the sense that you won't want extra units (Elven cavalry, for
>> instance). I'm not overly fussed about most of the models - they aren't
>> quite Warmaster quality for the most part - but they're good enough. And,
>> being LotR, we can of course expect the Elves to be the best fighters...
>>
>> Philip Bowles
>
>
> This game uses warmaster game mechanics?

Probably not, though it is designed by Rick Priestly, who also designed
Warmaster. Then again he designed WFB, 40k and LotR as well... Looking at
the selection of models available, leaders don't seem to be a significant
part of the game (Wargs and Elves appear not to have any at all) so I don't
expect command and control to play much part. GW seems to be being
remarkably silent on this new game, though - no hint of how it plays or even
a suggestion of a coming White Dwarf preview or showcase article on it.
 
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"Philip Bowles" <pbowles@aol.com> wrote in message
news:36nemgF4t4ch3U1@individual.net...
> >
> > This game uses warmaster game mechanics?
>
> Probably not, though it is designed by Rick Priestly, who also
designed
> Warmaster.

Heh, exactly wrong, I'm afraid. It's using a "cleaned & polished"
version of the Warmaster rules & 10mm miniatures. A complete game in a
box, limited to 8000 copies in the initial print run.

For more info:

http://www.specialist-games.com/ (currently the 2nd & 3rd items down).
http://www.specialist-games.com/warmaster/forum_b/forum.asp?FORUM_ID=7
http://games.groups.yahoo.com/group/gw-warmaster/messages

Cheers, Martyn
 
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"M Roberts" <unknown@thisaddress.com> wrote in message
news:cu63jk$6n6$1@newsg2.svr.pol.co.uk...
> "Philip Bowles" <pbowles@aol.com> wrote in message
> news:36nemgF4t4ch3U1@individual.net...
>> >
>> > This game uses warmaster game mechanics?
>>
>> Probably not, though it is designed by Rick Priestly, who also
> designed
>> Warmaster.
>
> Heh, exactly wrong, I'm afraid. It's using a "cleaned & polished"
> version of the Warmaster rules & 10mm miniatures.

Wonder what that means.

A complete game in a
> box, limited to 8000 copies in the initial print run.
>
> For more info:
>
> http://www.specialist-games.com/ (currently the 2nd & 3rd items down).
> http://www.specialist-games.com/warmaster/forum_b/forum.asp?FORUM_ID=7
> http://games.groups.yahoo.com/group/gw-warmaster/messages

Love the way this is in the Warmaster section. So, to put it another way,
BoFA is a one-off Warmaster promotion, just with LotR army lists and models.
Why couldn't they have put the effort into make WM plastics for the other
ranges, I wonder?

Philip Bowles
 
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"disgruntled pawn" <see@sig.invalid> wrote in message
news:pan.2005.02.06.22.02.39.499061@sig.invalid...
> On Sat, 05 Feb 2005 17:32:36 +0000, Helicon_One wrote:
>
>> http://uk.games-workshop.com/storefront/store.uk?do=Individual&code=60011699
>> 001&orignav=300808
>>
>> That'll be LotR Warmaster then. I can hardly contain my excitement.
>>
>>
> It might be cool if it actually was a self contained game, as opposed to
> all the other boxed sets which pretty require you to buy a ton of other
> stuff. Seeing as it has seperate models you can buy, i'm assuming it's the
> latter.

At a guess it's somewhere between the two - though I'm not that familiar
with The Hobbit, I'm not sure there's much else they could add. In other
words, what we see in advance order is probably everything that will ever be
released for the system. It's probably going to be most like Talisman - a
self-contained game but with the option to expand it with extra units.

> Actually, i'm a annoyed by this. Fanatic as a whole got 'restructured':
> losing most of the few employees, having new releases scaled back, and
> apparently having fewer resources to work with. So the solution to this is
> to release yet another game and spread the available resources even
> thinner?

Yes, it draws them away from all their other projects, like:

Warmaster Slann Mage Priests for a range which already has a Slann Mage
Priest only a couple of years old.

New versions of Blood Bowl and Necromunda ranges that had existing models.

BFG Space Marine Escorts that cost more than nearly identical Forge World
Space Marine Escorts.

Mordheim Dwarf Treasure Hunter hired sword when Mordheim has both a surfeit
of Hired Swords and a band full of Dwarf Treasure Hunters.

Inquisitor models. Not redundant, it's just that supporting Inquisitor is a
waste of resources.

Etc. etc.

It's not as though anything else was desperately needed like, say, filling
the gaping holes in the Mordheim range, speeding up the rerelease and rules
production for the rest of the Epic armies or whatever. Hopefully Epic won't
be too badly-affected, though - right from the start they gave themselves a
year or so after Swordwind to get the Chaos releases (or were Tyranids
next?) done, and they should still be able to do that in the time they have.

