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Im going to be playing this Sat at my local GW store, and would like to put
this up for your critique.
Scenario is: insert - investigate silent repeater station-get ambushed by
Nids - get out w/ at least half your troops. Im figuring lots of running and
gunning.
Cant remember exact costs off the top of my head, but I did the 'rithmatic
this a.m., and it was w/in the points limit.
HQ - Chaplian (MoS)
- MC pwr sword, artificer armor, frag/krak gren.
Troop - Vet sgt + 9 SM
Vet sgt - Term honors, 1 X Light Claw, strm bolt, purity
seals
SM - all w/ frag gren, 1 X hvy bolt, 1 X meltagun
Transport - Rhino - pintle strm bolt
Troop - Scouts - sgt w/ hvy bolt, scouts 4 X sniper rifles, all frag/krak
gren.
So, Ive gotten this far, but am stuck as to what to do w/ the remaining
points. I was thinking either
a) 5-man Dev squad w/ multi melta and Lascannon, b) another tact sqd w/
rhino or c) Landspdr Torn. w/ ass. cannon.
Help?
drgrbek
Im going to be playing this Sat at my local GW store, and would like to put
this up for your critique.
Scenario is: insert - investigate silent repeater station-get ambushed by
Nids - get out w/ at least half your troops. Im figuring lots of running and
gunning.
Cant remember exact costs off the top of my head, but I did the 'rithmatic
this a.m., and it was w/in the points limit.
HQ - Chaplian (MoS)
- MC pwr sword, artificer armor, frag/krak gren.
Troop - Vet sgt + 9 SM
Vet sgt - Term honors, 1 X Light Claw, strm bolt, purity
seals
SM - all w/ frag gren, 1 X hvy bolt, 1 X meltagun
Transport - Rhino - pintle strm bolt
Troop - Scouts - sgt w/ hvy bolt, scouts 4 X sniper rifles, all frag/krak
gren.
So, Ive gotten this far, but am stuck as to what to do w/ the remaining
points. I was thinking either
a) 5-man Dev squad w/ multi melta and Lascannon, b) another tact sqd w/
rhino or c) Landspdr Torn. w/ ass. cannon.
Help?
drgrbek