Philip Bowles
 
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"Philip Bowles" <pbowles@aol.com> wrote in message
news:36nluaF53666fU1@individual.net...
>

>
> It's not as though anything else was desperately needed like, say, filling
> the gaping holes in the Mordheim range, speeding up the rerelease and
> rules production for the rest of the Epic armies or whatever. Hopefully
> Epic won't be too badly-affected, though - right from the start they gave
> themselves a year or so after Swordwind to get the Chaos releases (or were
> Tyranids next?) done, and they should still be able to do that in the time
> they have.
>
Chaos were next, whether they still are, I don't know, also what do you
think of the v4 Epic Tau list in the vault? It looks like a lot of the War
Engines are severely undercosted.
 
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"Craig Little" <craig.little@gmail.com> wrote in message news:<1b2dnR6etowx05rfRVn-oQ@comcast.com>...
> "Philip Bowles" <pbowles@aol.com> wrote in message
> news:36nluaF53666fU1@individual.net...
> >
>
> >
> > It's not as though anything else was desperately needed like, say, filling
> > the gaping holes in the Mordheim range, speeding up the rerelease and
> > rules production for the rest of the Epic armies or whatever. Hopefully
> > Epic won't be too badly-affected, though - right from the start they gave
> > themselves a year or so after Swordwind to get the Chaos releases (or were
> > Tyranids next?) done, and they should still be able to do that in the time
> > they have.
> >
> Chaos were next, whether they still are, I don't know, also what do you
> think of the v4 Epic Tau list in the vault?

I had a very, very long list of comments that I posted to the Tau part
of the forum some time ago. I even redid the whole list with the units
as I'd like to see them. In a nutshell:

Markerlights and seekers are too commonplace. I particularly dislike
Fire Warriors having markerlights - they shouldn't have special rules
any more than other races' grunts. Granted these are
characteristically Tau weapons, but pulse lasers are
characteristically Eldar and they aren't found on every unit. I
recommended losing seekers from most vehicles, simplifying the guided
missile rules and standardising the markerlight effect at +1 to hit
with guided missiles.

I don't like the fish tank syndrome - why call a flying tank a
Devilfish rather than a Devil, Lionfish rather than a Lion etc.? Also,
"Whiteshark" isn't even a real fish. I decided to add diversity to the
names: Swordfish became Marlin, Lionfish Torpedo Ray to suit its role,
the Dragonfish was the Conger and, in my revision, the Whiteshark and
Scorpionfish were dropped altogether. I also added a Dragonet light
transport for the Gue'vesa.

Tetras should be part of the main list. Chances are, with models due,
they will be in the next revision.

It's too much like a fan list - most of the new units were versions of
the old units, only better (a Hammerhead with twin-linked railguns, a
Tigershark with extra railcannon etc.) I tried to add more diversity
to armaments, with a fusion cannon turret for the Marlin, for example.

It looks like a lot of the War
> Engines are severely undercosted.

Last time I checked, the Moray was undercosted (this was generally
agreed), the Scorpionfish seemed about right and the Dragonfish too
expensive. According to the designer on the Epic Forum, the Dragonfish
and Scorpionfish are to be dropped anyway.

Philip Bowles
 
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"Philip Bowles" <pbowles@aol.com> wrote in message
news:587631d1.0502070813.4522ce8@posting.google.com...
> "Craig Little" <craig.little@gmail.com> wrote in message
> news:<1b2dnR6etowx05rfRVn-oQ@comcast.com>...
>> "Philip Bowles" <pbowles@aol.com> wrote in message
>> news:36nluaF53666fU1@individual.net...
>> >
>>
>> >
>> > It's not as though anything else was desperately needed like, say,
>> > filling
>> > the gaping holes in the Mordheim range, speeding up the rerelease and
>> > rules production for the rest of the Epic armies or whatever. Hopefully
>> > Epic won't be too badly-affected, though - right from the start they
>> > gave
>> > themselves a year or so after Swordwind to get the Chaos releases (or
>> > were
>> > Tyranids next?) done, and they should still be able to do that in the
>> > time
>> > they have.
>> >

<Snip>

It seems your EA tau thoughts mirror my own, but I'd like to read your
review on the Epic forums, what username do I need to search for?
 
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"Philip Bowles" <pbowles@aol.com> wrote in message
news:36nl9rF5281h7U1@individual.net...
>
> "M Roberts" <unknown@thisaddress.com> wrote in message
> news:cu63jk$6n6$1@newsg2.svr.pol.co.uk...
>> "Philip Bowles" <pbowles@aol.com> wrote in message
>> news:36nemgF4t4ch3U1@individual.net...
>>> >
>>> > This game uses warmaster game mechanics?
>>>
>>> Probably not, though it is designed by Rick Priestly, who also
>> designed
>>> Warmaster.
>>
>> Heh, exactly wrong, I'm afraid. It's using a "cleaned & polished"
>> version of the Warmaster rules & 10mm miniatures.
>
> Wonder what that means.

Well....
As you may recall I think more than a bit of a tweak necessary to make
warmaster playable.
Basing em on warmaster makes them far less likely I'll buy the set.

>
> A complete game in a
>> box, limited to 8000 copies in the initial print run.
>>
>> For more info:
>>
>> http://www.specialist-games.com/ (currently the 2nd & 3rd items down).
>> http://www.specialist-games.com/warmaster/forum_b/forum.asp?FORUM_ID=7
>> http://games.groups.yahoo.com/group/gw-warmaster/messages
>
> Love the way this is in the Warmaster section. So, to put it another way,
> BoFA is a one-off Warmaster promotion, just with LotR army lists and
> models. Why couldn't they have put the effort into make WM plastics for
> the other ranges, I wonder?
>
> Philip Bowles


The obvious reason would be that plastics have a high set up cost and they
don't have enough turnover to justify the moulds.

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Andy O'Neill
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In article <PtLNd.43332$K7.8187@fe2.news.blueyonder.co.uk>, Andy O'Neill wrote:

> Well....
> As you may recall I think more than a bit of a tweak necessary to make
> warmaster playable.
> Basing em on warmaster makes them far less likely I'll buy the set.

I have never tried warmaster, but I was under the impression that it
was solid ruleset. What's wrong with it?

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"jockelinde" <nouser@notmydomain.se> wrote in message
news:slrnd0f1mr.dke.nouser@crux.id.gu.se...
> In article <PtLNd.43332$K7.8187@fe2.news.blueyonder.co.uk>, Andy O'Neill
> wrote:
>
>> Well....
>> As you may recall I think more than a bit of a tweak necessary to make
>> warmaster playable.
>> Basing em on warmaster makes them far less likely I'll buy the set.
>
> I have never tried warmaster, but I was under the impression that it
> was solid ruleset. What's wrong with it?
>
> --
> Joakim

The core mechanics are faulted in a number of ways.
Search on google. Warmaster review is one thread.

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"Philip Bowles" <pbowles@aol.com> wrote in message
news:587631d1.0502070813.4522ce8@posting.google.com...
<<>>
> I don't like the fish tank syndrome - why call a flying tank a
> Devilfish rather than a Devil, Lionfish rather than a Lion etc.? Also,
> "Whiteshark" isn't even a real fish. I decided to add diversity to the
> names: Swordfish became Marlin, Lionfish Torpedo Ray to suit its role,
> the Dragonfish was the Conger and, in my revision, the Whiteshark and
> Scorpionfish were dropped altogether. I also added a Dragonet light
> transport for the Gue'vesa.

I used to work with someone called tuna, "tuna fish".

But that's kind of different.
Fish was involved though.

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Andy O'Neill
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Archived from groups: rec.games.miniatures.warhammer (More info?)

Andy O'Neill wrote:

> "Philip Bowles" <pbowles@aol.com> wrote in message
> news:587631d1.0502070813.4522ce8@posting.google.com...
> <<>>
>
>>I don't like the fish tank syndrome - why call a flying tank a
>>Devilfish rather than a Devil, Lionfish rather than a Lion etc.? Also,
>>"Whiteshark" isn't even a real fish. I decided to add diversity to the
>>names: Swordfish became Marlin, Lionfish Torpedo Ray to suit its role,
>>the Dragonfish was the Conger and, in my revision, the Whiteshark and
>>Scorpionfish were dropped altogether. I also added a Dragonet light
>>transport for the Gue'vesa.
>
>
> I used to work with someone called tuna, "tuna fish".
>
> But that's kind of different.
> Fish was involved though.

Tuna just doesn't taste as good since they took the dolphin out though.
 
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Archived from groups: rec.games.miniatures.warhammer (More info?)

In article <5FMNd.43353$K7.27863@fe2.news.blueyonder.co.uk>, Andy O'Neill wrote:
> "jockelinde" <nouser@notmydomain.se> wrote in message
> news:slrnd0f1mr.dke.nouser@crux.id.gu.se...
>> In article <PtLNd.43332$K7.8187@fe2.news.blueyonder.co.uk>, Andy O'Neill
>> wrote:
>>
>>> Well....
>>> As you may recall I think more than a bit of a tweak necessary to make
>>> warmaster playable.
>>> Basing em on warmaster makes them far less likely I'll buy the set.
>>
>> I have never tried warmaster, but I was under the impression that it
>> was solid ruleset. What's wrong with it?
>>
>> --
>> Joakim
>
> The core mechanics are faulted in a number of ways.
> Search on google. Warmaster review is one thread.

Thanks, I've taken a look at the old warmaster threads and now I'm
not as tempted to by buy it anymore.


--
Joakim